Meijer vs Revenge:] (2268 views)

23.10.12 14:15 CEST
Awards awarded to for
Lady Macbeth Revenge<=/F 61 kills
Killing Spree Revenge<=/F 5 frags without being killed
Accountant Revenge<=/F 142% kills/killed ratio
He's dead, Jim! Meijer:< 4 gibs
...and stay dead! Meijer:< 9% gibs/kill
Lead Poisoning Revenge<=/F 60 SMG kills
Fragstealer Revenge<=/F 102 damage per frag
Die! Damn you, Die! Meijer:< 109 damage per frag
What objective? Revenge<=/F 171 XP
Red Shirt Meijer:< 61 deaths
Are these pliers sharp? Meijer:< 5 deaths without fragging
Med Pack Whore Revenge<=/F 109 damage per death
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Revenge<=/F124171614306006244455100/01/160/420/01029353
Revenge<=/F124171614306006244455100/01/160/420/01029353
Meijer:<70107436140004551624400/01/142/600/010610235
Meijer:<70107436140004551624400/01/142/600/010610235
Player Summary for ctf_multi
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Revenge<=/F125261080300100089400/00/110/70/0DKDKKSKSDDKDKDKKDKDKS
Revenge<=/F125261080300100089400/00/110/70/0
Meijer:<80238104000894100000/01/07/100/0KDKDDDKKDKDKDDKDKD
Meijer:<80238104000894100000/01/07/100/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Revenge<=/F200321260300120072100/01/011/60/0KDKKDKDKSKKDKSKDKKDKS
Revenge<=/F200321260300120072100/01/011/60/0
Meijer:<50146120000721120000/00/16/110/0DKDDKDKDDDKDDKDDKD
Meijer:<50146120000721120000/00/16/110/0
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Revenge<=/F18058181000001872103600/00/018/100/0KDKDKKDKDKDKDKDKKDKDKKKKKKDK
Revenge<=/F18058181000001872103600/00/018/100/0
Meijer:<5522101800001036187200/00/010/180/0DKDKDDKDKDKDKDKDDKDKDDDDDDKD
Meijer:<5522101800001036187200/00/010/180/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Revenge<=/F11055211900002172190000/00/021/190/0DDKKDKKDKDKKDDKDKKDKKDDKKDKDKDKDDKDKKKDD
Revenge<=/F11055211900002172190000/00/021/190/0
Meijer:<9048192100001900217200/00/019/210/0KKDDKDDKDKDDKKDKDDKDDKKDDKDKDKDKKDKDDDKK
Meijer:<9048192100001900217200/00/019/210/0

» View plaintext endround stats
Player Chats
Meijer:< [Warmup]: ReadY!!!
Meijer:< [Countdown]: s6:P
Revenge<=/F [Countdown]: Jij ook he!
Revenge<=/F [6:12]: kutja
Meijer:< [5:58]: ja kut spel
Revenge<=/F [5:09]: nu moet je rap wezn
Meijer:< [4:55]: :S
[4:31]: Axis have returned the objective!
[4:23]: Axis win!
[4:20]: end
[Intermission]: >>> Clock set to: 5:39
Meijer:< [Intermission]: ja kut zooi
Revenge<=/F [Intermission]: ja toch
Revenge<=/F [Warmup]: Rups!
Meijer:< [Warmup]: ReadY!!!
Meijer:< [3:35]: ja gvd lekker gvd
Revenge<=/F [3:14]: kut XD
Meijer:< [1:41]: ja jezus
[1:21]: Allies win!
[1:18]: end
Meijer:< [Intermission]: kut spel
[Intermission]: >>> Objective reached at 4:20 (original: 5:39)
Revenge<=/F [Intermission]: Ging beter als 1e ronde XD
Meijer:< [Intermission]: hmmm
Revenge<=/F [Intermission]: of nie
Revenge<=/F [Warmup]: Rups!
Meijer:< [0:42]: hacks
Meijer:< [0:24]: ja gvd
[Intermission]: >>> Clock set to: 5:00
Revenge<=/F [Intermission]: zooooo
Meijer:< [Intermission]: kut spel
Revenge<=/F [Intermission]: gaat al beter toch
Meijer:< [Intermission]: nee
Revenge<=/F [Intermission]: nah
Meijer:< [Warmup]: dit word niks
Revenge<=/F [Warmup]: Rups!
Meijer:< [Warmup]: ReadY!!!
Meijer:< [4:06]: :P
Meijer:< [0:25]: wow
[Intermission]: >>> Objective NOT reached in time (5:00)
Revenge<=/F [Intermission]: nou!
Revenge<=/F [Intermission]: goed gespeeld
Meijer:< [Intermission]: mehh
Revenge<=/F [Intermission]: :D

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.