innerSense vs re+play (3831 views)
ae
lEku
Ed
lEku
Ed
Swanidius
Vokki
walle
Vokki
walle
10.10.12 22:30 CEST
Awards | awarded to | for |
Lady Macbeth | iSEd | 45 kills |
Killing Spree | iSEd | 7 frags without being killed |
Accountant | iSEd | 107% kills/killed ratio |
He's dead, Jim! | iSEd | 13 gibs |
...and stay dead! | iSEd | 29% gibs/kill |
Lead Poisoning | iSEd | 36 SMG kills |
Spammity spam spam! | iSae | 10 SPAM kills |
Fragstealer | iSEd | 130 damage per frag |
Die! Damn you, Die! | re+play walle | 246 damage per frag |
What objective? | iSEd | 323 XP |
Red Shirt | re+play Swanidius | 61 deaths |
Are these pliers sharp? | re+play Swanidius | 9 deaths without fragging |
Med Pack Whore | re+play walle | 176 damage per death |
Eyes Wide Shut | re+play Swanidius | 1 team kills |
Gingerbread man | iSEd | 21 /kills |
» View plaintext endround stats
re+play Swanidius [Warmup]: | oh my bad |
re+play Swanidius [Warmup]: | ! |
iSEd [Warmup]: | oh you finnish guy |
iSEd [Warmup]: | oh sorry |
iSEd [Warmup]: | leku is as well |
iSEd [Warmup]: | ;D |
ESL|Kwiz [Warmup]: | 3 mins brb |
re+play Swanidius [Countdown]: | is what |
iSEd [Countdown]: | poor |
ESL|^WRipper [Countdown]: | shoutcast us |
[Countdown]: | pacman Invalid password |
[9:28]: | Allies capture the factory district! |
[8:49]: | Allies have destroyed the Main Gate! |
[8:33]: | Allied Command Post constructed. Charge speed increased! |
[8:29]: | The side gate has been built! |
[7:39]: | The side gate has been destroyed! |
re+play Swanidius [6:49]: | teihi osuu aika hyvi vinosilmät |
[6:47]: | Allies have destroyed the Bunker Controls! |
[6:47]: | Allies have destroyed the Bunker Controls! |
[6:47]: | Allies have destroyed the Bunker Controls! |
[6:47]: | Allies have destroyed the Bunker Controls! |
[6:47]: | Allies have destroyed the Bunker Controls! |
[6:47]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:13 |
iSEd [Intermission]: | hey racist |
iSEd [Intermission]: | keep your jokes to your mom |
iSae [Intermission]: | :DD |
iSlE [Warmup]: | Ready |
re+play Swanidius [Countdown]: | vokki losing on purpose coz wants to sleep what a nigga |
iSEd [Countdown]: | :D |
iSEd [Countdown]: | ae as welll |
iSEd [Countdown]: | wake up at 5 |
[2:53]: | Allies capture the factory district! |
[2:49]: | Axis recapture the factory district! |
[2:28]: | Allies capture the factory district! |
[1:47]: | Allies have destroyed the Main Gate! |
[1:40]: | The side gate has been built! |
re+play Swanidius [0:51]: | :D! |
re+play Swanidius [0:51]: | :D! |
re+play Swanidius [0:51]: | :D! |
re+play Swanidius [0:51]: | :D! |
re+play Swanidius [0:50]: | :D! |
re+play Swanidius [0:50]: | :D! |
[0:49]: | Allies have destroyed the Bunker Controls! |
[0:49]: | Allies have destroyed the Bunker Controls! |
[0:49]: | Allies have destroyed the Bunker Controls! |
[0:49]: | Allies have destroyed the Bunker Controls! |
[0:49]: | Allies have destroyed the Bunker Controls! |
[0:49]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 2:24 (original: 3:13) |
ESL|Kwiz [Intermission]: | gg |
re+play Swanidius [Intermission]: | leku |
ESL|^WRipper [Intermission]: | nice |
re+play Swanidius [Intermission]: | mitä vittua sä ajattelit |
re+play Swanidius [Intermission]: | :D |
iSlE [Intermission]: | emt |
[8:01]: | Allied Command Post constructed. Charge speed increased! |
[7:57]: | The Main Door has been breached! |
[7:03]: | The Service Door has been breached! |
[6:09]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 3:50 |
iSlE [Warmup]: | Ready |
ESL|^WRipper [Warmup]: | kwiz |
ESL|Kwiz [Warmup]: | gl & hf |
ESL|Kwiz [Countdown]: | ha |
ESL|^WRipper [Countdown]: | need to go bro... |
ESL|Kwiz [Countdown]: | np cya |
ESL|^WRipper [Countdown]: | gn |
ESL|Kwiz [3:48]: | night |
[3:46]: | ESL|Ripper disconnected |
[3:08]: | Allied Command Post constructed. Charge speed increased! |
[3:06]: | The Main Door has been breached! |
[1:30]: | The Service Door has been breached! |
re+play Swanidius [0:54]: | pls |
^Pre^W+^Pplay ^Wvokki [0:33]: | why did you lose b4 |
re+play Swanidius [0:30]: | fuck u |
[Intermission]: | >>> Objective NOT reached in time (3:50) |
ESL|Kwiz [Countdown]: | gl |
re+play Swanidius [9:08]: | joo ammu sitä boxia homo |
iSlE [8:04]: | =DDD |
iSlE [8:04]: | =DDD |
iSlE [8:03]: | =DDD |
iSlE [8:03]: | =DDD |
iSlE [8:03]: | =DDD |
iSlE [8:03]: | =DDD |
iSae [8:02]: | xd |
[6:52]: | The Doors are opening!! |
[6:46]: | Main blast door opening! |
[5:24]: | Allied Command Post spawn active! |
[5:24]: | Allied Command Post constructed. Charge speed increased! |
[4:40]: | Main blast door closing! |
iSlE [4:31]: | =DDD |
iSae [1:45]: | xd |
re+play Swanidius [1:42]: | aivan uskomatonta |
[1:39]: | Axis have returned the objective! |
[Intermission]: | >>> Clock set to: 10:00 |
iSlE [Warmup]: | Ready |
[9:15]: | The Doors are opening!! |
[9:00]: | Allied Command Post spawn active! |
[9:00]: | Allied Command Post constructed. Charge speed increased! |
iSEd [7:56]: | ggwp |
[7:42]: | Allied team has transmitted the documents! |
ESL|Kwiz [Intermission]: | gg |
[Intermission]: | >>> Objective reached at 2:17 (original: 10:00) |
iSlE [Intermission]: | GG |
^Pre^W+^Pplay ^Wvokki [Intermission]: | gg |
[Intermission]: | re+play Swanidius disconnected |
[Intermission]: | re+play vokki disconnected |
iSae [Intermission]: | lost against randoms |
[Intermission]: | iSlE disconnected |
[Intermission]: | iSae disconnected |
[Intermission]: | ESL|Kwiz disconnected |
[Intermission]: | iSEd disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.