in game vs cock and balls torture (2608 views)
16.12.12 02:15 CET
Awards | awarded to | for |
Lady Macbeth | ingaMeseF | 38 kills |
Killing Spree | ingaMeseF | 8 frags without being killed |
Accountant | ingaMeseF | 131% kills/killed ratio |
He's dead, Jim! | ingaMepoR | 5 gibs |
...and stay dead! | cbt jMzZ | 20% gibs/kill |
Lead Poisoning | ingaMeseF | 35 SMG kills |
Spammity spam spam! | ingaMepoR | 2 SPAM kills |
Fragstealer | ingaMepoR | 141 damage per frag |
Die! Damn you, Die! | cbt jMzZ | 354 damage per frag |
What objective? | ingaMeseF | 214 XP |
Red Shirt | cbt dAv1d | 44 deaths |
Are these pliers sharp? | cbt dAv1d | 16 deaths without fragging |
Med Pack Whore | ingaMeseF | 173 damage per death |
Gingerbread man | ingaMepoR | 20 /kills |
» View plaintext endround stats
ingaMepoR [Warmup]: | :D |
cbt dAv1d [Warmup]: | rup |
ingaMeseF [Warmup]: | Good luck is the result of hard work and preparation |
cbt jMzZ [Warmup]: | rup |
ingaMepoR [7:14]: | :D |
[6:33]: | Allies have damaged the East Wall |
[6:20]: | Allies capture the Forward Bunker! |
[6:17]: | Axis reclaim the Forward Bunker! |
[5:52]: | Allies capture the Forward Bunker! |
[5:49]: | Axis reclaim the Forward Bunker! |
ingaMepoR [5:41]: | :D |
[5:06]: | Allies capture the Forward Bunker! |
[4:47]: | Axis reclaim the Forward Bunker! |
ingaMepoR [4:37]: | :D |
ingaMepoR [4:36]: | :D |
ingaMepoR [4:18]: | :D |
[4:02]: | Allies capture the Forward Bunker! |
ingaMepoR [3:32]: | :D |
ingaMepoR [3:32]: | :D |
ingaMepoR [3:32]: | :D |
[3:31]: | Axis reclaim the Forward Bunker! |
ingaMeseF [2:56]: | :] |
cbt dAv1d [2:55]: | .... |
ingaMepoR [2:51]: | ? |
ingaMeseF [2:50]: | :] |
ingaMeseF [2:50]: | :] |
ingaMeseF [2:50]: | :] |
cbt jMzZ [2:45]: | lagg |
cbt dAv1d [2:44]: | mate is lagging :D |
cbt jMzZ [2:43]: | KANKER |
ingaMepoR [2:30]: | check my ping |
ingaMepoR [2:29]: | LOL$ |
[2:26]: | Allies capture the Forward Bunker! |
cbt jMzZ [2:25]: | got 999 |
cbt jMzZ [2:14]: | you always have 300 |
cbt jMzZ [2:12]: | so lol |
ingaMeseF [1:34]: | :] |
ingaMepoR [0:45]: | #estrelinha? |
ingaMeseF [0:43]: | :* |
ingaMeseF [0:40]: | _br |
ingaMepoR [0:39]: | :D |
ingaMeseF [0:38]: | :* |
ingaMepoR [0:37]: | :D |
ingaMepoR [0:37]: | :D |
[0:05]: | Axis reclaim the Forward Bunker! |
ingaMepoR [0:04]: | :D |
ingaMeseF [0:03]: | :* |
[Intermission]: | >>> Objective NOT reached in time (7:20) |
[11:20]: | The Allies have captured the forward bunker! |
ingaMeseF [11:10]: | :] |
ingaMeseF [11:10]: | :] |
ingaMeseF [11:10]: | :] |
ingaMeseF [11:09]: | :] |
ingaMeseF [11:09]: | :] |
ingaMepoR [11:04]: | #tobrincando |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
[10:23]: | The Allies have opened up the Forward spawn rear exit! |
[10:20]: | The Allies have breached the Forward Bunker Gate! |
ingaMeseF [9:27]: | vsf |
ingaMeseF [9:26]: | lixo |
ingaMepoR [9:15]: | #voltou a atida- |
ingaMeseF [9:13]: | ta mad davi |
ingaMepoR [9:13]: | ativa |
[9:10]: | Allied team has destroyed the Axis Command Post! |
[8:59]: | Allied Command Post constructed. Charge speed increased! |
[8:48]: | The Allies have breached the Depot Gate! |
ingaMepoR [8:44]: | :D |
ingaMepoR [8:43]: | :D |
ingaMepoR [8:43]: | :D |
ingaMepoR [8:43]: | :D |
ingaMepoR [8:43]: | :D |
ingaMepoR [8:43]: | :D |
cbt jMzZ [8:43]: | bang |
ingaMeseF [8:42]: | :] |
ingaMeseF [8:42]: | :] |
ingaMeseF [8:42]: | :] |
ingaMeseF [8:38]: | bross |
ingaMepoR [8:38]: | BRILHEI AIUHECUIAHEUICHAIUECHAIUCHEIUACHE |
[8:26]: | The Depot Fence has been constructed. |
[7:47]: | The Allies have breached the Depot's east wall! |
cbt jMzZ [5:25]: | lal |
cbt jMzZ [2:33]: | toe maar joh |
[1:33]: | The Allied Truck is in position! |
cbt jMzZ [1:29]: | gg |
cbt jMzZ [1:28]: | wp |
cbt jMzZ [1:26]: | 3-0 |
ingaMeseF [0:42]: | xD |
[Intermission]: | >>> Clock set to: 12:00 |
ingaMeseF [Intermission]: | quit |
[Intermission]: | ingaMeseF disconnected |
[Intermission]: | ingaMepoR disconnected |
cbt jMzZ [Warmup]: | oh leavin ? |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.