Allied Command Post constructed. Charge speed increased!
wiSe ridji [9:57]:
na haxie
[9:40]:
The Allies have opened up the Forward spawn rear exit!
[8:18]:
The Allies have breached the Depot's east wall!
wiSe hunter [7:43]:
:xd
[7:41]:
The Allies have breached the Depot Gate!
[7:15]:
The Depot Fence has been constructed.
wiSe ridji [5:20]:
:XD
[3:14]:
The Allied Truck is in position!
[3:10]:
The Crane Controls have been constructed.
[3:10]:
The Allies have activated the crane!
[2:56]:
The Allies have loaded the Gold Crate onto the Truck!
echeloN.Elviss [1:25]:
xd
[0:49]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 11:10 (original: 12:00)
wiSe kento [Intermission]:
:XD
wiSe ridji [Countdown]:
hf
[3:07]:
The Tank has been repaired!
[3:04]:
Allied team has stolen the Tank!
echeloN.Elviss [2:51]:
:D
echeloN.Elviss [2:51]:
lol
echeloN.Elviss [2:48]:
zigi
echeloN.Elviss [2:48]:
xd
[2:22]:
Allied Command Post constructed. Charge speed increased!
[1:51]:
Axis team has destroyed the Allied Command Post!
[1:33]:
Allied team has destroyed the Bank Doors!
[1:25]:
Allied Command Post constructed. Charge speed increased!
[0:55]:
Allied team is escaping with the Gold Crate!
wiSe kento [0:05]:
....
[Intermission]:
>>> Clock set to: 12:00
echeloN.Elviss [11:38]:
:D
[11:32]:
Allied Command Post constructed. Charge speed increased!
[1:04]:
The Tank has been repaired!
[1:01]:
Allied team has stolen the Tank!
[Intermission]:
>>> Objective NOT reached in time (12:00)
echeloN.Elviss [Intermission]:
gg
wiSe ridji [Intermission]:
gg
[Intermission]:
echeloN.KURWUT disconnected
wiSe hunter [Intermission]:
gg
[Intermission]:
wiSe hunter disconnected
[Intermission]:
wiSe kento disconnected
[Intermission]:
echeloN.mag disconnected
[Intermission]:
echeloN.Elviss disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.