te_valhalla
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Damon 12 16 0 0 42 0 1218 1600 0 31
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Axis Totals 12 16 0 0 42 0 1218 1600 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Allies Ri FREEZE 16 12 0 0 57 0 1600 1218 0 50
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Allies Totals 16 12 0 0 57 0 1600 1218 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Ri FREEZE 33 25 0 0 56 0 3300 2554 0 53
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Axis Totals 33 25 0 0 56 0 3300 2554 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Allies Damon 25 33 0 0 43 0 2554 3300 0 32
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Allies Totals 25 33 0 0 43 0 2554 3300 0 0
Player Chats
[Intermission]:
>>> Clock set to: 5:00
[1:50]:
Match is PAUSED! (Axis)
[1:50]:
Match resuming in 75 seconds!
[1:50]:
Match resuming in 60 seconds!
[1:50]:
Match resuming in 45 seconds!
[1:50]:
Match resuming in 10 seconds!
[1:50]:
Match resuming in 9 seconds!
[1:50]:
Match resuming in 8 seconds!
[1:50]:
Match resuming in 7 seconds!
[1:50]:
Match resuming in 6 seconds!
[1:50]:
Match resuming in 5 seconds!
[1:50]:
Match resuming in 4 seconds!
[1:50]:
Match resuming in 3 seconds!
[1:50]:
Match resuming in 2 seconds!
[1:50]:
Match resuming in 1 seconds!
[1:50]:
FIGHT!
[Intermission]:
>>> Objective NOT reached in time (5:00)
Damon [Warmup]:
GG
Ri FREEZE [Warmup]:
ggs bb
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.