### GATE TO HELL ### vs seurakunta (3614 views)
Diabolos
MaNgO
BaD.BoY
MaNgO
BaD.BoY
Antzi
Hukkan
Pape
Hukkan
Pape
21.10.12 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | SKUNTa[PapE | 55 kills |
Killing Spree | SKUNTa[PapE | 12 frags without being killed |
Accountant | SKUNTA{ANTzZ | 257% kills/killed ratio |
He's dead, Jim! | SKUNTA{WINNNNNNNNNNNNNN | 26 gibs |
...and stay dead! | SKUNTA{WINNNNNNNNNNNNNN | 58% gibs/kill |
Lead Poisoning | SKUNTa[PapE | 40 SMG kills |
Spammity spam spam! | SKUNTA{WINNNNNNNNNNNNNN | 10 SPAM kills |
Fragstealer | SKUNTA{ANTzZ | 131 damage per frag |
Die! Damn you, Die! | #gTh*.BaD.BoY | 242 damage per frag |
What objective? | SKUNTa[PapE | 305 XP |
Red Shirt | #gTh*dIaBol0s. | 59 deaths |
Are these pliers sharp? | #gTh*dIaBol0s. | 15 deaths without fragging |
Med Pack Whore | #gTh*.BaD.BoY | 208 damage per death |
Eyes Wide Shut | #gTh*.BaD.BoY | 3 team kills |
Gingerbread man | SKUNTa[PapE | 10 /kills |
» View plaintext endround stats
SKUNTA{ANTzZ [11:08]: | :D:D:D |
SKUNTA{ANTzZ [9:08]: | Omg! What sorcery is this!?! :O |
SKUNTa[PapE [4:06]: | dont |
SKUNTa[PapE [4:01]: | told u |
[2:46]: | The Tank has been repaired! |
[2:43]: | Allied team has stolen the Tank! |
[2:09]: | Tank Barrier #1 has been constructed. |
[1:30]: | Tank Barrier #1 has been destroyed. |
[0:47]: | The Tank has been damaged! |
#gTh*.BaD.BoY [0:18]: | gg |
#gTh*dIaBol0s. [0:04]: | gg |
[Intermission]: | >>> Clock set to: 12:00 |
SKUNTA{ANTzZ [Intermission]: | hyvin te kannatte |
SKUNTA{ANTzZ [Warmup]: | tästä mä teille maksanki |
SKUNTa[PapE [Warmup]: | shoutout amis :-) |
SKUNTa[PapE [Warmup]: | and conahi |
#gTh*dIaBol0s. [Warmup]: | rEaDy UP! |
SKUNTA{ANTzZ [Warmup]: | Omg! What sorcery is this!?! :O |
[11:32]: | The Tank has been repaired! |
[11:29]: | Allied team has stolen the Tank! |
[11:09]: | Allied Command Post constructed. Charge speed increased! |
[9:41]: | Allied team has destroyed the Bank Doors! |
[9:13]: | Allied team is escaping with the Gold Crate! |
#gTh*.BaD.BoY [8:35]: | ego quit |
#gTh*dIaBol0s. [8:32]: | :D |
SKUNTA{ANTzZ [8:30]: | Omg! What sorcery is this!?! :O |
[8:15]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 3:44 (original: 12:00) |
SKUNTa[PapE [Intermission]: | we will attack next |
#gTh*.MaNgO [Intermission]: | wp |
#gTh*dIaBol0s. [Intermission]: | we win ? |
SKUNTa[PapE [Intermission]: | gg wp |
#gTh*.BaD.BoY [Intermission]: | W |
SKUNTA{ANTzZ [Intermission]: | it was close |
#gTh*.BaD.BoY [Intermission]: | fuck |
SKUNTA{ANTzZ [Warmup]: | 1 lucky map for us and he's all ego here |
SKUNTA{WINNNNNNNNNNNNNN [Warmup]: | rup now high |
#gTh*dIaBol0s. [Warmup]: | rEaDy UP! |
[7:15]: | Axis have captured the Forward Bunker! |
SKUNTa[PapE [7:12]: | lol all full how |
SKUNTA{WINNNNNNNNNNNNNN [7:10]: | WOHOO!! |
SKUNTA{ANTzZ [7:05]: | -___- |
SKUNTa[PapE [6:53]: | i hope you are sitll paying |
[6:35]: | Allies have reclaimed the Forward Bunker! |
[6:26]: | Axis have captured the Forward Bunker! |
[6:20]: | The Axis have blown the Main Entrance! |
[5:41]: | The Axis have blown the Side Wall! |
SKUNTA{WINNNNNNNNNNNNNN [4:53]: | U CAN MAKE IT |
SKUNTa[PapE [4:27]: | OMFG |
SKUNTa[PapE [4:26]: | HOW |
#gTh*dIaBol0s. [4:24]: | :D |
[4:24]: | Allies have reclaimed the Forward Bunker! |
[4:13]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 5:46 |
#gTh*dIaBol0s. [Intermission]: | gg wp |
SKUNTA{ANTzZ [Intermission]: | gg wp |
SKUNTA{WINNNNNNNNNNNNNN [Intermission]: | GG |
SKUNTA{ANTzZ [Warmup]: | what sorcery was that right there |
#gTh*dIaBol0s. [Warmup]: | rEaDy UP! |
[5:06]: | Axis have captured the Forward Bunker! |
[4:53]: | Allies have reclaimed the Forward Bunker! |
[4:49]: | The Axis have blown the Main Entrance! |
[4:41]: | Axis have captured the Forward Bunker! |
[4:08]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 1:38 (original: 5:46) |
#gTh*.MaNgO [Intermission]: | wp |
SKUNTA{WINNNNNNNNNNNNNN [Intermission]: | gg wp |
SKUNTa[PapE [Intermission]: | gg wp |
#gTh*dIaBol0s. [Intermission]: | wp |
#gTh*.MaNgO [Intermission]: | gg |
[Intermission]: | #gTh*.BaD.BoY disconnected |
[Intermission]: | SKUNTa[PapE disconnected |
[Intermission]: | SKUNTA{WINNNNNNNNNNNNNN disconnected |
SKUNTA{ANTzZ [Intermission]: | wps |
#gTh*dIaBol0s. [Intermission]: | thx Guys |
[Intermission]: | #gTh*.MaNgO disconnected |
#gTh*dIaBol0s. [Intermission]: | bb |
[Intermission]: | SKUNTA{ANTzZlagZz disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.