tohaj vs staz (2808 views)

29.10.12 19:00 CET
Awards awarded to for
Lady Macbeth STAZi 18 kills
Killing Spree ESL ^TTOHAJ 5 frags without being killed
Accountant STAZi 113% kills/killed ratio
Lead Poisoning STAZi 18 SMG kills
Fragstealer STAZi 121 damage per frag
Die! Damn you, Die! ESL ^TTOHAJ 126 damage per frag
What objective? STAZi 76 XP
Red Shirt ESL ^TTOHAJ 18 deaths
Are these pliers sharp? ESL ^TTOHAJ 5 deaths without fragging
Med Pack Whore STAZi 126 damage per death
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
STAZi8276181606002041201000/00/018/160/01139135
8276181606002041201000/00/018/160/01139135
ESL ^TTOHAJ6773161806002010204100/00/016/180/01268555
6773161806002010204100/00/016/180/01268555
Player Summary for ctf_multi
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
STAZi1001144020045454900/00/04/40/0DKDKSKDKSD
1001144020045454900/00/04/40/0
ESL ^TTOHAJ1002044030054945400/00/04/40/0KDKSDDKSDKS
1002044030054945400/00/04/40/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
STAZi200291050400105371600/00/010/50/0KDKSKKDKSDKSKKSKDKD
200291050400105371600/00/010/50/0
ESL ^TTOHAJ50155100300716105300/00/05/100/0DKSDDDKDKDDDDKDSKS
50155100300716105300/00/05/100/0
Player Summary for mp_sillyctf
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
STAZi401425000029050000/00/02/50/0DDDDKKD
401425000029050000/00/02/50/0
ESL ^TTOHAJ2503052000050029000/00/05/20/0KKKKDDK
2503052000050029000/00/05/20/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
STAZi1002222000024424500/00/02/20/0KDDK
1002222000024424500/00/02/20/0
ESL ^TTOHAJ100822000024524400/00/02/20/0DKKD
100822000024524400/00/02/20/0

» View plaintext endround stats
Player Chats
ESL ^TTOHAJ [Countdown]: gl hf
STAZi [Countdown]: gl
STAZi [Countdown]: :D
[6:55]: Allies win!
[6:52]: end
[Intermission]: >>> Clock set to: 10:00
STAZi [8:46]: :D
STAZi [8:46]: :D
[4:34]: Axis win!
[4:31]: end
[Intermission]: >>> Objective reached at 5:28 (original: 10:00)
ESL ^TTOHAJ [Intermission]: BTW.. selfkills are not allowed:)
STAZi [Warmup]: thats selfkilling?
STAZi [Countdown]: gl
STAZi [9:28]: lagz
[9:17]: Match is PAUSED! (Allies)
[9:17]: Match resuming in 75 seconds!
[9:17]: Match resuming in 60 seconds!
[9:17]: Match resuming in 10 seconds!
[9:17]: Match resuming in 9 seconds!
[9:17]: Match resuming in 8 seconds!
[9:17]: Match resuming in 7 seconds!
[9:17]: Match resuming in 6 seconds!
[9:17]: Match resuming in 5 seconds!
[9:17]: Match resuming in 4 seconds!
[9:17]: Match resuming in 3 seconds!
[9:17]: Match resuming in 2 seconds!
[9:17]: Match resuming in 1 seconds!
[9:17]: FIGHT!
[8:31]: Axis team has secured the second Gold Crate!
[7:22]: Axis team has secured the last Gold Crate!
[Intermission]: >>> Clock set to: 10:00
[8:40]: Allied team has secured the first Gold Crate!
[8:19]: Allied team has secured the second Gold Crate!
[7:33]: Axis team has secured the second Gold Crate!
[7:25]: Allied team has secured the last Gold Crate!
[Intermission]: >>> Objective reached at 2:35 (original: 10:00)
ESL ^TTOHAJ [Intermission]: wp
[Intermission]: ESL TOHAJ disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.