Supski vs innerSense (2477 views)
01.01.13 19:30 CET
Awards | awarded to | for |
Lady Macbeth | iae | 27 kills |
Killing Spree | ied | 6 frags without being killed |
Accountant | iae | 117% kills/killed ratio |
He's dead, Jim! | ied | 10 gibs |
...and stay dead! | ied | 45% gibs/kill |
Lead Poisoning | iae | 22 SMG kills |
Spammity spam spam! | iae | 4 SPAM kills |
Fragstealer | ilE | 162 damage per frag |
Die! Damn you, Die! | ski*=-FumbleeA | 258 damage per frag |
What objective? | ied | 182 XP |
Red Shirt | ski*=-r1coeA | 30 deaths |
Are these pliers sharp? | ski*=-owzoeA | 7 deaths without fragging |
Med Pack Whore | ski*=-FumbleeA | 158 damage per death |
Eyes Wide Shut | ski*=-FumbleeA | 1 team kills |
Gingerbread man | ilE | 13 /kills |
» View plaintext endround stats
[11:16]: | Allies have damaged the East Wall |
[11:03]: | Allies capture the Forward Bunker! |
[9:56]: | Door Controls have been constructed. |
[9:56]: | Allies have secured the forward bunker. |
[9:48]: | The Allies have stolen a gold crate! |
[9:35]: | The Loading Doors are Opening! |
[9:27]: | The Allies have secured a gold crate! |
[9:24]: | The Allies have stolen a gold crate! |
[9:23]: | The Loading Doors are Closing! |
[9:00]: | The Loading Doors are Opening! |
[8:55]: | The Allies have secured a gold crate! |
[8:55]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 3:04 |
ski*=-FumbleeA [Intermission]: | ! |
ilE [Warmup]: | Ready |
[2:22]: | Allies capture the Forward Bunker! |
[2:20]: | Allies have damaged the East Wall |
[2:19]: | Allies have damaged the West Wall |
ilE [2:19]: | =DDD |
[2:01]: | Match is PAUSED! (Axis) |
[2:01]: | Match resuming in 10 seconds! |
[2:01]: | Match resuming in 9 seconds! |
[2:01]: | Match resuming in 8 seconds! |
ski*=-FumbleeA [2:01]: | ? |
[2:01]: | Match resuming in 7 seconds! |
[2:01]: | Match resuming in 6 seconds! |
[2:01]: | Match resuming in 5 seconds! |
ied [2:01]: | he was 999 |
[2:01]: | Match resuming in 4 seconds! |
ied [2:01]: | :D |
[2:01]: | Match resuming in 3 seconds! |
[2:01]: | Match resuming in 2 seconds! |
[2:01]: | Match resuming in 1 seconds! |
[2:01]: | FIGHT! |
[1:46]: | Door Controls have been constructed. |
[1:46]: | Allies have secured the forward bunker. |
[1:45]: | The Loading Doors are Opening! |
[1:43]: | The Allies have stolen a gold crate! |
[1:31]: | The Loading Doors are Closing! |
[1:29]: | The Axis have intercepted the stolen gold crate! |
[0:59]: | The Allies have stolen a gold crate! |
[0:43]: | The Loading Doors are Opening! |
ilE [0:18]: | owned by fumble :C |
[0:15]: | The Allies have secured a gold crate! |
ilE [0:11]: | /quit |
[Intermission]: | >>> Objective NOT reached in time (3:04) |
ski*=-r1coeA [Intermission]: | not like ur god of ET either |
ski*=-owzoeA [Intermission]: | crew? |
ilE [Intermission]: | bom |
iae [Warmup]: | rup |
ski*=-FumbleeA [9:26]: | w/e |
ied [9:22]: | <D |
[9:07]: | The Main Door has been breached! |
ski*=-r1coeA [6:01]: | cmon wtf u doing |
ski*=-r1coeA [5:34]: | just gon leave if u play like this |
iae [5:29]: | lol? |
[4:47]: | Allied Command Post constructed. Charge speed increased! |
ski*=-owzoeA [4:27]: | fuck off |
[3:53]: | The Service Door has been breached! |
[3:12]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 6:47 |
ilE [Warmup]: | >d |
ilE [Warmup]: | communication failure |
ilE [Warmup]: | Ready |
ski*=-r1coeA [Warmup]: | u should all join cewege |
ilE [Warmup]: | =DDD |
ski*=-r1coeA [Warmup]: | ull fit perfectly |
ied [Warmup]: | :D |
[6:04]: | The Main Door has been breached! |
ilE [5:50]: | =DDD |
[5:27]: | Allied Command Post constructed. Charge speed increased! |
[4:40]: | The Service Door has been breached! |
[3:07]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 3:40 (original: 6:47) |
[Intermission]: | ski*=-owzoeA disconnected |
[Intermission]: | ilE disconnected |
[Intermission]: | ied disconnected |
[Intermission]: | iae disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.