side is allowed until both teams disagree about it
|OoW| STaZ [Warmup]:
side?
qE'Headyyy [Warmup]:
xD
|OoW| wIII [Warmup]:
so?
|OoW| wIII [Warmup]:
with side?
qE'Headyyy [Warmup]:
off
|OoW| wIII [Warmup]:
ok
|OoW| wIII [Warmup]:
off than
|OoW| STaZ [Countdown]:
gl & hf
[8:57]:
Allies have destroyed the Main Gate!
[8:57]:
Allies permanently capture the factory district!
[6:25]:
Allies have destroyed the Bunker Controls!
[6:25]:
Allies have destroyed the Bunker Controls!
[6:25]:
Allies have destroyed the Bunker Controls!
[6:25]:
Allies have destroyed the Bunker Controls!
[6:25]:
Allies have destroyed the Bunker Controls!
[6:25]:
Allies have destroyed the Bunker Controls!
[Intermission]:
>>> Clock set to: 3:35
|OoW| STaZ [Intermission]:
gg
[Intermission]:
>>> Objective NOT reached in time (3:35)
|OoW| STaZ [Countdown]:
hf
[7:47]:
The Allies have captured the forward bunker!
[7:29]:
Axis Command Post constructed. Charge speed increased!
[7:11]:
Allied team has destroyed the Axis Command Post!
[7:09]:
Main Gate has been destroyed!
[7:04]:
Allied Command Post constructed. Charge speed increased!
[4:21]:
The West Flak88 has been destroyed!
[2:19]:
The East Flak88 has been destroyed!
[2:19]:
Both Flak88 guns have been destroyed!
[Intermission]:
>>> Clock set to: 9:41
[9:08]:
The Allies have captured the forward bunker!
[9:07]:
The Axis have reclaimed the forward bunker!
qE'Headyyy [9:03]:
lmao
[8:54]:
The Allies have captured the forward bunker!
qE'Headyyy [8:53]:
u guys are such frking luckers
qE'Headyyy [8:49]:
not healthy
[8:28]:
Axis Command Post constructed. Charge speed increased!
[8:10]:
Main Gate has been destroyed!
qE'Headyyy [7:48]:
GTFO
qE'Headyyy [7:46]:
lol
qE'Headyyy [7:45]:
lololol
[7:08]:
Allied team has destroyed the Axis Command Post!
[7:05]:
Allied Command Post constructed. Charge speed increased!
[4:07]:
The East Flak88 has been destroyed!
[3:49]:
qE'Headyyy disconnected
[3:43]:
The West Flak88 has been destroyed!
[3:42]:
Both Flak88 guns have been destroyed!
[Intermission]:
>>> Objective reached at 6:00 (original: 9:41)
[Intermission]:
qE'ETPlayer disconnected
[Intermission]:
|OoW| STaZ disconnected
[Intermission]:
|OoW| reeZe disconnected
[Intermission]:
|OoW| wIII disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.