Quantum Entanglement vs FOREVER (2405 views)

be Heady
de Pop
gb Lsk
fr cRACKji
fr Neiluj
it jolly


CB 3on3 Ladder
#clanbase.et
28.12.12 23:45 CET
Awards awarded to for
Lady Macbeth 'qE#Lsk 61 kills
Killing Spree 'qE#Lsk 5 frags without being killed
Accountant 'qE#Lsk 94% kills/killed ratio
He's dead, Jim! 'qE#Lsk 18 gibs
...and stay dead! 'qE#Lsk 30% gibs/kill
Lead Poisoning 'qE#Lsk 54 SMG kills
Spammity spam spam! 'qE#Lsk 7 SPAM kills
Fragstealer 'qE#Lsk 174 damage per frag
Die! Damn you, Die! 4EVER'Neiluj 267 damage per frag
What objective? 'qE#Lsk 376 XP
Red Shirt 'qE#Headyyy 75 deaths
Are these pliers sharp? 4EVER^U<3CRACKJ1 cs:go 9 deaths without fragging
Med Pack Whore 4EVER^U<3CRACKJ1 cs:go 155 damage per death
Eyes Wide Shut 'qE#Headyyy 2 team kills
Gingerbread man 'qE#Lsk 33 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
'qE#Lsk943766165180133106148288930/01/454/267/417412856
'qE#popdbq86330607060129113339230650/05/452/314/718913257
'qE#Headyyy593304475100230878391533110/01/341/414/220012238
'qE#79103616521034049230730266714690/07/3147/4115/218812747
4EVER'Neiluj5731138676021410367100471780/04/230/496/327315047
4EVER^U<3CRACKJ1 cs:go512843975111016871610764540/01/236/502/822314239
4EVER<3Jolly :<56286417083213758899194830/06/331/476/518513646
4EVER5588111821225444326671307307150/011/397/4714/522714347
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Lsk8113013164001025242118180/01/012/70/0KKDXD//DKK//D/KK/KDDK//KKK/KK/
'qE#popdbq607612201011029172536290/00/112/71/2//K/TKK/DK//DDKDD/K/KDDDDK/DKK/KK
'qE#Headyyy34688232008172921591550/00/27/121/1/K/DD//DD/KDKDD/KD/DDDKDDKK/KDD
'qE#58274335970128717068132020/01/331/262/3
4EVER'Neiluj62881016301331743081330/01/18/122/1DDDD/KKXKDTDKDK/DKDKK/KDKDDD
4EVER^U<3CRACKJ1 cs:go377861651071790196900/00/06/80/2K/K/X/K/XKS/DDD/K/DDKDDD
4EVER<3Jolly :<936615163024184921202810/02/012/113/1D/KDTDT/DKK/KKDKKDKDKKKKDK/KDDDDK
4EVER642323148111314681371703140/03/126/315/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Lsk77771418400102195226400/00/114/40/3DDKDK/K//KKK/KD///K/DDKK/KK/KKDD
'qE#popdbq105117201930053697304900/02/218/100/2K/KKDKDDKDKDDDD/KKKKK/K/DKK/KDKDKDKKDKD
'qE#Headyyy45871124400826502979180/00/110/151/0DK/K/K/KKDKK/DDD/DKD/DDDDDK/DDK/KDD
'qE#76281456111002385428292180/02/442/291/5
4EVER'Neiluj52861019201327872608550/01/09/151/1DDKDKDDKDDK//DKD/KTDKKDDDKDDKD
4EVER^U<3CRACKJ1 cs:go6565132030032493326600/00/212/151/0/DDDDDDKDK/KKDKDD/DDKDKDKDKKDKDKK
4EVER<3Jolly :<711191521120730122668940/03/09/133/0K/KKDSK/SKKDDKDK//DDKDXKK/KDKD/DDDK/K
4EVER63270386062113829285421490/04/230/435/1
Player Summary for erdenberg_b2
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Lsk104104252410011143592936750/00/119/137/0DKKKDKKK/KDK/DKK/KD/KK//KKDKDTK/D/KK/KDK/KDK/DDKDKX
'qE#popdbq11410724211001039662783360/03/019/92/3K/K/K/KK/K/KX/D/KKK/KKK/KDKKDDDK/KDDKDKKKKDDKD
'qE#Headyyy110136211910211339728741380/01/020/82/1K/DKK/K/KT//KKK/D/K/KXKDKKK/KDK/KKDKDDKDK/T
'qE#10934770641203321172285932490/04/158/3011/4
4EVER'Neiluj43851023100530443434720/01/17/172/0DK/DDDDD/K//KDDKDDK/KDDKKDDDDKDKD
4EVER^U<3CRACKJ1 cs:go45921533200535954301180/00/014/221/6KDKDDDDD/KDDDDD/DDDKDDDKDDKDDDK//K/DKDKDKKKDKDKD
4EVER<3Jolly :<28777253001195439871080/00/37/170/4DDDKDDDDDDDKDDDDDKKDDDDK/DDDKDKD
4EVER392543281600118593117221980/01/428/563/10

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Lsk12865970002153697000/00/29/20/1DDK/K/KKDDKKKKKD
'qE#popdbq4030410100475386200/00/13/51/0D/D/D/DKDKD/KK
'qE#Headyyy44394930031007114100/00/04/60/0DD/KK/KDDKD/D
'qE#71134172640093296297300/00/316/131/1
4EVER'Neiluj88528900031362924180/01/06/51/1KKK/K/KDKDKDD/DKD
4EVER^U<3CRACKJ1 cs:go83495610018381228360/01/04/50/0K/DDKKKDKDD
4EVER<3Jolly :<5024481101773114400/01/03/60/0KDSDKDK/DDKD
4EVER741251723210529733296540/03/013/161/1

» View plaintext endround stats
Player Chats
'qE#Headyyy [Warmup]: are u aware that its ET not cs:go?
'qE#Lsk [Warmup]: cs:go > et
'qE#Headyyy [Warmup]: yeaaaah
'qE#Lsk [Warmup]: xD
'qE#Headyyy [Warmup]: kinda everything > ET
'qE#Headyyy [Warmup]: acually
4EVER^U<3CRACKJ1 cs:go [Warmup]: cs:go > ET
4EVER^U<3CRACKJ1 cs:go [Warmup]: et is dead man
4EVER'Neiluj [Warmup]: ET>ET
'qE#Headyyy [Warmup]: wox
'qE#Headyyy [Warmup]: wow
'qE#Headyyy [Warmup]: nice hits :/
4EVER^U<3CRACKJ1 cs:go [Countdown]: gl
'qE#Headyyy [Countdown]: HF GL
[10:02]: The Allies have captured the forward bunker!
[9:49]: The Depot Fence has been constructed.
[9:44]: Axis Command Post constructed. Charge speed increased!
[9:25]: The Allies have opened up the Forward spawn rear exit!
[9:18]: The Allies have breached the Forward Bunker Gate!
[8:27]: Allied team has destroyed the Axis Command Post!
[8:08]: Allied Command Post constructed. Charge speed increased!
[6:54]: The Allies have breached the Depot Gate!
[6:32]: The Allies have breached the Depot's east wall!
'qE#Headyyy [5:24]: GET HIT
'qE#Headyyy [5:23]: SRSLY
[5:19]: The Allied Truck is in position!
[3:22]: The Crane Controls have been constructed.
[3:21]: The Allies have activated the crane!
[3:08]: The Allies have loaded the Gold Crate onto the Truck!
[3:02]: #no1 connected
[2:58]: Axis team locked from spectators by 4EVER<3CRACKJ1 cs:go
[2:54]: Allies team locked from spectators by 'qE#Lsk
[2:49]: #no1 disconnected
[2:37]: ETTV connected
[2:01]: ETTV disconnected
[1:52]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:07
4EVER^U<3CRACKJ1 cs:go [Intermission]: xD*
4EVER^U<3CRACKJ1 cs:go [Intermission]: gg
'qE#Headyyy [Warmup]: fuck stats
'qE#Headyyy [Warmup]: obj work
4EVER'Neiluj [Warmup]: XD
'qE#Headyyy [Warmup]: <3
'qE#Headyyy [Warmup]: Ý
'qE#Headyyy [Warmup]: =D
4EVER'Neiluj [8:38]: XD
[6:30]: The Allies have captured the forward bunker!
[6:11]: The Depot Fence has been constructed.
[6:06]: Axis Command Post constructed. Charge speed increased!
[5:35]: The Allies have opened up the Forward spawn rear exit!
[5:14]: The Allies have breached the Forward Bunker Gate!
[4:40]: Match is PAUSED! (Axis)
[4:40]: Allied team has destroyed the Axis Command Post!
4EVER^U<3CRACKJ1 cs:go [4:40]: lol
'qE#popdbq [4:40]: XD
4EVER^U<3CRACKJ1 cs:go [4:40]: wtf
4EVER'Neiluj [4:40]: OMG
'qE#Lsk [4:40]: xDD
[4:40]: Match resuming in 10 seconds!
[4:40]: Match resuming in 9 seconds!
4EVER^U<3CRACKJ1 cs:go [4:40]: omg
[4:40]: Match resuming in 8 seconds!
[4:40]: Match resuming in 7 seconds!
[4:40]: Match resuming in 6 seconds!
[4:40]: Match resuming in 5 seconds!
[4:40]: Match resuming in 4 seconds!
[4:40]: Match resuming in 3 seconds!
[4:40]: Match resuming in 2 seconds!
[4:40]: Match resuming in 1 seconds!
4EVER^U<3CRACKJ1 cs:go [4:40]: XD
[4:40]: FIGHT!
[4:29]: Allied Command Post constructed. Charge speed increased!
[2:21]: The Allies have breached the Depot Gate!
[2:06]: The Allies have breached the Depot's east wall!
[1:24]: The Allied Truck is in position!
[1:22]: The Crane Controls have been constructed.
[1:21]: The Allies have activated the crane!
[1:08]: The Allies have loaded the Gold Crate onto the Truck!
4EVER^U<3CRACKJ1 cs:go [0:33]: gg
'qE#popdbq [0:04]: xDDD
[Intermission]: >>> Objective NOT reached in time (10:07)
'qE#Headyyy [Intermission]: loling at my stats
[10:20]: The Allies have captured the forward bunker!
[10:17]: The Axis have reclaimed the forward bunker!
4EVER^U<3CRACKJ1 cs:go [9:39]: /D
[6:34]: The Allies have captured the forward bunker!
[6:32]: The Axis have reclaimed the forward bunker!
4EVER^U<3CRACKJ1 cs:go [6:13]: bitch
4EVER^U<3CRACKJ1 cs:go [5:54]: * \ /___\ /\ |
4EVER^U<3CRACKJ1 cs:go [5:54]: /| (\ |)
4EVER^U<3CRACKJ1 cs:go [5:54]: / \__ __/
4EVER^U<3CRACKJ1 cs:go [5:54]: ,----( .. )
4EVER^U<3CRACKJ1 cs:go [5:54]: n00b / \~~~/ \
4EVER^U<3CRACKJ1 cs:go [5:54]: __ __
4EVER^U<3CRACKJ1 cs:go [5:20]: DJOsline la coquine
[4:43]: The Allies have captured the forward bunker!
[4:42]: The Axis have reclaimed the forward bunker!
4EVER^U<3CRACKJ1 cs:go [4:42]: * \ /___\ /\ |
4EVER^U<3CRACKJ1 cs:go [4:42]: /| (\ |)
4EVER^U<3CRACKJ1 cs:go [4:42]: / \__ __/
4EVER^U<3CRACKJ1 cs:go [4:42]: ,----( .. )
4EVER^U<3CRACKJ1 cs:go [4:42]: n00b / \~~~/ \
4EVER^U<3CRACKJ1 cs:go [4:42]: __ __
[3:14]: The Allies have captured the forward bunker!
4EVER'Neiluj [2:49]: WE TAKE FLAG :D
[2:34]: Main Gate has been destroyed!
[2:30]: Axis Command Post constructed. Charge speed increased!
4EVER^U<3CRACKJ1 cs:go [2:00]: :D
[Intermission]: >>> Clock set to: 12:00
4EVER^U<3CRACKJ1 cs:go [Intermission]: gg :/
'qE#Headyyy [Intermission]: gg
4EVER<3Jolly :< [Intermission]: :(
'qE#Lsk [Intermission]: 2nd round?
'qE#popdbq [Intermission]: why dont u know this
'qE#popdbq [Intermission]: map
'qE#popdbq [Warmup]: :<
4EVER^U<3CRACKJ1 cs:go [Warmup]: not me it's jolly ;p
4EVER<3Jolly :< [Warmup]: never played maybe?
'qE#popdbq [Warmup]: why not
[11:32]: The Allies have captured the forward bunker!
[11:31]: The Axis have reclaimed the forward bunker!
[11:30]: The Allies have captured the forward bunker!
[11:12]: The Axis have reclaimed the forward bunker!
4EVER^U<3CRACKJ1 cs:go [11:05]: XD
[10:37]: The Allies have captured the forward bunker!
[10:16]: Axis Command Post constructed. Charge speed increased!
[10:01]: Main Gate has been destroyed!
[7:58]: The East Flak88 has been destroyed!
[7:28]: The West Flak88 has been destroyed!
[7:28]: Both Flak88 guns have been destroyed!
[Intermission]: >>> Objective reached at 4:32 (original: 12:00)
4EVER^U<3CRACKJ1 cs:go [Intermission]: gg
[Intermission]: 'qE#Headyyy disconnected
[Intermission]: 4EVER<3CRACKJ1 cs:go disconnected
'qE#Lsk [Intermission]: gg
[Intermission]: 'qE#popdbq disconnected
[Intermission]: 4EVER<3Jolly :< disconnected
[Intermission]: 'qE#Lsk disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.