Quantum Entanglement vs FPS (3441 views)
02.01.13 20:00 CET
Awards | awarded to | for |
Lady Macbeth | FPS>Sklamak:P | 51 kills |
Killing Spree | FPS>Oja:X | 5 frags without being killed |
Accountant | FPS>Oja:X | 113% kills/killed ratio |
He's dead, Jim! | FPS>Sklamak:P | 15 gibs |
...and stay dead! | 'qE#Marvolooo | 31% gibs/kill |
Lead Poisoning | FPS>Sklamak:P | 36 SMG kills |
Spammity spam spam! | FPS>Sklamak:P | 16 SPAM kills |
Fragstealer | 'qE#Headyyy | 141 damage per frag |
Die! Damn you, Die! | FPS>Oja:X | 193 damage per frag |
What objective? | FPS>Sklamak:P | 268 XP |
Red Shirt | 'qE#Headyyy | 58 deaths |
Are these pliers sharp? | 'qE#Headyyy | 7 deaths without fragging |
Med Pack Whore | 'qE#Marvolooo | 164 damage per death |
Eyes Wide Shut | 'qE#pop | 3 team kills |
Gingerbread man | FPS>Sklamak:P | 15 /kills |
» View plaintext endround stats
FPS>Sklamak:P [Warmup]: | this or Supply? |
'qE#Headyyy [Warmup]: | oja sais this |
'qE#Headyyy [Warmup]: | so this |
'qE#Headyyy [Warmup]: | xD |
FPS>Sklamak:P [Warmup]: | ok.. |
FPS>Sklamak:P [Warmup]: | oja is troll :-P :D |
FPS>Paradox:-) [Warmup]: | oja is manager :-) |
[11:09]: | The Allies have captured the forward bunker! |
[11:08]: | The Axis have reclaimed the forward bunker! |
[9:48]: | The Allies have captured the forward bunker! |
[9:46]: | The Axis have reclaimed the forward bunker! |
[9:45]: | The Allies have captured the forward bunker! |
[9:26]: | Axis Command Post constructed. Charge speed increased! |
[9:08]: | Main Gate has been destroyed! |
[8:41]: | Allied team has destroyed the Axis Command Post! |
[8:33]: | Allied Command Post constructed. Charge speed increased! |
'qE#pop [6:28]: | XDDDDDDDD |
[3:45]: | The East Flak88 has been destroyed! |
FPS>Paradox:-) [2:17]: | xD |
FPS>Sklamak:P [2:16]: | FAIL |
FPS>Sklamak:P [2:15]: | : |
'qE#Headyyy [0:14]: | too late i guess |
[Intermission]: | >>> Clock set to: 12:00 |
FPS>Sklamak:P [Intermission]: | 1-2S MAX |
FPS>Sklamak:P [Intermission]: | :P |
'qE#Marvolooo [Countdown]: | shoutout pati mikki |
[11:24]: | The Allies have captured the forward bunker! |
[10:58]: | Axis Command Post constructed. Charge speed increased! |
[10:38]: | Main Gate has been destroyed! |
[9:43]: | The West Flak88 has been destroyed! |
'qE#Headyyy [9:39]: | gg |
[8:58]: | The East Flak88 has been destroyed! |
[8:58]: | Both Flak88 guns have been destroyed! |
FPS>Oja:X [Intermission]: | >d |
[Intermission]: | >>> Objective reached at 3:02 (original: 12:00) |
FPS>Paradox:-) [Intermission]: | xD |
FPS>Oja:X [Intermission]: | :D |
[7:44]: | Allies capture the factory district! |
[7:09]: | Allies have destroyed the Main Gate! |
[5:02]: | Allies have destroyed the Bunker Controls! |
[5:02]: | Allies have destroyed the Bunker Controls! |
[5:02]: | Allies have destroyed the Bunker Controls! |
[5:02]: | Allies have destroyed the Bunker Controls! |
[5:02]: | Allies have destroyed the Bunker Controls! |
[5:02]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 4:57 |
[4:32]: | Allies capture the factory district! |
[4:31]: | Axis recapture the factory district! |
[4:27]: | Allies capture the factory district! |
[3:59]: | The side gate has been built! |
[3:44]: | Allies have destroyed the Main Gate! |
'qE#pop [0:51]: | Xdddddddd |
'qE#pop [0:48]: | headshot while falling |
'qE#pop [0:48]: | ok |
'qE#pop [0:47]: | >D |
[0:28]: | 'qE#pop disconnected |
[0:28]: | 'qE#Headyyy disconnected |
FPS>Sklamak:P [0:27]: | GG |
[Intermission]: | >>> Objective NOT reached in time (4:57) |
FPS>Oja:X [Intermission]: | g |
FPS>Sklamak:P [Intermission]: | BB |
[Intermission]: | 'qE#Marvolooo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.