eXecutors vs Take Control (2484 views)
03.12.12 20:30 CET
Awards | awarded to | for |
Lady Macbeth | twenteonestary | 50 kills |
Killing Spree | twenteonestary | 8 frags without being killed |
Accountant | twenteonestary | 156% kills/killed ratio |
He's dead, Jim! | #exe.et M1TJA | 6 gibs |
...and stay dead! | #exe.et M1TJA | 30% gibs/kill |
Lead Poisoning | twenteonestary | 48 SMG kills |
Spammity spam spam! | #exe.et M1TJA | 3 SPAM kills |
Fragstealer | twenteonestary | 155 damage per frag |
Die! Damn you, Die! | take-control N!ke8D | 515 damage per frag |
What objective? | twenteonestary | 280 XP |
Red Shirt | take-control N!ke8D | 44 deaths |
Are these pliers sharp? | take-control N!ke8D | 12 deaths without fragging |
Med Pack Whore | #exe.et M1TJA | 177 damage per death |
Eyes Wide Shut | swk'^BBoczek | 1 team kills |
Gingerbread man | twenteonestary | 15 /kills |
» View plaintext endround stats
jiewie [Countdown]: | hf guys |
[11:08]: | The Allies have captured the forward bunker! |
[10:45]: | Axis Command Post constructed. Charge speed increased! |
[10:25]: | The Allies have opened up the Forward spawn rear exit! |
[10:22]: | The Allies have breached the Forward Bunker Gate! |
[9:29]: | Allied team has destroyed the Axis Command Post! |
[9:25]: | Allied Command Post constructed. Charge speed increased! |
[8:26]: | The Allies have breached the Depot's east wall! |
[8:01]: | The Allies have breached the Depot Gate! |
[7:56]: | The Depot Fence has been constructed. |
[7:39]: | Match is PAUSED! (Allies) |
swk'^BBoczek [7:39]: | kurwa |
[7:39]: | Match resuming in 225 seconds! |
[7:39]: | Match resuming in 210 seconds! |
[7:39]: | Match resuming in 10 seconds! |
[7:39]: | Match resuming in 9 seconds! |
[7:39]: | Match resuming in 8 seconds! |
[7:39]: | Match resuming in 7 seconds! |
jiewie [7:39]: | soz laggspikes =/ |
[7:39]: | Match resuming in 6 seconds! |
[7:39]: | Match resuming in 5 seconds! |
[7:39]: | Match resuming in 4 seconds! |
[7:39]: | Match resuming in 3 seconds! |
[7:39]: | Match resuming in 2 seconds! |
[7:39]: | Match resuming in 1 seconds! |
#exe.et M1TJA [7:39]: | np |
[7:39]: | FIGHT! |
[6:56]: | The Allied Truck is in position! |
[6:56]: | The Crane Controls have been constructed. |
[6:55]: | The Allies have activated the crane! |
[6:41]: | The Allies have loaded the Gold Crate onto the Truck! |
[5:19]: | hi5 connected |
[5:15]: | Allies team locked from spectators by #exe.et M1TJA |
[5:10]: | Axis team locked from spectators by swk'Boczek |
clubbing^P.style^P' [4:56]: | vid_restart |
[4:53]: | swk'Boczekcalled a vote. |
[4:50]: | Vote FAILED! (KICK clubbing.style') |
#exe.et M1TJA [4:46]: | get ur spec |
[4:29]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:30 |
#exe.et M1TJA [Intermission]: | he can come |
#exe.et M1TJA [Intermission]: | np |
jiewie [Warmup]: | sec |
jiewie [Warmup]: | =/ still lagging |
swk'^BBoczek [Countdown]: | hf |
jiewie [Countdown]: | hf |
[Intermission]: | >>> Objective NOT reached in time (7:30) |
[9:27]: | Axis have captured the Forward Bunker! |
[9:26]: | Allies have reclaimed the Forward Bunker! |
[9:08]: | Axis have captured the Forward Bunker! |
[9:05]: | The Axis have blown the Main Entrance! |
twenteonestary [7:27]: | gg |
[7:23]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 2:36 |
[Countdown]: | Axis have captured the Forward Bunker! |
[0:33]: | Axis have captured the Forward Bunker! |
[0:25]: | Allies have reclaimed the Forward Bunker! |
[0:20]: | Axis have captured the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (2:36) |
jiewie [Intermission]: | gg |
twenteonestary [Intermission]: | gg |
[Intermission]: | jiewie disconnected |
[Intermission]: | #exe.et M1TJA disconnected |
[Intermission]: | twenteonestary disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.