Allied Command Post constructed. Charge speed increased!
[7:59]:
The Service Door has been breached!
[7:21]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 2:38
Ash.SNp [Intermission]:
GG
Ash.SNp [0:37]:
xd
SSTAT latee [0:35]:
SSTAT comin' at ya
SSTAT latee [0:35]:
SSTAT comin' at ya
SSTAT latee [0:35]:
SSTAT comin' at ya
SSTAT latee [0:34]:
SSTAT comin' at ya
SSTAT latee [0:34]:
SSTAT comin' at ya
SSTAT FRANCAIS [0:31]:
:D!
[Intermission]:
>>> Objective NOT reached in time (2:38)
Ash.SNp [Intermission]:
gg
SSTAT FRANCAIS [Intermission]:
3rd
SSTAT FRANCAIS [Intermission]:
map ?
Ash.tEc [Intermission]:
ok
Ash.SNp [Intermission]:
sure
SSTAT FRANCAIS [Intermission]:
et ice ?
SSTAT FRANCAIS [Countdown]:
then 4th map :D!
[9:40]:
Axis have captured the Forward Bunker!
[8:38]:
The Axis have blown the Main Entrance!
SSTAT latee [7:42]:
SSTAT comin' at ya
SSTAT latee [7:42]:
SSTAT comin' at ya
SSTAT latee [7:42]:
SSTAT comin' at ya
[6:49]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 3:10
SSTAT FRANCAIS [Intermission]:
:D!
[2:34]:
Axis have captured the Forward Bunker!
[2:27]:
Match is PAUSED! (Axis)
[2:27]:
Match resuming in 10 seconds!
[2:27]:
Match resuming in 9 seconds!
[2:27]:
Match resuming in 8 seconds!
[2:27]:
Match resuming in 7 seconds!
[2:27]:
Match resuming in 6 seconds!
[2:27]:
Match resuming in 5 seconds!
[2:27]:
Match resuming in 4 seconds!
[2:27]:
Match resuming in 3 seconds!
[2:27]:
Match resuming in 2 seconds!
[2:27]:
Match resuming in 1 seconds!
[2:27]:
FIGHT!
[1:47]:
The Axis have blown the Main Entrance!
[1:30]:
Allies have reclaimed the Forward Bunker!
[0:55]:
Axis have captured the Forward Bunker!
[0:45]:
Axis Command Post constructed. Charge speed increased!
SSTAT FRANCAIS [0:27]:
try to win
[0:13]:
Allies have reclaimed the Forward Bunker!
SSTAT latee [0:09]:
the fucking bbinds
[Intermission]:
>>> Objective NOT reached in time (3:10)
SSTAT FRANCAIS [Intermission]:
4th
SSTAT latee [Intermission]:
ggs
[Intermission]:
SSTAT latee disconnected
[Intermission]:
Ash.SNp disconnected
Ash.tEc [Intermission]:
:(
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.