Allied Command Post constructed. Charge speed increased!
[10:24]:
Axis team has destroyed the Allied Command Post!
[10:19]:
Axis Command Post constructed. Charge speed increased!
[9:00]:
The Tank has been damaged!
[8:15]:
Truck Barrier #1 has been constructed.
b.FERES [8:05]:
:D
[7:57]:
The Tank has been repaired!
[7:46]:
Allied team has destroyed the Bank Doors!
[3:25]:
Allied team has destroyed the Axis Command Post!
[2:55]:
Allied Command Post constructed. Charge speed increased!
[1:51]:
Truck Barrier #1 has been destroyed.
[1:19]:
Allied team is escaping with the Gold Crate!
[Intermission]:
>>> Clock set to: 12:00
fazkie [Warmup]:
:xd
[11:33]:
Allied Command Post constructed. Charge speed increased!
[11:13]:
The Tank has been repaired!
[11:10]:
Allied team has stolen the Tank!
[10:13]:
Tank Barrier #1 has been constructed.
[9:03]:
Tank Barrier #1 has been destroyed.
[8:23]:
Allied team has destroyed the Bank Doors!
[8:19]:
The Tank has been damaged!
[7:44]:
Allied team is escaping with the Gold Crate!
fazkie [6:29]:
:xdddddddddddddddddddddddd
[6:11]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 5:48 (original: 12:00)
[9:37]:
Allies capture the factory district!
[8:55]:
Allies have destroyed the Main Gate!
b.FERES [7:06]:
:D
b.FERES [7:06]:
:D
[6:59]:
Allies have destroyed the Bunker Controls!
[6:59]:
Allies have destroyed the Bunker Controls!
[6:59]:
Allies have destroyed the Bunker Controls!
[6:59]:
Allies have destroyed the Bunker Controls!
[6:59]:
Allies have destroyed the Bunker Controls!
[6:59]:
Allies have destroyed the Bunker Controls!
[Intermission]:
>>> Clock set to: 3:01
fazkie [Warmup]:
:XD
fazkie [1:33]:
:XDDDDDDDD
[1:08]:
Allies capture the factory district!
[0:50]:
Axis recapture the factory district!
[Intermission]:
>>> Objective NOT reached in time (3:01)
[Intermission]:
b.Arnold<3Adamek disconnected
[Intermission]:
b.PROMEN disconnected
[Intermission]:
zajazd disconnected
[Intermission]:
b.FERES disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.