Mother Russia vs rtcw (2515 views)
25.12.12 21:00 CET
Awards | awarded to | for |
Lady Macbeth | <o/ zett | 37 kills |
Killing Spree | <o/ jetro | 4 frags without being killed |
Accountant | <o/ jetro | 97% kills/killed ratio |
He's dead, Jim! | <o/ zett | 10 gibs |
...and stay dead! | -dAv1d, Die hARD | 38% gibs/kill |
Lead Poisoning | <o/ jetro | 30 SMG kills |
Spammity spam spam! | <o/ zett | 9 SPAM kills |
Fragstealer | <o/ jetro | 189 damage per frag |
Die! Damn you, Die! | -dooPPi, DIE HARD | 310 damage per frag |
What objective? | <o/ jetro | 301 XP |
Red Shirt | -kARMA, Die Much | 47 deaths |
Are these pliers sharp? | -dAv1d, Die hARD | 8 deaths without fragging |
Med Pack Whore | <o/ jetro | 190 damage per death |
Eyes Wide Shut | <o/ zett | 1 team kills |
Gingerbread man | <o/ zett | 21 /kills |
» View plaintext endround stats
-kARMA, Die Much [Countdown]: | doe ff speclock |
-kARMA, Die Much [Countdown]: | dooppi komt ook |
[Countdown]: | -dooPPi, DIE HARD connected |
[Countdown]: | Allies team locked from spectators by <o/ jetro |
-kARMA, Die Much [Countdown]: | hf |
[9:21]: | The Allies have breached the Forward Bunker Gate! |
[9:20]: | Axis Command Post constructed. Charge speed increased! |
[8:44]: | The Allies have opened up the Forward spawn rear exit! |
[8:31]: | Allied team has destroyed the Axis Command Post! |
[8:18]: | Allied Command Post constructed. Charge speed increased! |
[7:30]: | The Allies have breached the Depot Gate! |
[6:58]: | The Allies have breached the Depot's east wall! |
[6:56]: | The Depot Fence has been constructed. |
[6:00]: | The Allied Truck is in position! |
[5:56]: | The Crane Controls have been constructed. |
[5:55]: | The Allies have activated the crane! |
[5:42]: | The Allies have loaded the Gold Crate onto the Truck! |
-dAv1d, Die hARD [4:50]: | :D |
[4:08]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:51 |
<o/ jetro [Countdown]: | bind o say FREEZE, POLICE! |
<o/ bobAx [Countdown]: | :D |
<o/ bobAx [Countdown]: | :D |
<o/ jetro [Countdown]: | FREEZE, POLICE! |
<o/ jetro [Countdown]: | FREEZE, POLICE! |
<o/ jetro [Countdown]: | FREEZE, POLICE! |
<o/ jetro [Countdown]: | FREEZE, POLICE! |
<o/ jetro [Countdown]: | FREEZE, POLICE! |
<o/ jetro [Countdown]: | FREEZE, POLICE! |
-kARMA, Die Much [6:14]: | :S |
[6:07]: | The Allies have captured the forward bunker! |
<o/ jetro [6:00]: | :)))) |
[5:35]: | Axis Command Post constructed. Charge speed increased! |
[5:28]: | The Allies have opened up the Forward spawn rear exit! |
[5:26]: | The Allies have breached the Forward Bunker Gate! |
[4:06]: | Allied team has destroyed the Axis Command Post! |
[3:35]: | Axis Command Post constructed. Charge speed increased! |
[2:33]: | Allied team has destroyed the Axis Command Post! |
[2:22]: | Allied Command Post constructed. Charge speed increased! |
<o/ jetro [1:10]: | :)))) |
<o/ jetro [1:10]: | :)))) |
<o/ jetro [1:06]: | FREEZE, POLICE! |
<o/ bobAx [0:25]: | :D |
<o/ bobAx [0:25]: | :D |
<o/ jetro [0:18]: | :)))) |
<o/ jetro [0:18]: | FREEZE, POLICE! |
<o/ jetro [0:17]: | FREEZE, POLICE! |
<o/ jetro [0:17]: | FREEZE, POLICE! |
<o/ jetro [0:17]: | FREEZE, POLICE! |
<o/ jetro [0:17]: | FREEZE, POLICE! |
<o/ jetro [0:17]: | FREEZE, POLICE! |
[Intermission]: | >>> Objective NOT reached in time (7:51) |
[Countdown]: | Axis have captured the Forward Bunker! |
<o/ jetro [9:14]: | right |
-StARy, Die Alone [9:13]: | HAHA |
-StARy, Die Alone [9:11]: | u always |
-StARy, Die Alone [9:09]: | stay there |
<o/ jetro [9:03]: | HAHAHAHAHAHA, 4-0 in a couple of minutes |
<o/ jetro [9:02]: | douchebag |
-kARMA, Die Much [8:39]: | ROFL |
[8:30]: | Axis have captured the Forward Bunker! |
[8:13]: | Allies have reclaimed the Forward Bunker! |
[7:48]: | Match is PAUSED! (Allies) |
<o/ jetro [7:48]: | ... |
-kARMA, Die Much [7:48]: | many belgians playing |
[7:48]: | Match resuming in 225 seconds! |
[7:48]: | Match resuming in 10 seconds! |
<o/ zett [7:48]: | grof geschut bovenhalen |
[7:48]: | Match resuming in 9 seconds! |
[7:48]: | Match resuming in 8 seconds! |
[7:48]: | Match resuming in 7 seconds! |
[7:48]: | -StARy, Die Alone disconnected |
[7:48]: | Match resuming in 6 seconds! |
-dAv1d, Die hARD [7:48]: | :D |
<o/ jetro [7:48]: | :DD |
[7:48]: | Match resuming in 5 seconds! |
[7:48]: | Match resuming in 4 seconds! |
-kARMA, Die Much [7:48]: | zijn ping is :O) |
[7:48]: | Match resuming in 3 seconds! |
[7:48]: | Match resuming in 2 seconds! |
[7:48]: | Match resuming in 1 seconds! |
[7:48]: | FIGHT! |
[7:43]: | The Axis have blown the Main Entrance! |
[7:38]: | Axis Command Post constructed. Charge speed increased! |
-kARMA, Die Much [7:05]: | :) |
[6:48]: | Axis have captured the Forward Bunker! |
[5:12]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 4:47 |
-dooPPi, DIE HARD [Warmup]: | jointje haze #optiC.et |
-dooPPi, DIE HARD [Warmup]: | jointje haze #optiC.et |
<o/ jetro [Warmup]: | jointje haze in uwen ol :))))))))) |
<o/ jetro [Warmup]: | jointje haze in uwen ol :))))))))) |
<o/ jetro [Warmup]: | jointje haze in uwen ol :))))))))) |
<o/ jetro [Warmup]: | jointje haze in uwen ol :))))))))) |
<o/ jetro [Warmup]: | jointje haze in uwen ol :))))))))) |
<o/ jetro [Warmup]: | jointje haze in uwen ol :))))))))) |
[4:07]: | Axis have captured the Forward Bunker! |
[3:55]: | The Axis have blown the Main Entrance! |
[2:59]: | Allies have reclaimed the Forward Bunker! |
[2:08]: | Axis have captured the Forward Bunker! |
-kARMA, Die Much [1:17]: | uhu.. |
<o/ bobAx [0:07]: | gg's |
[Intermission]: | >>> Objective NOT reached in time (4:47) |
[Intermission]: | -kARMA, Die Much disconnected |
<o/ zett [Intermission]: | re? |
[Intermission]: | -dooPPi, DIE HARD disconnected |
-dAv1d, Die hARD [Intermission]: | Gg |
[Intermission]: | <o/ zett disconnected |
[Intermission]: | -dAv1d, Die hARD disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.