FPS vs eXecutors (2692 views)

cz Paradox
cz Sklamak
cz Oja
si Tohaj
si Scr3am
si Kwiz
11.11.12 20:30 CET
Awards awarded to for
Lady Macbeth #exe.Scr3am 55 kills
Killing Spree exetohaj 5 frags without being killed
Accountant FPS>Oja 94% kills/killed ratio
He's dead, Jim! FPS>Paradox:) 18 gibs
...and stay dead! FPS>Paradox:) 39% gibs/kill
Lead Poisoning #exe.Scr3am 46 SMG kills
Spammity spam spam! FPS>Paradox:) 7 SPAM kills
Fragstealer FPS>Paradox:) 160 damage per frag
Die! Damn you, Die! exetohaj 254 damage per frag
What objective? FPS>Sklamak 383 XP
Red Shirt FPS>Sklamak 66 deaths
Are these pliers sharp? FPS>Paradox:) 7 deaths without fragging
Med Pack Whore exetohaj 159 damage per death
Eyes Wide Shut FPS>Paradox:) 2 team kills
Gingerbread man #exe.Scr3am 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
#exe.et Kwiz55203366560015558673962640/01/330/415/515511437
exetohaj71320466580117991794791970/02/340/415/321614657
#exe.Scr3am86316556411002092339639760/05/346/353/616815145
exe7183913719425015224736265145370/08/3116/3513/618013746
FPS>Oja9228544475111172797374270/03/439/283/416515456
FPS>Paradox:)783014659180213744781942230/01/240/397/516213947
FPS>Sklamak78383526691011123189613720/05/239/505/523714337
FPS>8296914217232233527044251813220/09/2118/5015/518814547
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz4442490003769144100/00/13/41/1K/KD//DKDDDDK
exetohaj334651530021532216800/00/04/131/0/KDKDDDDDDDKDKD/KDDD
#exe.Scr3am9253131400061969178600/01/08/53/3K/KKDDKK/KD/K/D/DKDKDKDK/KK
exe561412238300114270539500/01/115/225/4
FPS>Oja1285797200315451237180/01/07/31/1DKDKDKK/KKK//KKD
FPS>Paradox:)90671011400415201320500/00/18/42/2KDK/K/DKKDDK/KDK/KKDD
FPS>Sklamak6160813000223301713360/00/07/81/2DDDKDK/DKKDKKDK/DDDKD
FPS>9318427316009539542701040/01/122/154/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz164160000290611540/00/11/40/0DDDDDKD
exetohaj661123000055656700/00/02/20/0DDKDK
#exe.Scr3am5014240001250500180/00/12/10/0DK/KDD
exe4429513000110961678720/00/25/70/0
FPS>Oja332313000131132800/00/01/20/0/DKD
FPS>Paradox:)1332243300142536200/01/03/20/0KDKKK/D
FPS>Sklamak3503372200194240600/01/03/10/0KKK/KKKDK
FPS>1727812850031678109600/02/07/50/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz719020282007247731751870/00/118/182/2DDDKDD/DDD/K/DDDKK/KK/K/KDKDKDKDKKK/KKDKDKDKDDKD
exetohaj7011417244019399032921070/01/215/102/3DD/KDDKDK/KD/DD/DKDKKK/K/KKD/KK/K/KDKDKDTD
#exe.Scr3am100128212130063472318500/01/120/140/1K/DKDKDDKKKK/KDKK/KD//KKD/KKKDKDKDDKDDDXKKD
exe80332587390122993996522940/02/453/424/6
FPS>Oja95111192031022988308300/02/115/152/2KDDKKKKKD/DDKKK/KDDKDDDDDDKDDDKDKKKKDKKS
FPS>Paradox:)661111624402427613389860/00/015/193/1KK/KKDDK/DKKDKDTKDKD/DDDDKDDKDKK/TDDDDKDDK
FPS>Sklamak721121622310239033467180/02/112/192/2KKKDSK/DDDKKXDDDDKDDDDKKDDDXKKKDDKK/KDKDD
FPS>78334516610228965299391040/04/242/537/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz55345910011401138350/00/03/72/1DKDKDDDDDKDKK/
exetohaj1508512800021419101800/00/010/62/0DDKKDKDKKDKK/K/KDKKK
#exe.Scr3am9067910200115931873400/02/17/70/1DKDKKDKDKKDKDKKDDD/
exe981862627300444134274450/02/120/204/2
FPS>Oja77527900011130150200/00/17/60/1KDKDKKDDDDK/KKDD
FPS>Paradox:)633071120041105129400/00/06/51/2KDDDKD/KDK/K/K/DKD
FPS>Sklamak6979913100220391617180/01/17/91/1K/KKDDKKDDKKDKDDD/DKDD
FPS>701612333300742744413180/01/220/202/4
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz3733383003649786180/01/02/50/0DK//DDDDK/K
exetohaj2727311100412641585720/00/13/60/0K///DKD/DKDDDD
#exe.Scr3am452751120041194162900/00/05/70/0DK//DDK/DKD/DDKK
exe368711306001131074000900/01/110/180/0
FPS>Oja1003655000398581500/00/15/10/0//K/KKDKKD
FPS>Paradox:)120426520001019889870/00/06/50/0KDDKDKKKDKD
FPS>Sklamak114618710031996140300/01/07/40/0KD/KK/KK/DKDKKD
FPS>1111391917300640003107870/01/118/100/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz6003500010000/00/03/30/1DKDDK/KD
exetohaj175377400001156849180/01/06/40/0KKDKKDKDKKD
#exe.Scr3am12527544002755666180/01/04/10/1K/KK/DKKD
exe120641513400319111515360/02/013/80/2
FPS>Oja100633001132040990/00/14/10/0DKDK/KT
FPS>Paradox:)602935300061794000/00/12/41/0DDKKDDKD
FPS>Sklamak44384920011108100700/00/03/91/0KDDKD/DDDKKDDX
FPS>6873101750122045235690/00/29/142/0

» View plaintext endround stats
Player Chats
#exe.Scr3am [Warmup]: xD
[10:27]: Allies capture the Forward Bunker!
[10:23]: Axis reclaim the Forward Bunker!
[10:01]: Allies have damaged the West Wall
[9:48]: Allies capture the Forward Bunker!
[9:47]: Axis reclaim the Forward Bunker!
[9:46]: Allies capture the Forward Bunker!
[9:34]: Door Controls have been constructed.
[9:34]: Allies have secured the forward bunker.
[9:29]: The Allies have stolen a gold crate!
[9:07]: The Axis have intercepted the stolen gold crate!
[8:47]: The Loading Doors are Opening!
[8:43]: The Allies have stolen a gold crate!
[8:30]: The Allies have secured a gold crate!
[8:23]: The Allies have stolen a gold crate!
[8:08]: The Axis have intercepted the stolen gold crate!
[8:02]: The Allies have stolen a gold crate!
[8:00]: The Loading Doors are Closing!
[7:40]: The Axis have intercepted the stolen gold crate!
[7:23]: The Allies have stolen a gold crate!
[7:01]: DUDL<3BURGER connected
[6:58]: Axis team locked from spectators by FPS>Paradox:)
[6:57]: Allies team locked from spectators by exetohaj
[6:52]: Allies team locked by exetohaj
[6:48]: DUDL<3 disconnected
[5:32]: The Loading Doors are Opening!
[5:29]: The Allies have secured a gold crate!
[5:29]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 6:30
FPS>Oja [Intermission]: PICE JEDEN FULL A ZKURVIM JEDNO ZLAO PICEE
FPS>Sklamak [Intermission]: Xd
#exe.Scr3am [Intermission]: ja
exetohaj [Warmup]: kwiz raznasa pice ja
[5:58]: Allies capture the Forward Bunker!
[5:46]: Allies have damaged the West Wall
[5:42]: Allies have damaged the East Wall
[5:40]: Axis reclaim the Forward Bunker!
[5:40]: Door Controls have been constructed.
[5:40]: Allies have secured the forward bunker.
[5:38]: The Loading Doors are Opening!
[5:31]: The Allies have stolen a gold crate!
[5:24]: The Loading Doors are Closing!
[5:04]: The Loading Doors are Opening!
[5:01]: The Allies have secured a gold crate!
[4:51]: The Allies have stolen a gold crate!
[4:31]: Allies have escaped with the Gold!
[4:31]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 1:59 (original: 6:30)
FPS>Oja [Intermission]: :D np
FPS>Paradox:) [Intermission]: xD
[11:12]: The Tank has been repaired!
[11:09]: Allied team has stolen the Tank!
[10:57]: Allied Command Post constructed. Charge speed increased!
[9:47]: Allied team has destroyed the Bank Doors!
[9:45]: Axis team has destroyed the Allied Command Post!
[9:43]: The Tank has been damaged!
[9:18]: Allied Command Post constructed. Charge speed increased!
[5:24]: Allied team is escaping with the Gold Crate!
[4:56]: Truck Barrier #1 has been constructed.
[0:31]: Truck Barrier #1 has been destroyed.
[Intermission]: >>> Clock set to: 12:00
[11:01]: The Tank has been repaired!
[10:58]: Allied team has stolen the Tank!
[10:29]: Allied Command Post constructed. Charge speed increased!
[9:27]: The Tank has been damaged!
[9:06]: The Tank has been repaired!
[8:45]: Allied team has destroyed the Bank Doors!
[7:58]: The Tank has been damaged!
[7:15]: Allied team is escaping with the Gold Crate!
[7:01]: Match is PAUSED! (Allies)
FPS>Oja [7:00]: ?
[7:00]: Match resuming in 10 seconds!
[7:00]: Match resuming in 9 seconds!
[7:00]: Match resuming in 8 seconds!
[7:00]: Match resuming in 7 seconds!
[7:00]: Match resuming in 6 seconds!
[7:00]: Match resuming in 5 seconds!
[7:00]: Match resuming in 4 seconds!
[7:00]: Match resuming in 3 seconds!
[7:00]: Match resuming in 2 seconds!
[7:00]: Match resuming in 1 seconds!
[7:00]: FIGHT!
[5:49]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:10 (original: 12:00)
[8:33]: The Doors are opening!!
[7:16]: Allied Command Post spawn active!
[7:16]: Allied Command Post constructed. Charge speed increased!
[5:07]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 4:52
[3:40]: The Doors are opening!!
[3:07]: Allied Command Post spawn active!
[3:07]: Allied Command Post constructed. Charge speed increased!
FPS>Sklamak [2:02]: GG
[2:01]: #exe.et Kwiz disconnected
[2:01]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 2:51 (original: 4:52)
[Intermission]: exetohaj disconnected
[Intermission]: #exe.Scr3am disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.