Allied Command Post constructed. Charge speed increased!
[6:14]:
Main blast door opening!
[6:03]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 3:56
-=GFT=-EiWEiJ [Intermission]:
gg
technoAlexei [Warmup]:
ready, #techno-only.com
[2:40]:
The Doors are opening!!
technoAlexei [0:59]:
oon tyhmä
[Intermission]:
>>> Objective NOT reached in time (3:56)
technoAlexei [Warmup]:
without slepa
technoSERGEI [Warmup]:
:DD
technoAlexei [Warmup]:
ready, #techno-only.com
-=GFT=-OBMiT [Countdown]:
rup
technoSERGEI [Countdown]:
too drunk
-=GFT=-EiWEiJ [Countdown]:
HF
[9:10]:
Axis have captured the Forward Bunker!
[9:07]:
The Axis have blown the Main Entrance!
-=GFT=-EiWEiJ [6:55]:
:d
[4:21]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 5:38
technoSERGEI [Intermission]:
>D>D>D>>D>D
technoSERGEI [Intermission]:
I:D
-=GFT=-EiWEiJ [Intermission]:
xd
-=GFT=-OBMiT [Intermission]:
!!
-=GFT=-EiWEiJ [Intermission]:
what was that
technoVladislav [Intermission]:
:D
technoSERGEI [Intermission]:
and didnt splat :D
-=GFT=-OBMiT [Warmup]:
;-)
technoSERGEI [Warmup]:
would have worked in jaymod :DDD
-=GFT=-EiWEiJ [Warmup]:
:D
-=GFT=-OBMiT [Warmup]:
Mario Award
technoAlexei [Warmup]:
ready, #techno-only.com
technoAlexei [4:47]:
*=8]
[4:36]:
The Axis have blown the Main Entrance!
[4:35]:
Axis have captured the Forward Bunker!
[4:24]:
Allies have reclaimed the Forward Bunker!
[3:10]:
Axis have captured the Forward Bunker!
[0:52]:
Allies have reclaimed the Forward Bunker!
[Intermission]:
>>> Objective NOT reached in time (5:38)
-=GFT=-EiWEiJ [Intermission]:
gg
[Intermission]:
-=GFT=-EiWEiJ disconnected
technoAlexei [Intermission]:
ggxs
[Intermission]:
technoAlexei disconnected
[Intermission]:
-=GFT=-OBMiT disconnected
[Intermission]:
-=GFT=-OKiV disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.