TECHNOBOIS vs SWIAT WEDLUG KIEPSKICH (2097 views)
02.01.13 21:30 CET
Awards | awarded to | for |
Lady Macbeth | dArniiiib | 31 kills |
Killing Spree | ^Hdtomb | 4 frags without being killed |
Accountant | dArniiiib | 135% kills/killed ratio |
He's dead, Jim! | dArniiiib | 9 gibs |
...and stay dead! | dArniiiib | 29% gibs/kill |
Lead Poisoning | ^Hdtomb | 28 SMG kills |
Spammity spam spam! | dFaksb | 4 SPAM kills |
Fragstealer | swk'Akuku | 171 damage per frag |
Die! Damn you, Die! | swk~laczek | 303 damage per frag |
What objective? | dArniiiib | 251 XP |
Red Shirt | swk~laczek | 43 deaths |
Are these pliers sharp? | swk~laczek | 9 deaths without fragging |
Med Pack Whore | ^Hdtomb | 193 damage per death |
Eyes Wide Shut | dFaksb | 1 team kills |
Gingerbread man | dFaksb | 11 /kills |
» View plaintext endround stats
dFaksb [Warmup]: | jestes chujem maybe |
swk'OZIo$K1 [Warmup]: | Ready |
[10:31]: | The Allies have captured the forward bunker! |
[10:13]: | Axis Command Post constructed. Charge speed increased! |
[10:05]: | The Allies have breached the Forward Bunker Gate! |
[9:46]: | The Allies have opened up the Forward spawn rear exit! |
[9:11]: | Allied team has destroyed the Axis Command Post! |
[8:41]: | Allied Command Post constructed. Charge speed increased! |
[8:20]: | The Depot Fence has been constructed. |
[7:43]: | The Allies have breached the Depot Gate! |
[7:14]: | The Allies have breached the Depot's east wall! |
[6:50]: | The Allied Truck is in position! |
[6:47]: | The Crane Controls have been constructed. |
[6:46]: | The Allies have activated the crane! |
[6:33]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:32]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:27 |
[3:55]: | The Allies have captured the forward bunker! |
[3:33]: | The Depot Fence has been constructed. |
[3:27]: | Axis Command Post constructed. Charge speed increased! |
[3:12]: | The Allies have opened up the Forward spawn rear exit! |
[3:09]: | The Allies have breached the Forward Bunker Gate! |
[0:49]: | Allied team has destroyed the Axis Command Post! |
[Intermission]: | >>> Objective NOT reached in time (7:27) |
[11:32]: | Allies capture the Forward Bunker! |
[11:28]: | Match is PAUSED! (Axis) |
[11:28]: | Match resuming in 225 seconds! |
dFaksb [11:27]: | have to go dude... |
dFaksb [11:28]: | cmon fast |
[11:27]: | Match resuming in 10 seconds! |
[11:27]: | Match resuming in 9 seconds! |
[11:27]: | Match resuming in 8 seconds! |
dFaksb [11:28]: | ty |
[11:27]: | Match resuming in 7 seconds! |
[11:27]: | Match resuming in 6 seconds! |
[11:27]: | Match resuming in 5 seconds! |
[11:27]: | Match resuming in 4 seconds! |
[11:27]: | Match resuming in 3 seconds! |
[11:27]: | Match resuming in 2 seconds! |
[11:27]: | Match resuming in 1 seconds! |
[11:27]: | FIGHT! |
[11:09]: | Allies have secured the forward bunker. |
[11:09]: | Door Controls have been constructed. |
[10:57]: | The Allies have stolen a gold crate! |
[10:45]: | The Loading Doors are Opening! |
[10:37]: | The Allies have secured a gold crate! |
[10:34]: | The Allies have stolen a gold crate! |
[10:23]: | The Loading Doors are Closing! |
[10:21]: | The Loading Doors are Opening! |
[9:36]: | Allies have escaped with the Gold! |
[9:36]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 2:23 |
^Hdtomb [1:07]: | swietna gra panowie |
swk~laczek [1:02]: | dzienki ch |
swk'OZIo$K1 [0:52]: | dobry mecz |
swk'OZIo$K1 [0:49]: | mecz roku :D |
swk'OZIo$K1 [0:38]: | dzieki za gre dobrzy jestescie |
[0:36]: | dFaksbcalled a vote. |
swk'OZIo$K1 [0:34]: | lowki :D |
[0:33]: | Vote passed! |
swk~laczek [3:52]: | spierdalaj |
[3:30]: | dFaksbcalled a vote. |
[3:28]: | Vote passed! |
[Intermission]: | >>> Objective NOT reached in time (2:00) |
dFaksb [Intermission]: | hv to go |
dFaksb [Intermission]: | :D |
dFaksb [Intermission]: | <3 |
[Intermission]: | dFaksb disconnected |
[Intermission]: | dArniiiib disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.