Quantum Entanglement vs Out of Way (2668 views)
04.01.13 00:30 CET
Awards | awarded to | for |
Lady Macbeth | qE ViKO | 88 kills |
Killing Spree | qE ViKO | 5 frags without being killed |
Accountant | qE ViKO | 117% kills/killed ratio |
He's dead, Jim! | 'qE#Headyyy | 25 gibs |
...and stay dead! | qE pop | 40% gibs/kill |
Lead Poisoning | qE ViKO | 70 SMG kills |
Spammity spam spam! | 'qE#Headyyy | 12 SPAM kills |
Fragstealer | 'qE#Headyyy | 169 damage per frag |
Die! Damn you, Die! | |OoW| reeZe | 363 damage per frag |
What objective? | qE ViKO | 520 XP |
Red Shirt | |OoW| reeZe | 94 deaths |
Are these pliers sharp? | |OoW| reeZe | 15 deaths without fragging |
Med Pack Whore | |OoW| STaZ | 193 damage per death |
Eyes Wide Shut | |OoW| Sober | 3 team kills |
Gingerbread man | qE ViKO | 37 /kills |
» View plaintext endround stats
|OoW| Sober [Warmup]: | Let's Dance ! |
qE ViKO [Countdown]: | hf |
qE ViKO [Countdown]: | inb4 demo request :S |
[7:31]: | The Doors are opening!! |
[7:25]: | Main blast door opening! |
[6:27]: | Allied Command Post spawn active! |
[6:27]: | Allied Command Post constructed. Charge speed increased! |
[2:28]: | Allied team has transmitted the documents! |
|OoW| STaZ [Intermission]: | gg |
[Intermission]: | >>> Clock set to: 7:31 |
|OoW| Sober [Warmup]: | Let's Dance ! |
[4:50]: | The Doors are opening!! |
[4:35]: | Main blast door opening! |
[4:27]: | Allied Command Post spawn active! |
[4:27]: | Allied Command Post constructed. Charge speed increased! |
[2:03]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 5:28 (original: 7:31) |
|OoW| STaZ [Intermission]: | wp |
'qE#Headyyy [Intermission]: | cant hit any of u |
|OoW| STaZ [Intermission]: | why is that? |
[2:43]: | The Allies have captured the forward bunker! |
[2:42]: | The Axis have captured the forward bunker! |
[2:30]: | The Allies have captured the forward bunker! |
[2:21]: | The Depot Fence has been constructed. |
[2:11]: | Axis Command Post constructed. Charge speed increased! |
[1:36]: | The Axis have captured the forward bunker! |
'qE#Headyyy [0:42]: | dafuq |
'qE#Headyyy [0:42]: | xd |
[Intermission]: | >>> Clock set to: 12:00 |
|OoW| Sober [Warmup]: | Let's Dance ! |
'qE#Headyyy [Warmup]: | Whats up |
|OoW| Sober [Warmup]: | reeze smoking |
qE ViKO [Countdown]: | hf |
[11:27]: | The Allies have captured the forward bunker! |
[10:56]: | Axis Command Post constructed. Charge speed increased! |
[10:31]: | The Allies have opened up the Forward spawn rear exit! |
[10:28]: | The Allies have breached the Forward Bunker Gate! |
[9:32]: | The Allies have breached the Depot's west wall! |
[9:27]: | Allied team has destroyed the Axis Command Post! |
[8:28]: | Allied Command Post constructed. Charge speed increased! |
[7:43]: | The Allies have breached the Depot's east wall! |
[7:37]: | The Allies have breached the Depot Gate! |
[7:35]: | The Crane Controls have been constructed. |
[7:30]: | The Depot Fence has been constructed. |
[7:14]: | The Allied Truck is in position! |
[6:58]: | The Allies have activated the crane! |
[6:45]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:37]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:22 (original: 12:00) |
'qE#Headyyy [Intermission]: | tails |
|OoW| STaZ [Intermission]: | mappool? |
qE ViKO [Countdown]: | hf |
|OoW| Sober [Countdown]: | u2 |
|OoW| STaZ [Countdown]: | gl |
[9:32]: | Axis have captured the Forward Bunker! |
[9:28]: | Allies have reclaimed the Forward Bunker! |
[7:49]: | The Axis have blown the Main Entrance! |
[7:17]: | Axis have captured the Forward Bunker! |
[2:36]: | Allies have reclaimed the Forward Bunker! |
[1:27]: | Axis have captured the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
|OoW| Sober [Warmup]: | Let's Dance ! |
[8:55]: | Axis have captured the Forward Bunker! |
[8:34]: | Allies have reclaimed the Forward Bunker! |
[8:22]: | Axis have captured the Forward Bunker! |
[8:20]: | Allies have reclaimed the Forward Bunker! |
[8:19]: | Axis have captured the Forward Bunker! |
[8:03]: | The Axis have blown the Main Entrance! |
[7:06]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 2:53 (original: 10:00) |
|OoW| STaZ [Intermission]: | ggwp |
[Intermission]: | 'qE#Headyyy disconnected |
[Intermission]: | |OoW| reeZe disconnected |
|OoW| Sober [Intermission]: | gg |
[Intermission]: | |OoW| Sober disconnected |
qE ViKO [Intermission]: | ggwp |
[Intermission]: | |OoW| STaZ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.