OUTRAGEd eSports vs TRUE MIRROR pwrd by #r@g (2802 views)
11.12.12 22:15 CET
Awards | awarded to | for |
Lady Macbeth | +mir caej | 47 kills |
Killing Spree | +mir nsd | 4 frags without being killed |
Accountant | +mir caej | 77% kills/killed ratio |
He's dead, Jim! | +mir caej | 9 gibs |
...and stay dead! | +mir caej | 19% gibs/kill |
Lead Poisoning | +mir nsd | 45 SMG kills |
Spammity spam spam! | +mir caej | 4 SPAM kills |
Fragstealer | +mir caej | 191 damage per frag |
Die! Damn you, Die! | ^DOR/ JieWiE | 246 damage per frag |
What objective? | +mir nsd | 324 XP |
Red Shirt | OR/ ViKO | 72 deaths |
Are these pliers sharp? | +mir nsd | 7 deaths without fragging |
Med Pack Whore | +mir caej | 170 damage per death |
Eyes Wide Shut | ^DOR/ JieWiE | 1 team kills |
Gingerbread man | +mir nsd | 26 /kills |
» View plaintext endround stats
^DOR/ JieWiE [Countdown]: | hf |
OR/ ViKO [Countdown]: | hf |
+mir caej [9:58]: | glgl |
[8:58]: | Axis have captured the Forward Bunker! |
[8:48]: | Allies have reclaimed the Forward Bunker! |
[8:33]: | Axis have captured the Forward Bunker! |
[8:15]: | The Axis have blown the Main Entrance! |
[3:08]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 6:51 |
^DOR/ JieWiE [Countdown]: | hf |
[6:18]: | Axis have captured the Forward Bunker! |
[5:54]: | The Axis have blown the Main Entrance! |
[5:27]: | Allies have reclaimed the Forward Bunker! |
[4:13]: | Axis have captured the Forward Bunker! |
[3:52]: | Allies have reclaimed the Forward Bunker! |
[3:16]: | Axis have captured the Forward Bunker! |
+mir nsd [1:37]: | :d hi aim |
[0:14]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 6:37 (original: 6:51) |
[10:53]: | The Allies have captured the forward bunker! |
[10:51]: | The Axis have captured the forward bunker! |
[10:50]: | The Allies have captured the forward bunker! |
[10:19]: | Axis Command Post constructed. Charge speed increased! |
[10:11]: | The Allies have breached the Forward Bunker Gate! |
[9:56]: | The Allies have opened up the Forward spawn rear exit! |
[8:37]: | Allied team has destroyed the Axis Command Post! |
[8:02]: | The Allies have breached the Depot Gate! |
[7:59]: | Allied Command Post constructed. Charge speed increased! |
[7:18]: | The Depot Fence has been constructed. |
[6:53]: | The Allies have breached the Depot's east wall! |
[6:44]: | The Allied Truck is in position! |
^DOR/ JieWiE [1:56]: | wp |
^DOR/ JieWiE [1:38]: | :D |
[0:06]: | The Crane Controls have been constructed. |
[0:05]: | The Allies have activated the crane! |
[Intermission]: | >>> Clock set to: 12:00 |
[Countdown]: | Vote cancelled |
^DOR/ JieWiE [Countdown]: | hf |
[9:47]: | The Allies have captured the forward bunker! |
[9:13]: | Axis Command Post constructed. Charge speed increased! |
[9:07]: | The Allies have breached the Forward Bunker Gate! |
[8:43]: | The Allies have opened up the Forward spawn rear exit! |
[8:14]: | Allied team has destroyed the Axis Command Post! |
[7:53]: | Allied Command Post constructed. Charge speed increased! |
[7:43]: | The Depot Fence has been constructed. |
[5:50]: | The Allies have breached the Depot Gate! |
+mir caej [5:20]: | diiieee |
[4:55]: | The Allies have breached the Depot's east wall! |
[3:41]: | The Allied Truck is in position! |
[2:16]: | The Crane Controls have been constructed. |
[2:15]: | The Allies have activated the crane! |
[2:02]: | The Allies have loaded the Gold Crate onto the Truck! |
^DOR/ JieWiE [0:14]: | gg |
+mir caej [0:10]: | wp |
OR/ ViKO [0:04]: | wp |
^DOR/ JieWiE [Intermission]: | atleast 1 point |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
[Intermission]: | OR/ ViKO disconnected |
+mir caej [Intermission]: | x) |
[Intermission]: | OR/ JieWiE disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.