Nothing But Skillz vs Dead Ringers (2850 views)
23.10.12 00:15 CEST
Awards | awarded to | for |
Lady Macbeth | dR.jetro | 61 kills |
Killing Spree | dR.jetro | 10 frags without being killed |
Accountant | dR.jetro | 102% kills/killed ratio |
He's dead, Jim! | dR.vitt | 13 gibs |
...and stay dead! | dR.vitt | 30% gibs/kill |
Lead Poisoning | dR.jetro | 53 SMG kills |
Spammity spam spam! | ViKO'Nbs | 8 SPAM kills |
Fragstealer | dR.jetro | 201 damage per frag |
Die! Damn you, Die! | stRay'Nbs | 275 damage per frag |
What objective? | dR.jetro | 428 XP |
Red Shirt | ViKO'Nbs | 70 deaths |
Are these pliers sharp? | ViKO'Nbs | 12 deaths without fragging |
Med Pack Whore | stRay'Nbs | 195 damage per death |
Eyes Wide Shut | dR.vitt | 6 team kills |
Gingerbread man | dR.zett | 24 /kills |
» View plaintext endround stats
PlAyer'Nbs [Warmup]: | rup |
stRay'Nbs [Countdown]: | jetro didnt see u at lan :< |
[8:33]: | The Tank has been repaired! |
[8:30]: | Allied team has stolen the Tank! |
[7:28]: | Tank Barrier #1 has been constructed. |
[6:43]: | Axis Command Post constructed. Charge speed increased! |
[6:35]: | The Tank has been damaged! |
[6:30]: | Tank Barrier #1 has been destroyed. |
[6:20]: | The Tank has been repaired! |
[5:51]: | The Tank has been damaged! |
[5:43]: | The Tank has been repaired! |
[5:20]: | Allied team has destroyed the Bank Doors! |
[4:23]: | Truck Barrier #1 has been constructed. |
[4:05]: | Allied team has destroyed the Axis Command Post! |
[4:01]: | The Tank has been damaged! |
[3:59]: | Allied Command Post constructed. Charge speed increased! |
[2:05]: | Truck Barrier #1 has been destroyed. |
[Intermission]: | >>> Clock set to: 12:00 |
stRay'Nbs [Warmup]: | Rup |
[10:36]: | Match is PAUSED! (Axis) |
[10:36]: | Match resuming in 225 seconds! |
[10:36]: | Match resuming in 210 seconds! |
[10:36]: | Match resuming in 195 seconds! |
[10:36]: | Match resuming in 10 seconds! |
[10:36]: | Match resuming in 9 seconds! |
[10:36]: | Match resuming in 8 seconds! |
[10:36]: | Match resuming in 7 seconds! |
[10:36]: | Match resuming in 6 seconds! |
[10:36]: | Match resuming in 5 seconds! |
[10:36]: | Match resuming in 4 seconds! |
[10:36]: | Match resuming in 3 seconds! |
[10:36]: | Match resuming in 2 seconds! |
[10:36]: | Match resuming in 1 seconds! |
[10:36]: | FIGHT! |
[8:15]: | The Tank has been repaired! |
[8:11]: | Allied team has stolen the Tank! |
[8:01]: | Truck Barrier #1 has been constructed. |
[7:47]: | Allied Command Post constructed. Charge speed increased! |
[7:38]: | Tank Barrier #1 has been constructed. |
[7:18]: | The Tank has been damaged! |
[5:34]: | Axis team has destroyed the Allied Command Post! |
[5:29]: | Axis Command Post constructed. Charge speed increased! |
[5:00]: | The Tank has been repaired! |
[4:57]: | Tank Barrier #1 has been destroyed. |
[4:21]: | The Tank has been damaged! |
dR.jetro [3:09]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
[2:50]: | The Tank has been repaired! |
[2:36]: | Allied team has destroyed the Bank Doors! |
[2:33]: | The Tank has been damaged! |
stRay'Nbs [1:13]: | ggwp |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
stRay'Nbs [Intermission]: | why didnt u come to la nbtw? |
stRay'Nbs [Warmup]: | jetro? |
dR.jetro [Countdown]: | :) |
stRay'Nbs [Countdown]: | ahh |
stRay'Nbs [9:58]: | i got a nice technique :) |
[9:48]: | PlAyer'Nbscalled a vote. |
[9:46]: | Vote passed! |
[9:46]: | *** Match Reset! *** |
[9:13]: | The Sea Wall Door has been breached! |
[9:07]: | Allies capture the Forward Bunker! |
[8:46]: | Axis captured the Forward Bunker! |
[8:44]: | Allies capture the Forward Bunker! |
[8:37]: | The Sea Wall has been breached! |
[8:01]: | Axis captured the Forward Bunker! |
dR.jetro [6:59]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
dR.jetro [6:58]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
dR.jetro [6:58]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
dR.jetro [6:58]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
dR.jetro [6:58]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
dR.jetro [6:58]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
stRay'Nbs [6:56]: | buggy shitmap |
stRay'Nbs [6:55]: | :< |
[5:33]: | Allies capture the Forward Bunker! |
[5:03]: | Axis captured the Forward Bunker! |
[4:15]: | Allies capture the Forward Bunker! |
dR.vitt [2:35]: | lol |
dR.vitt [2:33]: | megalucker |
[0:47]: | Axis captured the Forward Bunker! |
[0:36]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
dR.zett [Intermission]: | ggs |
[Intermission]: | dR.zett disconnected |
PlAyer'Nbs [Intermission]: | ? |
PlAyer'Nbs [Warmup]: | komt dieje terug |
dR.zett [Warmup]: | lol |
PlAyer'Nbs [Warmup]: | kieke |
dR.zett [Warmup]: | :DD |
stRay'Nbs [Warmup]: | Rup |
stRay'Nbs [Countdown]: | hf, |
[8:37]: | The Sea Wall Door has been breached! |
dR.jetro [8:03]: | :) |
dR.vitt [7:59]: | :) |
dR.jetro [7:58]: | crossen jongens |
[7:50]: | Match is PAUSED! (Allies) |
[7:50]: | Match resuming in 10 seconds! |
[7:50]: | Match resuming in 9 seconds! |
[7:50]: | Match resuming in 8 seconds! |
[7:50]: | Match resuming in 7 seconds! |
[7:50]: | Match resuming in 6 seconds! |
[7:50]: | Match resuming in 5 seconds! |
[7:50]: | Match resuming in 4 seconds! |
[7:50]: | Match resuming in 3 seconds! |
[7:50]: | Match resuming in 2 seconds! |
[7:50]: | Match resuming in 1 seconds! |
[7:50]: | FIGHT! |
[7:47]: | Allies transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:12 (original: 10:00) |
stRay'Nbs [Intermission]: | wp |
dR.zett [Intermission]: | ggs |
[Intermission]: | dR.jetro disconnected |
stRay'Nbs [Intermission]: | cya |
PlAyer'Nbs [Intermission]: | gg |
dR.vitt [Intermission]: | gg |
dR.zett [Intermission]: | cya |
[Intermission]: | ViKO'Nbs disconnected |
[Intermission]: | dR.vitt disconnected |
[Intermission]: | stRay'Nbs disconnected |
[Intermission]: | dR.zett disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.