bacardi team vs Echelon (3260 views)
01.11.12 19:15 CET
Awards | awarded to | for |
Lady Macbeth | bacardi Derrick | 65 kills |
Killing Spree | bacardi wassab | 8 frags without being killed |
Accountant | bacardi Derrick | 123% kills/killed ratio |
He's dead, Jim! | bacardi phyZiC | 16 gibs |
...and stay dead! | bacardi wassab | 30% gibs/kill |
Lead Poisoning | bacardi Derrick | 57 SMG kills |
Spammity spam spam! | echeloN Harry Hole | 6 SPAM kills |
Fragstealer | bacardi Derrick | 175 damage per frag |
Die! Damn you, Die! | echeloN stxori | 326 damage per frag |
What objective? | bacardi Derrick | 397 XP |
Red Shirt | echeloN Voodoo | 71 deaths |
Are these pliers sharp? | echeloN stxori | 9 deaths without fragging |
Med Pack Whore | bacardi Derrick | 193 damage per death |
Eyes Wide Shut | bacardi phyZiC | 4 team kills |
Gingerbread man | bacardi phyZiC | 30 /kills |
» View plaintext endround stats
bacardi phyZiC [Warmup]: | sup with ur pings |
bacardi phyZiC [Warmup]: | lol |
echeloN Voodoo [Warmup]: | same provider ; D |
echeloN Voodoo [Countdown]: | hf |
[9:15]: | The Allies have captured the forward bunker! |
[9:10]: | The Axis have captured the forward bunker! |
[5:14]: | The Allies have captured the forward bunker! |
[4:54]: | The Depot Fence has been constructed. |
[4:43]: | Axis Command Post constructed. Charge speed increased! |
[4:34]: | The Allies have opened up the Forward spawn rear exit! |
[4:29]: | The Allies have breached the Forward Bunker Gate! |
[3:15]: | Allied team has destroyed the Axis Command Post! |
[3:11]: | Allied Command Post constructed. Charge speed increased! |
[2:27]: | The Allies have breached the Depot Gate! |
[Intermission]: | >>> Clock set to: 12:00 |
bacardi wassab [Warmup]: | :D |
bacardi wassab [10:59]: | ? |
bacardi wassab [10:59]: | xd |
[10:40]: | The Allies have captured the forward bunker! |
[10:22]: | Axis Command Post constructed. Charge speed increased! |
[10:08]: | The Allies have breached the Forward Bunker Gate! |
[9:59]: | The Allies have opened up the Forward spawn rear exit! |
[8:23]: | The Depot Fence has been constructed. |
[8:07]: | The Allies have breached the Depot Gate! |
[8:05]: | Allied team has destroyed the Axis Command Post! |
[7:59]: | Allied Command Post constructed. Charge speed increased! |
[7:33]: | The Allies have breached the Depot's east wall! |
[7:11]: | The Allied Truck is in position! |
[3:32]: | The Crane Controls have been constructed. |
[3:32]: | The Allies have activated the crane! |
[3:18]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:06]: | The Depot Fence has been destroyed. |
[0:29]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:30 (original: 12:00) |
[11:12]: | Allies have damaged the East Wall |
[10:47]: | Allies capture the Forward Bunker! |
[9:12]: | The Loading Doors are Opening! |
[9:12]: | Door Controls have been constructed. |
[9:12]: | Allies have secured the forward bunker. |
[8:59]: | The Allies have stolen a gold crate! |
[8:57]: | The Loading Doors are Closing! |
[8:36]: | The Loading Doors are Opening! |
[8:33]: | The Loading Doors are Closing! |
bacardi Derrick [8:23]: | :D |
bacardi Derrick [8:23]: | :D |
[8:13]: | The Loading Doors are Opening! |
[8:10]: | The Allies have secured a gold crate! |
[7:55]: | The Loading Doors are Closing! |
[7:40]: | The Allies have stolen a gold crate! |
[6:39]: | The Loading Doors are Opening! |
[6:17]: | The Allies have secured a gold crate! |
[6:17]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 5:42 |
[4:11]: | Allies capture the Forward Bunker! |
[3:17]: | Axis reclaim the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (5:42) |
[Intermission]: | echeloN stxori disconnected |
[Intermission]: | bacardi wassab disconnected |
[Intermission]: | echeloN Voodoo disconnected |
[Intermission]: | echeloN Harry Hole disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.