OfkoZz by pr0-gamerS vs PressPlay.Gaming (2914 views)
kuna
ec w1lko
Sober
ec w1lko
Sober
Yu.
mucky
waxx
mucky
waxx
10.12.12 21:00 CET
Awards | awarded to | for |
Lady Macbeth | eslw. w1lko | 54 kills |
Killing Spree | eslw. w1lko | 13 frags without being killed |
Accountant | eslw. w1lko | 200% kills/killed ratio |
He's dead, Jim! | eslw.kuna :D | 8 gibs |
...and stay dead! | pressP_ Yu | 23% gibs/kill |
Lead Poisoning | eslw. w1lko | 45 SMG kills |
Spammity spam spam! | Sober | 3 SPAM kills |
Fragstealer | pressP_ Yu | 128 damage per frag |
Die! Damn you, Die! | Sober | 210 damage per frag |
What objective? | eslw. w1lko | 333 XP |
Red Shirt | pressP_ Mucky | 47 deaths |
Are these pliers sharp? | pressP_ Yu | 12 deaths without fragging |
Med Pack Whore | Sober | 170 damage per death |
Eyes Wide Shut | pressP_ Mucky | 1 team kills |
Gingerbread man | eslw.kuna :D | 16 /kills |
» View plaintext endround stats
eslw.kuna :D [Warmup]: | :D |
eslw.kuna :D [Warmup]: | :{D |
eslw. w1lko [Warmup]: | :D |
pressP_ Yu [Warmup]: | ready ? |
eslw.kuna :D [Warmup]: | :D |
pressP_CiD! [Countdown]: | thanks for letting me spec :D |
pressP_CiD! [Countdown]: | gl have fun |
eslw. w1lko [Countdown]: | gl & hf :D |
eslw.kuna :D [Countdown]: | pozdro |
eslw.kuna :D [11:58]: | wilko |
pressP_Knocker [10:41]: | speclock ? |
eslw.kuna :D [10:39]: | :{D |
eslw.kuna :D [10:13]: | :{D |
ESL|Gabri22 [9:58]: | guys why is wax not in your rooster on esl? |
P2PLAY'WAXXSTAAAAAA [9:47]: | lol |
pressP_CiD! [7:53]: | they have agreat spawm time |
pressP_CiD! [7:41]: | either the time a good attack or they wont touch flag |
[7:24]: | The Allies have captured the forward bunker! |
[7:22]: | The Axis have captured the forward bunker! |
[7:21]: | The Allies have captured the forward bunker! |
[7:15]: | The Axis have captured the forward bunker! |
[7:13]: | The Allies have captured the forward bunker! |
[7:03]: | The Depot Fence has been constructed. |
[6:57]: | Axis Command Post constructed. Charge speed increased! |
[6:42]: | The Allies have breached the Forward Bunker Gate! |
eslw.kuna :D [6:29]: | :D |
[6:27]: | The Allies have opened up the Forward spawn rear exit! |
eslw.kuna :D [5:11]: | :D |
eslw.kuna :D [5:11]: | GIB GIB PLANT PLANT GO GO |
[5:10]: | The Allies have breached the Depot Gate! |
[4:31]: | Allied team has destroyed the Axis Command Post! |
[4:27]: | Allied Command Post constructed. Charge speed increased! |
eslw.kuna :D [4:17]: | :D |
[3:07]: | The Allies have breached the Depot's east wall! |
[2:36]: | The Allied Truck is in position! |
[2:13]: | The Crane Controls have been constructed. |
[2:12]: | The Allies have activated the crane! |
[1:59]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:41]: | Axis team has destroyed the Allied Command Post! |
pressP_ Yu [0:40]: | XD |
pressP_ Yu [0:32]: | gg |
[0:05]: | ESL|Gabri22 disconnected |
[Intermission]: | >>> Clock set to: 12:00 |
pressP_ Mucky [Intermission]: | wp |
pressP_ Yu [Warmup]: | sober rup |
Sober [Warmup]: | Let's Dance ! |
pressP_CiD! [11:52]: | u here knocker? |
[11:11]: | The Allies have captured the forward bunker! |
[10:52]: | Axis Command Post constructed. Charge speed increased! |
[10:48]: | The Allies have breached the Forward Bunker Gate! |
[10:25]: | The Allies have opened up the Forward spawn rear exit! |
[9:49]: | Allied team has destroyed the Axis Command Post! |
[9:44]: | Allied Command Post constructed. Charge speed increased! |
[8:58]: | The Depot Fence has been constructed. |
[8:55]: | The Allies have breached the Depot's east wall! |
[8:54]: | The Allies have breached the Depot Gate! |
pressP_ Yu [8:46]: | XD |
[8:32]: | The Crane Controls have been constructed. |
eslw.kuna :D [8:07]: | :D |
eslw.kuna :D [8:07]: | :D |
eslw.kuna :D [8:07]: | :D |
[7:55]: | The Crane Controls have been destroyed. |
pressP_ Yu [7:49]: | XD |
eslw.kuna :D [7:39]: | :D |
eslw.kuna :D [7:39]: | :D |
eslw.kuna :D [7:39]: | :D |
eslw.kuna :D [7:39]: | :D |
eslw.kuna :D [7:39]: | :D |
[7:36]: | The Allied Truck is in position! |
[5:52]: | The Crane Controls have been constructed. |
[5:51]: | The Allies have activated the crane! |
[5:38]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:03]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:56 (original: 12:00) |
eslw. w1lko [Countdown]: | side on |
eslw. w1lko [Countdown]: | remember |
[9:14]: | The Main Door has been breached! |
[9:10]: | Allied Command Post constructed. Charge speed increased! |
pressP_ Yu [8:52]: | we agreed side was off .. |
pressP_ Yu [8:49]: | but ok |
P2PLAY'WAXXSTAAAAAA [8:49]: | wanker |
[8:41]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 1:19 |
pressP_Knocker [Intermission]: | tut tut |
eslw.kuna :D [Intermission]: | speed cup? |
eslw. w1lko [Intermission]: | better than sqzz |
pressP_ Yu [Warmup]: | be fair thnx |
eslw. w1lko [Warmup]: | i wrote |
P2PLAY'WAXXSTAAAAAA [Warmup]: | leave the polak |
eslw. w1lko [Warmup]: | but side is alwas allowed |
eslw. w1lko [Warmup]: | read rules |
eslw. w1lko [Warmup]: | guys |
P2PLAY'WAXXSTAAAAAA [Warmup]: | take your win |
P2PLAY'WAXXSTAAAAAA [Warmup]: | dont give one shit |
pressP_ Yu [Warmup]: | lets finish it |
Sober [Warmup]: | Let's Dance ! |
[Countdown]: | P2PLAY'WAXXSTAAAAAA readied the Allies! |
[Countdown]: | Vote FAILED! (Start Match ) |
eslw. w1lko [1:16]: | :D |
pressP_ Yu [0:19]: | gg |
[0:12]: | pressP_CiD! disconnected |
[0:08]: | pressP_ Yu disconnected |
[0:03]: | P2PLAY'WAXXSTAAAAAA disconnected |
pressP_ Mucky [0:03]: | ty for the game |
eslw. w1lko [Intermission]: | same |
[Intermission]: | >>> Objective NOT reached in time (1:19) |
[Intermission]: | pressP_ Mucky disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.