Out of Way vs Lost Soldiers (2327 views)
19.11.12 21:30 CET
Awards | awarded to | for |
Lady Macbeth | LOST{ :O | 73 kills |
Killing Spree | LOST{ :O | 7 frags without being killed |
Accountant | LOST{ :O | 97% kills/killed ratio |
He's dead, Jim! | OoW'reeZe | 14 gibs |
...and stay dead! | OoW'reeZe | 30% gibs/kill |
Lead Poisoning | LOST{ :O | 60 SMG kills |
Spammity spam spam! | LOST{ :O | 10 SPAM kills |
Fragstealer | LOST{ laNgo | 184 damage per frag |
Die! Damn you, Die! | OoW'ST4Z | 240 damage per frag |
What objective? | LOST{ :O | 579 XP |
Red Shirt | LOST{ laNgo | 87 deaths |
Are these pliers sharp? | OoW'reeZe | 13 deaths without fragging |
Med Pack Whore | OoW'ST4Z | 157 damage per death |
Eyes Wide Shut | OoW'ST4Z | 2 team kills |
Gingerbread man | LOST{ laNgo | 36 /kills |
» View plaintext endround stats
OoW'ST4Z [Countdown]: | gl&hf! |
OoW'ST4Z [Countdown]: | :D |
LOST{ laNgo [Countdown]: | hf |
[8:53]: | The Allies have captured the forward bunker! |
[8:41]: | The Axis have captured the forward bunker! |
[8:05]: | The Allies have captured the forward bunker! |
[7:53]: | The Depot Fence has been constructed. |
[7:47]: | Axis Command Post constructed. Charge speed increased! |
[7:16]: | The Allies have opened up the Forward spawn rear exit! |
[7:15]: | The Allies have breached the Forward Bunker Gate! |
[5:42]: | Allied team has destroyed the Axis Command Post! |
[5:06]: | Axis Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Clock set to: 12:00 |
LOST{ laNgo [Intermission]: | gg |
LOST{ laNgo [Countdown]: | hf |
[11:25]: | The Allies have captured the forward bunker! |
[10:52]: | Axis Command Post constructed. Charge speed increased! |
[10:33]: | The Allies have opened up the Forward spawn rear exit! |
[10:30]: | The Allies have breached the Forward Bunker Gate! |
[7:48]: | Allied team has destroyed the Axis Command Post! |
[7:40]: | The Allies have breached the Depot Gate! |
[7:28]: | Allied Command Post constructed. Charge speed increased! |
[6:56]: | The Depot Fence has been constructed. |
[6:44]: | The Allied Truck is in position! |
[5:46]: | The Allies have breached the Depot's east wall! |
LOST{ laNgo [5:36]: | :( |
LOST{ :O [5:34]: | :D |
[4:26]: | The Crane Controls have been constructed. |
[4:25]: | The Allies have activated the crane! |
[4:12]: | The Allies have loaded the Gold Crate onto the Truck! |
LOST{ laNgo [2:19]: | gg+ |
[1:56]: | The Allies have escaped with the Gold Crate! |
LOST{ :O [Intermission]: | ggwp |
[Intermission]: | >>> Objective reached at 10:03 (original: 12:00) |
OoW'ST4Z [Countdown]: | hf |
[9:46]: | Allies capture the factory district! |
LOST{ laNgo [9:41]: | :D |
OoW'ST4Z [9:35]: | :D |
LOST{ laNgo [8:55]: | with side btw? |
[8:47]: | Allies have destroyed the Main Gate! |
OoW'ST4Z [8:46]: | not sure |
OoW'ST4Z [8:42]: | dunnp |
LOST{ :O [6:27]: | :D |
[1:52]: | Allies have destroyed the Bunker Controls! |
[1:52]: | Allies have destroyed the Bunker Controls! |
[1:52]: | Allies have destroyed the Bunker Controls! |
[1:52]: | Allies have destroyed the Bunker Controls! |
[1:52]: | Allies have destroyed the Bunker Controls! |
[1:52]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 8:08 |
LOST{ :O [Intermission]: | what a brilliant round |
OoW'ST4Z [Intermission]: | :D |
LOST{ laNgo [Intermission]: | :( |
LOST{ laNgo [Countdown]: | hf |
[7:18]: | Allies capture the factory district! |
[6:49]: | The side gate has been built! |
[6:37]: | Allies have destroyed the Main Gate! |
LOST{ laNgo [6:30]: | GG :D |
LOST{ :O [6:21]: | :D |
LOST{ :O [6:21]: | :D |
LOST{ :O [6:20]: | :D |
LOST{ laNgo [6:20]: | :( |
[5:14]: | Allies have destroyed the Bunker Controls! |
[5:14]: | Allies have destroyed the Bunker Controls! |
[5:14]: | Allies have destroyed the Bunker Controls! |
[5:14]: | Allies have destroyed the Bunker Controls! |
[5:14]: | Allies have destroyed the Bunker Controls! |
[5:14]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 2:54 (original: 8:08) |
LOST{ laNgo [Intermission]: | gg |
OoW'ST4Z [Intermission]: | wp |
OoW'reeZe [Intermission]: | GG |
LOST{ laNgo [Warmup]: | wanna swap? |
OoW'ST4Z [Countdown]: | we r fine |
LOST{ :O [Countdown]: | hffff |
OoW'ST4Z [Countdown]: | gl |
[6:07]: | The Doors are opening!! |
[3:53]: | Allied Command Post constructed. Charge speed increased! |
[3:53]: | Allied Command Post spawn active! |
LOST{ laNgo [0:42]: | gg |
LOST{ :O [0:12]: | GGwp |
[Intermission]: | >>> Clock set to: 10:00 |
[8:58]: | The Doors are opening!! |
[8:44]: | Allied Command Post constructed. Charge speed increased! |
[8:44]: | Allied Command Post spawn active! |
[6:51]: | Main blast door opening! |
[6:30]: | Main blast door closing! |
[3:36]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 6:23 (original: 10:00) |
OoW'ST4Z [Intermission]: | gg |
LOST{ laNgo [Intermission]: | gg |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.