Supski vs eXecutors (3095 views)

jp IceQ
gb fumble
gb koop
si m1tja
si Kwiz
si veruna


CB 3on3 Ladder
#clanbase.et
26.12.12 19:00 CET
Awards awarded to for
Lady Macbeth SKI*=-koop 61 kills
Killing Spree SKI*=-koop 6 frags without being killed
Accountant SKI*=-koop 136% kills/killed ratio
He's dead, Jim! SKI*=-koop 11 gibs
...and stay dead! #exe.et m1Tja 31% gibs/kill
Lead Poisoning SKI*=-koop 56 SMG kills
Spammity spam spam! SKI*=-fumble 5 SPAM kills
Fragstealer SKI*=-koop 156 damage per frag
Die! Damn you, Die! #exe.et Kwiz 267 damage per frag
What objective? SKI*=-sako 364 XP
Red Shirt #exe.et m1Tja 62 deaths
Are these pliers sharp? #exe.et m1Tja 9 deaths without fragging
Med Pack Whore SKI*=-koop 181 damage per death
Eyes Wide Shut #exe.et m1Tja 4 team kills
Gingerbread man SKI*=-koop 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
SKI*=-sako873644551111115852566811890/03/439/273/718912866
SKI*=-koop1333396145111215950879822210/03/056/304/115617464
SKI*=-fumble76265374990311745783873270/02/233/375/120217145
SKI*=-9796814314531264125490230507370/08/2128/3712/118215855
#exe.et m1Tja4720629629045670088313151/00/429/513/223114239
#exe.et Ales88321495591210996381893000/13/146/412/520314655
#exe.et Kwiz5116625495017638784701390/02/221/383/425517345
#exe.et 6269310316623172223050254907541/05/296/388/423015446
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SKI*=-sako9071101110022121183200/00/110/70/2K/KKKDKKDDKX/DDDDKKDDK
SKI*=-koop100641111200319571720340/00/010/81/1XK/DKDKDKKKK/DDKDKDK/KD
SKI*=-fumble1278414114022212921592110/01/110/85/0KTKDK/KKKKDKDKTKKDKDK/DDDKD
SKI*=-10621935337027620757112450/01/230/236/3
#exe.et m1Tja46657155011164820691231/00/06/141/0DDDDDDK/KDDDKKKDDKDKTDD
#exe.et Ales68901116411324561961890/10/012/100/2DKDKDKDDKKD/DDDKKTD//KXSKDKKD
#exe.et Kwiz7251811000216072177860/02/16/70/2/DKD/DDKDDDKXKKKKDKD
#exe.et 6220626429126571162072981/12/124/311/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SKI*=-sako7577912301314711307440/00/08/72/3DKDTDDDKKDKX/DDKK/DKKK/
SKI*=-koop15061128310316601675990/02/09/51/0/KDKKKKDKDKDDKKS/KKK/
SKI*=-fumble665969301211291622800/00/07/70/1DDXDKDK/DDTK/KKDK
SKI*=-9719727299128426046042230/02/024/193/4
#exe.et m1Tja3836513202113801538520/00/17/100/1KKDKDTDTKDDDDKD/DDDD
#exe.et Ales1128098301117201264850/00/09/81/1KTKKKXDKXDK/KDKDDKDD
#exe.et Kwiz7049710101215041458170/00/15/83/1X/DTKDXKKD/KDKKKDDDD
#exe.et 7316521316044460442601540/00/221/264/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SKI*=-sako5610991631041686164200/01/17/81/2DKK/D/KSDD/DKDDKDKDDK/DKK
SKI*=-koop1501161812500330122510180/00/017/91/0/KKKKD/DKDKDDDDKK/KKKKKKDKKDKK
SKI*=-fumble5068714000219192457180/00/07/120/0DKK/DDKDKDDDKDDDKD/KD
SKI*=-852933442810966176609360/01/131/292/2
#exe.et m1Tja696291310031677174000/00/18/91/0DD/K/KK/DDKDKKDKKDDDKD
#exe.et Ales120861815200230682440580/01/016/121/1KDKDKDKDDK/KKKKKDKKKDKK/DDKDDKDDK
#exe.et Kwiz3835513200218642437180/00/05/100/1KDDD/KDK/DKDKDDDDD
#exe.et 761833241500766096617760/01/129/312/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SKI*=-sako14110717124006324719001450/02/214/50/0/KXK/KK/KKK/K/DKKKKKKD/DKDKDDK
SKI*=-koop142982014102628792077700/01/020/81/0K/KKT/KKDKKKDKKDDK/KKT/K/DKKDKDK/KKD
SKI*=-fumble66541015200522802149180/01/19/100/0DDK/K/KDK/D/DDKKKKXD/DDKKD
SKI*=-116259474170217840661262330/04/343/231/0
#exe.et m1Tja38438211010199534841400/00/28/181/1DDDDDDDDDKKDTDDKDDKDDDKDKKDKDD
#exe.et Ales68651116000427192524680/02/19/110/1K/KDDDKD//DXKKDKDDDKK/KDDKKD
#exe.et Kwiz3331515200114122398180/00/05/130/0DDDKDDDDKDKDDKD/DDKD
#exe.et 4613924523015612684062260/02/322/421/2

» View plaintext endround stats
Player Chats
SKI*=-fumble [Warmup]: LETSAGO
SKI*=-koop [Countdown]: hf
[9:55]: Allied Command Post constructed. Charge speed increased!
[8:06]: The Tank has been repaired!
[8:03]: Allied team has stolen the Tank!
[6:26]: Allied team has destroyed the Bank Doors!
[6:22]: The Tank has been damaged!
[6:20]: Axis team has destroyed the Allied Command Post!
[6:07]: Allied Command Post constructed. Charge speed increased!
[5:11]: Allied team is escaping with the Gold Crate!
SKI*=-fumble [4:12]: actually cant stand this map with 40 fps
[3:58]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:01
[6:32]: The Tank has been repaired!
[6:29]: Allied team has stolen the Tank!
[6:23]: The Tank has been damaged!
[6:06]: Allied Command Post constructed. Charge speed increased!
[6:05]: The Tank has been repaired!
[5:44]: Truck Barrier #1 has been constructed.
[5:01]: The Tank has been damaged!
[4:08]: The Tank has been repaired!
[3:45]: Allied team has destroyed the Bank Doors!
[3:42]: The Tank has been damaged!
[3:03]: Allied team is escaping with the Gold Crate!
[2:46]: Truck Barrier #1 has been destroyed.
[1:54]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:06 (original: 8:01)
[11:05]: The Allies have captured the forward bunker!
[10:43]: Axis Command Post constructed. Charge speed increased!
[10:22]: The Allies have breached the Forward Bunker Gate!
[10:13]: The Allies have opened up the Forward spawn rear exit!
#exe.et m1Tja [10:13]: dat ping
[9:16]: Allied team has destroyed the Axis Command Post!
[9:12]: Allied Command Post constructed. Charge speed increased!
SKI*=-koop [8:20]: :(
[8:18]: The Allies have breached the Depot Gate!
[7:46]: The Depot Fence has been constructed.
[7:39]: The Allies have breached the Depot's east wall!
[7:14]: The Allied Truck is in position!
SKI*=-koop [7:07]: XD
SKI*=-sako [7:01]: x}
[5:21]: The Crane Controls have been constructed.
[5:21]: The Allies have activated the crane!
[5:07]: The Allies have loaded the Gold Crate onto the Truck!
SKI*=-fumble [4:02]: man dis lag
#exe.et m1Tja [3:49]: NO I DON T LAG
[3:38]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:21
SKI*=-sako [Intermission]: get better internet then :$
#exe.et m1Tja [Intermission]: _$
#exe.et m1Tja [Intermission]: not internet
#exe.et m1Tja [Intermission]: is a server
SKI*=-fumble [Warmup]: veruna no teamplay
#exe.et m1Tja [Warmup]: fragger idd
#exe.et m1Tja [Warmup]: u mad?
SKI*=-sako [Warmup]: we winning
SKI*=-koop [Warmup]: dmg = skill
SKI*=-sako [Warmup]: no need to be mad
SKI*=-fumble [Warmup]: i would be if we was losing
SKI*=-fumble [Warmup]: :D
#exe.et m1Tja [Warmup]: not loosing
#exe.et m1Tja [Warmup]: we'll make in 6:49
#exe.et Ales [Warmup]: just wanna kill fumble thats all
SKI*=-fumble [Warmup]: :)
SKI*=-fumble [7:26]: :)
SKI*=-koop [7:25]: :o)
SKI*=-koop [7:24]: :o)
#exe.et m1Tja [6:43]: crkn:D
SKI*=-fumble [6:37]: UNLEASH THE CRAKEN
SKI*=-koop [6:19]: :o)
SKI*=-koop [6:19]: :o)
[4:40]: The Allies have captured the forward bunker!
[4:37]: The Axis have captured the forward bunker!
SKI*=-koop [4:35]: Fumble: how can you call me gay when i masturbated this morning?
SKI*=-fumble [3:47]: GG WP
#exe.et Ales [3:38]: i blame mitja
#exe.et m1Tja [3:35]: xD
[3:17]: The Allies have captured the forward bunker!
[3:14]: The Axis have captured the forward bunker!
#exe.et m1Tja [2:27]: 3rd?
#exe.et m1Tja [2:19]: we just warm uped
SKI*=-sako [2:13]: uped
#exe.et m1Tja [2:08]: upped
#exe.et m1Tja [2:06]: :D?
#exe.et m1Tja [2:02]: warmed
#exe.et m1Tja [2:01]: u mad?
SKI*=-sako [1:42]: x}
SKI*=-sako [1:42]: x}
SKI*=-fumble [0:20]: ggs wp
#exe.et m1Tja [0:15]: fragmovie
SKI*=-fumble [0:10]: shame about lag
#exe.et m1Tja [0:06]: m2
[Intermission]: >>> Objective NOT reached in time (8:21)
[Intermission]: SKI*=-fumble disconnected
[Intermission]: SKI*=-koop disconnected
[Intermission]: SKI*=-sako disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.