Out of Way vs eXecutors (2237 views)

gb STaZ
gb reeZe
pl koniQ
si m1tja
si Kwiz
nl jeewee


CB 3on3 Ladder
#clanbase.et
15.12.12 21:30 CET
Awards awarded to for
Lady Macbeth |OoW| STaZ 71 kills
Killing Spree |OoW| wIII 7 frags without being killed
Accountant |OoW| wIII 240% kills/killed ratio
He's dead, Jim! #exe.et m1Tj+a 18 gibs
...and stay dead! #exe.et m1Tj+a 31% gibs/kill
Lead Poisoning |OoW| STaZ 63 SMG kills
Spammity spam spam! |OoW| reeZe 12 SPAM kills
Fragstealer #exe.et m1Tj+a 148 damage per frag
Die! Damn you, Die! #exe.et jie[]ie 226 damage per frag
What objective? |OoW| STaZ 424 XP
Red Shirt #exe.et m1Tj+a 79 deaths
Are these pliers sharp? #exe.et jie[]ie 10 deaths without fragging
Med Pack Whore |OoW| wIII 270 damage per death
Eyes Wide Shut |OoW| reeZe 2 team kills
Gingerbread man #exe.et Kwiz 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
#exe.et jie[]ie58331447510111510001103013330/00/341/544/7227136210
#exe.et m1Tj+a7435259791810178919113632620/00/152/537/915114246
#exe.et Kwiz683243957100121739375813970/02/339/508/319013339
#exe.et 67100714221138225326313292459920/02/3132/5019/318913738
|OoW| STaZ1154247162140120126679398830/03/263/376/417815265
|OoW| reeZe683464871100213899891413340/02/036/5412/518712938
|OoW| wIII240153241030013814270400/00/024/110/115927073
|OoW| wIII68262385611021465107166240/02/037/331/917112837
|OoW| 91118518119938054831989284094410/07/0160/3319/917417056
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et jie[]ie4810112256011332637051710/00/212/211/1DDKDKDKDKKDKDKDDD/DDDDDDKKDDKDDKDKDDTD
#exe.et m1Tj+a53851528500627273745350/00/015/220/1/K/DKDDDDKK//KD/DDDDKDKDKDDKKDDDD/KDKDKDDKKX
#exe.et Kwiz3984923200320063259360/01/08/190/1DDD/DDK/DDKDKDDDDD/KKDDDKDDKDDKK
#exe.et 4727036761301108059107092420/01/235/621/3
|OoW| STaZ12812527218011041582797470/00/126/92/1T/KKK/KKKKKDKDDK/KDK/K/K/KK/K/KDKDDDKK//KDKKKKKDD
|OoW| reeZe759115204024273725581640/02/013/162/0DK/D/KKDD/KKTKDKDDKDKDKKK/DKDDKDDKDTD
|OoW| wIII240153241030013814270400/00/024/110/1KXDDKKD/KDXKKKKKKKDKDKKKKKKKDKKKDKDKX
|OoW| 14836966511503151070980592110/02/163/364/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et jie[]ie651071523310531012926680/00/015/150/3KK/KDKKDKXKSDDDKD/KDDDKD/KDKDKK/DKD/DDD
#exe.et m1Tj+a1009719192006315928901120/00/016/113/2DK/DDKDK/DKKK/DDKDK/DK/KKDKK/DKKKKDKKD
#exe.et Kwiz010612050112140001720/01/216/65/0/KK/K/KKDKKTK/KKDK//KKK/KD/DDK//DK/KK/KKDD
#exe.et 553104642101123766058163520/01/247/328/5
|OoW| STaZ7191152120053080317300/02/111/152/1KDDKKDKK/DDDDKDKDDK/XK//K/DKDDDDKKKKD
|OoW| reeZe43751023100422783298180/00/09/171/3DDD/DDDDKKDDKDK/D/K/KKDDDKDDKDDDKX
|OoW| wIII461091328502828283195130/00/014/171/3/DDDKDKDDD/K/KDDDK/KK/D/T/KD/DDKDDKDKDKDKDT
|OoW| 5327538728021781869666310/02/134/494/7
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et jie[]ie62781016000420351843940/00/19/101/1DKKDDKDKDKDK/KD/KD/K/DDDKD
#exe.et m1Tj+a63911219510515612412970/00/010/112/3/DKK/DDKDDK/KKKSD/KDDKDK/DKDKDDD
#exe.et Kwiz73641115200423442095180/00/19/92/1DKKDK/KKKDDKDDDKDDK//DDK/K
#exe.et 66233335071013594063502090/00/228/305/5
|OoW| STaZ13089131020012316179100/00/012/81/1DKDKKKKKKDDKDKKDDKK/DDK
|OoW| reeZe73104111540031780187100/00/07/124/0DDDDKDKKDDKD//KD/KKDKKKDKD
|OoW| wIII81691316200422542278110/02/011/80/4KKKDKDDD//DDKKDDK/KDKDK/KDKKD
|OoW| 952623741800863505940110/02/030/285/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et jie[]ie634571110051539182700/00/05/82/2DD/DDKDDKK/D/KD/KKDDK/
#exe.et m1Tj+a100791313600014722316180/00/111/92/3DDDDDKDKDKKKDKKKKDDKKDDDKK
#exe.et Kwiz36707191002164322271710/00/06/161/1DD/KDDDDDDD/DKDDDKDDDKDKKK
#exe.et 6619427438007465463701890/00/122/335/6
|OoW| STaZ1601191610200431131637360/01/014/51/1KKKKKDKKKK/DD/K/KKDKDKKK/D
|OoW| reeZe927612131002220314141520/00/07/95/2K/KDKKKDKDKDDDKDKDKDK/KDD
|OoW| wIII10084121240021428169300/00/012/80/2KKK/KKKDKDKDDKK/KDKDDDDD
|OoW| 11727940357008674447441880/01/033/226/5

» View plaintext endround stats
Player Chats
#exe.et m1Tj+a [Warmup]: we've to wait untill his lag is over
|OoW| wIII [Countdown]: pzdr Alutka i RISK :S xDDD
[11:57]: #exe.et m1Tj+acalled a vote.
#exe.et m1Tj+a [11:49]: no cfg
#exe.et m1Tj+a [11:48]: ...
#exe.et m1Tj+a [11:47]: 6o6
[11:43]: Vote passed!
[11:43]: *** Level Restarted! ***
#exe.et m1Tj+a [Warmup]: dude
#exe.et m1Tj+a [Warmup]: trolled
#exe.et m1Tj+a [Warmup]: gg
|OoW| wIII [Warmup]: n1
#exe.et m1Tj+a [Warmup]: ty
|OoW| wIII [Warmup]: :((( not nice from u :SSS
#exe.et m1Tj+a [Warmup]: why f2
#exe.et m1Tj+a [Warmup]: so unfair
|OoW| STaZ [Warmup]: why f3 ? if he lags
#exe.et m1Tj+a [Warmup]: bcus he rupped
#exe.et m1Tj+a [Warmup]: he is tard
#exe.et m1Tj+a [Warmup]: gg
#exe.et m1Tj+a [Warmup]: this bro
#exe.et m1Tj+a [Warmup]: is so laggy
#exe.et jie[]ie [Warmup]: SOZ
#exe.et jie[]ie [Warmup]: its fine now
#exe.et jie[]ie [Countdown]: hf guys
|OoW| STaZ [Countdown]: u2
[11:13]: The Allies have captured the forward bunker!
[10:48]: Axis Command Post constructed. Charge speed increased!
[10:27]: The Allies have breached the Forward Bunker Gate!
[10:13]: The Allies have opened up the Forward spawn rear exit!
[9:55]: The Depot Fence has been constructed.
[9:17]: Allied team has destroyed the Axis Command Post!
[9:14]: Allied Command Post constructed. Charge speed increased!
[8:26]: The Allies have breached the Depot Gate!
[7:59]: The Allies have breached the Depot's east wall!
[5:32]: The Allied Truck is in position!
#exe.et jie[]ie [5:00]: ?
|OoW| STaZ [4:57]: :D
[4:08]: The Crane Controls have been constructed.
[4:04]: The Allies have activated the crane!
[3:51]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
#exe.et Kwiz [Intermission]: gg
|OoW| wIII [Intermission]: xD
#exe.et m1Tj+a [Warmup]: rup
|OoW| STaZ [Warmup]: 1 wc
|OoW| STaZ [Warmup]: i go get something to drink
#exe.et Kwiz [Warmup]: i go smoke then
#exe.et m1Tj+a [Warmup]: ...
#exe.et jie[]ie [Warmup]: sup with ur 3rd
|OoW| reeZe [Warmup]: Y
#exe.et m1Tj+a [Warmup]: did he lag out
|OoW| STaZ [Warmup]: coming now
|OoW| wIII [Warmup]: sry
#exe.et jie[]ie [Warmup]: np
#exe.et m1Tj+a [Warmup]: rup
#exe.et m1Tj+a [Warmup]: rup
#exe.et m1Tj+a [Warmup]: guys pls
[Countdown]: Vote FAILED! (Start Match )
[7:14]: The Allies have captured the forward bunker!
[7:11]: The Axis have captured the forward bunker!
[6:41]: The Allies have captured the forward bunker!
[6:19]: Axis Command Post constructed. Charge speed increased!
[5:50]: The Allies have breached the Forward Bunker Gate!
[5:40]: Allied team has destroyed the Axis Command Post!
[5:36]: Allied Command Post constructed. Charge speed increased!
[3:54]: The Depot Fence has been constructed.
[3:44]: The Allies have breached the Depot Gate!
[3:25]: The Allies have breached the Depot's east wall!
[2:42]: The Allied Truck is in position!
#exe.et jie[]ie [0:10]: playing terrible :P
#exe.et m1Tj+a [0:07]: yes
#exe.et m1Tj+a [0:04]: we'll get merc
[Intermission]: >>> Objective NOT reached in time (12:00)
#exe.et jie[]ie [Intermission]: bb
#exe.et m1Tj+a [Warmup]: e
[10:39]: The Tank has been repaired!
[10:09]: Allied team has stolen the Tank!
[10:04]: The Tank has been damaged!
[9:48]: Allied Command Post constructed. Charge speed increased!
[9:46]: The Tank has been repaired!
[8:48]: Truck Barrier #1 has been constructed.
[8:35]: The Tank has been damaged!
[8:33]: The Tank has been repaired!
[8:27]: Axis team has destroyed the Allied Command Post!
[8:02]: The Tank has been damaged!
[7:59]: The Tank has been repaired!
#exe.et jie[]ie [7:51]: just pushing there ranmdomly or?
[7:30]: Allied team has destroyed the Bank Doors!
[7:26]: The Tank has been damaged!
[7:12]: Allied Command Post constructed. Charge speed increased!
[4:27]: Truck Barrier #1 has been destroyed.
[3:48]: Allied team is escaping with the Gold Crate!
[2:50]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:10
[7:18]: Match is PAUSED! (Allies)
#exe.et m1Tj+a [7:18]: WP
#exe.et jie[]ie [7:18]: reboot
[7:18]: #exe.et jie[]ie disconnected
|OoW| wIII [7:18]: ?
[7:18]: Axis team locked from spectators by |OoW| STaZ
[7:18]: Axis team locked by |OoW| STaZ
[7:18]: Match resuming in 225 seconds!
[7:18]: jiewie connected
|OoW| wIII [7:18]: dont un
[7:18]: Match resuming in 210 seconds!
|OoW| wIII [7:18]: the went 4 drinks
|OoW| wIII [7:18]: y
[7:18]: Match resuming in 195 seconds!
#exe.et m1Tj+a [7:18]: rly
[7:18]: Match resuming in 180 seconds!
[7:18]: Match resuming in 165 seconds!
[7:18]: Match resuming in 150 seconds!
[7:18]: Match resuming in 135 seconds!
|OoW| wIII [7:18]: k
|OoW| STaZ [7:18]: un?
[7:18]: Match resuming in 10 seconds!
[7:18]: Match resuming in 9 seconds!
[7:18]: Match resuming in 8 seconds!
[7:18]: Match resuming in 7 seconds!
|OoW| wIII [7:18]: thx
[7:18]: Match resuming in 6 seconds!
[7:18]: Match resuming in 5 seconds!
[7:18]: Match resuming in 4 seconds!
[7:18]: Match resuming in 3 seconds!
[7:18]: Match resuming in 2 seconds!
[7:18]: Match resuming in 1 seconds!
#exe.et jie[]ie [7:18]: np
[7:18]: FIGHT!
[4:54]: The Tank has been repaired!
[4:51]: Allied team has stolen the Tank!
[4:22]: Allied Command Post constructed. Charge speed increased!
[3:45]: Truck Barrier #1 has been constructed.
[3:42]: The Tank has been damaged!
[3:34]: The Tank has been repaired!
[3:20]: Allied team has destroyed the Bank Doors!
[2:54]: The Tank has been damaged!
[2:07]: Truck Barrier #1 has been destroyed.
[1:48]: Allied team is escaping with the Gold Crate!
|OoW| STaZ [0:30]: ggwp
[0:28]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:41 (original: 9:10)
#exe.et Kwiz [Intermission]: gg
#exe.et jie[]ie [Intermission]: so bad
[Intermission]: |OoW| STaZ disconnected
#exe.et jie[]ie [Intermission]: gg
[Intermission]: #exe.et Kwiz disconnected
[Intermission]: #exe.et jie[]ie disconnected
[Intermission]: #exe.et m1Tj+a disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.