ReFLX vs easily eliminating enemies (2612 views)
02.01.13 16:15 CET
Awards | awarded to | for |
Lady Macbeth | reflX KAiSEN | 46 kills |
Killing Spree | reflX KAiSEN | 5 frags without being killed |
Accountant | reflX KAiSEN | 112% kills/killed ratio |
He's dead, Jim! | eee*^CDuper | 11 gibs |
...and stay dead! | eee*^CDuper | 28% gibs/kill |
Lead Poisoning | eee*^CDuper | 25 SMG kills |
Spammity spam spam! | reflX KAiSEN | 5 SPAM kills |
Fragstealer | reflX Pupa | 171 damage per frag |
Die! Damn you, Die! | eee*UKRAZI | 233 damage per frag |
What objective? | reflX KAiSEN | 196 XP |
Red Shirt | reflX Pupa | 61 deaths |
Are these pliers sharp? | eee*^CDuper | 6 deaths without fragging |
Med Pack Whore | reflX KAiSEN | 184 damage per death |
Eyes Wide Shut | eee*^CDuper | 1 team kills |
Gingerbread man | eee*UKRAZI | 10 /kills |
» View plaintext endround stats
eee*^CDuper [Warmup]: | rup |
[11:09]: | The Allies have captured the forward bunker! |
[10:53]: | Match is PAUSED! (Axis) |
eee*^CDuper [10:52]: | ur knowledge |
eee*^CDuper [10:52]: | gotta love it |
[10:52]: | Match resuming in 225 seconds! |
eee*UKRAZI [10:52]: | phone |
[10:52]: | Match resuming in 210 seconds! |
[10:52]: | Match resuming in 195 seconds! |
[10:52]: | Match resuming in 180 seconds! |
[10:52]: | Match resuming in 165 seconds! |
[10:52]: | Match resuming in 150 seconds! |
[10:52]: | Match resuming in 135 seconds! |
[10:52]: | Match resuming in 120 seconds! |
[10:52]: | Match resuming in 105 seconds! |
[10:52]: | Match resuming in 90 seconds! |
[10:52]: | Match resuming in 75 seconds! |
[10:52]: | Match resuming in 60 seconds! |
[10:52]: | Match resuming in 45 seconds! |
eee*UKRAZI [10:52]: | sorry |
eee*UKRAZI [10:52]: | gotta keep the gf sweet ya know |
[10:52]: | Match resuming in 30 seconds! |
eee*UKRAZI [10:52]: | lol |
[10:52]: | Match resuming in 10 seconds! |
[10:52]: | Match resuming in 9 seconds! |
[10:52]: | Match resuming in 8 seconds! |
[10:52]: | Match resuming in 7 seconds! |
[10:52]: | Match resuming in 6 seconds! |
[10:52]: | Match resuming in 5 seconds! |
[10:52]: | Match resuming in 4 seconds! |
[10:52]: | Match resuming in 3 seconds! |
[10:52]: | Match resuming in 2 seconds! |
[10:52]: | Match resuming in 1 seconds! |
[10:52]: | FIGHT! |
[10:44]: | Axis Command Post constructed. Charge speed increased! |
[10:29]: | The Allies have breached the Forward Bunker Gate! |
[10:12]: | The Allies have opened up the Forward spawn rear exit! |
[8:54]: | Allied team has destroyed the Axis Command Post! |
[8:50]: | Allied Command Post constructed. Charge speed increased! |
[7:21]: | The Allies have breached the Depot Gate! |
[7:12]: | The Depot Fence has been constructed. |
[6:58]: | The Allies have breached the Depot's east wall! |
eee*^CDuper [6:36]: | :D |
[6:28]: | The Allied Truck is in position! |
eee*^CDuper [6:15]: | eya |
eee*^CDuper [6:14]: | yea |
eee*^CDuper [6:14]: | :D |
[6:08]: | The Crane Controls have been constructed. |
[6:07]: | The Allies have activated the crane! |
[5:54]: | The Allies have loaded the Gold Crate onto the Truck! |
eee*^CDuper [5:14]: | wh failsd |
reflX Pupa [5:08]: | YES |
[3:16]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:43 (original: 12:00) |
eee*^CDuper [Intermission]: | kaisen, when I spec you on gtv |
eee*^CDuper [Intermission]: | & I see your aim |
reflX Pupa [Warmup]: | just stfu |
reflX KAiSEN [Countdown]: | for you |
reflX KAiSEN [Countdown]: | aim = skill |
eee*^CDuper [Countdown]: | nope |
reflX KAiSEN [Countdown]: | brain = skill |
[11:41]: | Match is PAUSED! (Axis) |
[11:41]: | Match resuming in 225 seconds! |
[11:41]: | Match resuming in 210 seconds! |
[11:41]: | Match resuming in 195 seconds! |
[11:41]: | Match resuming in 10 seconds! |
[11:41]: | Match resuming in 9 seconds! |
[11:41]: | Match resuming in 8 seconds! |
[11:41]: | Match resuming in 7 seconds! |
[11:41]: | Match resuming in 6 seconds! |
[11:41]: | Match resuming in 5 seconds! |
[11:41]: | Match resuming in 4 seconds! |
[11:41]: | Match resuming in 3 seconds! |
[11:41]: | Match resuming in 2 seconds! |
[11:41]: | Match resuming in 1 seconds! |
[11:41]: | FIGHT! |
[11:38]: | Allies capture the Forward Bunker! |
eee*^CDuper [9:24]: | DDUDE |
eee*^CDuper [9:20]: | wtf? |
[9:18]: | Door Controls have been constructed. |
[9:18]: | Allies have secured the forward bunker. |
[9:15]: | The Allies have stolen a gold crate! |
[9:10]: | The Loading Doors are Opening! |
[8:43]: | The Allies have secured a gold crate! |
[8:35]: | The Allies have stolen a gold crate! |
[8:34]: | The Loading Doors are Closing! |
eee*UKRAZI [8:15]: | dont udnerstand ur aim pupa lol |
[7:55]: | The Loading Doors are Opening! |
reflX Pupa [7:51]: | qhqh |
reflX Pupa [7:50]: | nub |
[7:44]: | The Allies have secured a gold crate! |
[7:44]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:15 |
reflX Pupa [Warmup]: | im cheating |
eee*^CDuper [Warmup]: | rup |
reflX Pupa [Warmup]: | rup ! |
eee*^CDuper [Countdown]: | why? |
[3:53]: | Allies capture the Forward Bunker! |
[3:19]: | Axis reclaim the Forward Bunker! |
[2:21]: | Door Controls have been constructed. |
[2:21]: | Allies have secured the forward bunker. |
[2:01]: | The Allies have stolen a gold crate! |
eee*^CDuper [1:30]: | kaisen, you ruin the game |
[1:15]: | The Axis have intercepted the stolen gold crate! |
[1:13]: | The Allies have stolen a gold crate! |
[0:44]: | The Loading Doors are Opening! |
eee*^CDuper [0:39]: | yea |
[0:23]: | The Axis have intercepted the stolen gold crate! |
eee*UKRAZI [0:05]: | gg |
[Intermission]: | >>> Objective NOT reached in time (4:15) |
[Intermission]: | reflX Pupa disconnected |
eee*^CDuper [Intermission]: | gonna get dem frags recorded kaisen |
[Intermission]: | reflX KAiSEN disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.