Team Inst!nct vs ReFLX (2848 views)
02.11.12 00:00 CET
Awards | awarded to | for |
Lady Macbeth | reflX Rain | 84 kills |
Killing Spree | reflX Rain | 7 frags without being killed |
Accountant | reflX Rain | 94% kills/killed ratio |
He's dead, Jim! | Inst!nct - Kenji | 19 gibs |
...and stay dead! | Inst!nct - Kenji | 27% gibs/kill |
Lead Poisoning | reflX Rain | 65 SMG kills |
Spammity spam spam! | reflX Rain | 13 SPAM kills |
Fragstealer | reflX Rain | 180 damage per frag |
Die! Damn you, Die! | Inst!nct - Kenji | 315 damage per frag |
What objective? | reflX SN4T1X | 523 XP |
Red Shirt | Inst!nct - Kenji | 108 deaths |
Are these pliers sharp? | Inst!nct - Kenji | 12 deaths without fragging |
Med Pack Whore | reflX Pupa | 176 damage per death |
Eyes Wide Shut | reflX Pupa | 2 team kills |
Gingerbread man | Inst!nct - Kenji | 38 /kills |
» View plaintext endround stats
Inst!nct - mUnduS 8( [Warmup]: | sec sry |
reflX SN4T1X [Warmup]: | shoutout jean jacques |
reflX SN4T1X [Warmup]: | le survivant |
Inst!nct - mUnduS 8( [Warmup]: | shoutout to jasmin ... ye i stop et soon xD |
Inst!nct - mUnduS 8( [Warmup]: | :] |
Inst!nct - mUnduS 8( [Warmup]: | :] |
Inst!nct - mUnduS 8( [Warmup]: | :] |
Inst!nct - mUnduS 8( [Warmup]: | :] |
reflX SN4T1X [Warmup]: | sup guys |
Inst!nct - mUnduS 8( [Warmup]: | smoke |
Inst!nct - mUnduS 8( [Warmup]: | sec pls |
reflX SN4T1X [Warmup]: | pupa is high on TS |
reflX SN4T1X [Warmup]: | he's annoying |
Inst!nct - mUnduS 8( [Warmup]: | ill give u an advantage |
reflX SN4T1X [Warmup]: | he doesn't even understand a single word |
reflX Rain [Warmup]: | he's high only on TS |
Inst!nct - mUnduS 8( [Warmup]: | :XD |
Inst!nct - mUnduS 8( [Warmup]: | like me |
Inst!nct - mUnduS 8( [Warmup]: | :D |
reflX Rain [Warmup]: | :D |
reflX SN4T1X [Warmup]: | nice |
reflX SN4T1X [Warmup]: | fair match |
reflX SN4T1X [Warmup]: | :D |
reflX SN4T1X [Countdown]: | shoutout smokers |
Inst!nct - mUnduS 8( [Countdown]: | have farts |
reflX Rain [Countdown]: | captain smoker |
[11:33]: | Allied Command Post constructed. Charge speed increased! |
[10:46]: | The Tank has been repaired! |
[10:43]: | Allied team has stolen the Tank! |
[9:39]: | Truck Barrier #1 has been constructed. |
[9:14]: | Allied team has destroyed the Bank Doors! |
[9:04]: | The Tank has been damaged! |
[8:03]: | Truck Barrier #1 has been destroyed. |
Inst!nct - mUnduS 8( [5:15]: | :] |
Inst!nct - mUnduS 8( [5:15]: | :] |
Inst!nct - mUnduS 8( [5:15]: | :] |
Inst!nct - mUnduS 8( [5:14]: | :] |
Inst!nct - mUnduS 8( [5:14]: | :] |
Inst!nct - mUnduS 8( [5:14]: | :] |
[2:15]: | Allied team is escaping with the Gold Crate! |
Inst!nct - mUnduS 8( [1:21]: | gg |
Inst!nct - Kenji [1:21]: | gg |
[1:12]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:47 |
[8:25]: | The Tank has been repaired! |
[8:22]: | Allied team has stolen the Tank! |
[7:46]: | Tank Barrier #1 has been constructed. |
[7:33]: | Axis Command Post constructed. Charge speed increased! |
[6:54]: | Truck Barrier #1 has been constructed. |
[6:53]: | Tank Barrier #1 has been destroyed. |
[6:28]: | The Tank has been damaged! |
[6:16]: | The Tank has been repaired! |
[5:48]: | The Tank has been damaged! |
[3:24]: | The Tank has been repaired! |
[3:10]: | Allied team has destroyed the Bank Doors! |
[3:06]: | The Tank has been damaged! |
Inst!nct - Kenji [1:20]: | GG |
reflX SN4T1X [1:04]: | gg |
[Intermission]: | >>> Objective NOT reached in time (10:47) |
Inst!nct - mUnduS 8( [9:35]: | :] |
[8:49]: | The Allies have captured the forward bunker! |
[8:24]: | Axis Command Post constructed. Charge speed increased! |
[8:12]: | The Allies have opened up the Forward spawn rear exit! |
[8:10]: | The Allies have breached the Forward Bunker Gate! |
[8:01]: | The Depot Fence has been constructed. |
[7:18]: | Allied team has destroyed the Axis Command Post! |
[6:56]: | Allied Command Post constructed. Charge speed increased! |
[6:04]: | The Allies have breached the Depot Gate! |
reflX SN4T1X [5:53]: | what, from where |
[5:27]: | The Allies have breached the Depot's east wall! |
[5:22]: | Match is PAUSED! (Allies) |
[5:22]: | Match resuming in 225 seconds! |
[5:22]: | Match resuming in 210 seconds! |
[5:22]: | Match resuming in 10 seconds! |
[5:22]: | Match resuming in 9 seconds! |
[5:22]: | Match resuming in 8 seconds! |
[5:22]: | Match resuming in 7 seconds! |
[5:22]: | Match resuming in 6 seconds! |
[5:22]: | Match resuming in 5 seconds! |
[5:22]: | Match resuming in 4 seconds! |
[5:22]: | Match resuming in 3 seconds! |
[5:22]: | Match resuming in 2 seconds! |
[5:22]: | Match resuming in 1 seconds! |
[5:22]: | FIGHT! |
[4:31]: | The Allied Truck is in position! |
Inst!nct - mUnduS 8( [4:08]: | :] |
Inst!nct - wolf [3:22]: | not my day :D |
[3:18]: | The Crane Controls have been constructed. |
[3:17]: | The Allies have activated the crane! |
[3:04]: | The Allies have loaded the Gold Crate onto the Truck! |
Inst!nct - mUnduS 8( [0:31]: | gg |
[0:19]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:40 |
[8:47]: | The Allies have captured the forward bunker! |
[8:28]: | Axis Command Post constructed. Charge speed increased! |
[7:51]: | The Allies have breached the Forward Bunker Gate! |
[7:36]: | The Allies have opened up the Forward spawn rear exit! |
[4:04]: | The Depot Fence has been constructed. |
[3:30]: | Allied team has destroyed the Axis Command Post! |
[3:26]: | Allied Command Post constructed. Charge speed increased! |
Inst!nct - Kenji [1:41]: | ggs |
Inst!nct - mUnduS 8( [0:33]: | gg |
[Intermission]: | >>> Objective NOT reached in time (11:40) |
reflX SN4T1X [Intermission]: | gg |
reflX SN4T1X [Intermission]: | bb |
[Intermission]: | Inst!nct - mUnduS 8( disconnected |
[Intermission]: | reflX Rain disconnected |
[Intermission]: | Inst!nct - Kenji disconnected |
[Intermission]: | reflX Pupa disconnected |
[Intermission]: | reflX SN4T1X disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.