Quantum Entanglement vs Out of Way (2668 views)

be heady
de pop
be ViKO
pl Sober
gb STaZ
gb reeZe


CB 3on3 Ladder
#clanbase.et
04.01.13 00:30 CET
Awards awarded to for
Lady Macbeth qE ViKO 88 kills
Killing Spree qE ViKO 5 frags without being killed
Accountant qE ViKO 117% kills/killed ratio
He's dead, Jim! 'qE#Headyyy 25 gibs
...and stay dead! qE pop 40% gibs/kill
Lead Poisoning qE ViKO 70 SMG kills
Spammity spam spam! 'qE#Headyyy 12 SPAM kills
Fragstealer 'qE#Headyyy 169 damage per frag
Die! Damn you, Die! |OoW| reeZe 363 damage per frag
What objective? qE ViKO 520 XP
Red Shirt |OoW| reeZe 94 deaths
Are these pliers sharp? |OoW| reeZe 15 deaths without fragging
Med Pack Whore |OoW| STaZ 193 damage per death
Eyes Wide Shut |OoW| Sober 3 team kills
Gingerbread man qE ViKO 37 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
'qE#Headyyy80361647925112999769856510/03/450/3812/715612345
qE pop66363537921103611277105091560/03/344/376/321313126
qE ViKO117520887519003717086105901811/07/070/3510/319414154
qE871244205233652110238339309553881/013/0164/3528/318813245
|OoW| Sober5234147889331810297122561940/00/342/568/921913539
|OoW| STaZ74417577612101212718132782340/04/549/534/8223172312
|OoW| reeZe272602594401197940128051110/13/522/581/11318136315
|OoW| 49101812925825444930955383395390/17/5113/5813/11253148312
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy76651013200016012218180/00/17/113/1DKDKDKKKDKDDDKDDDDDKDKK
qE pop405061520031783244200/00/16/110/0DDD/D/K/DKKDKDKDDKDDD
qE ViKO90771011300322582453410/00/010/70/1DKDKK/KDK/K/DKDKDDKDK
qE691922639700656427113590/00/223/293/2
|OoW| Sober6473914210819341466360/00/08/41/1/K/DK/D/DKK/KDKS//KK/KD
|OoW| STaZ1201131815400833181868760/02/016/70/0KKK/KK/DKKDKDKK/K/KK/DDKK/KK/KD/D
|OoW| reeZe3036620100618612308360/00/05/121/2/D/KDDD/DDDDDDDKKK/KD/K/DD
|OoW| 71222334971022711356421480/02/029/232/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy382851330151060130680/00/14/42/3KDD/KD/K//DDTK/KDDD
qE pop6031610110410621449500/00/05/51/1DKK/SDKD/DKXKK//D
qE ViKO12764141110062501168900/01/012/41/1KK/K/KDKKK/DDKKK/KDKK//KD
qE7512325345111546234444580/01/121/134/5
|OoW| Sober754768001111289291190/00/13/44/2KKDDDKDKD/KDDTK
|OoW| STaZ1005999300117801924680/01/07/71/2DKDDKDK/KKDDKKKDDKX
|OoW| reeZe2536312000215361770180/00/03/100/0D/DDDK/DDDDKDKD
|OoW| 6714218293014444446232050/01/113/215/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy918122248001525972639250/01/118/73/1/DKK/KKD/K/KK//K/KD/DK/KKK/K/KK/DK/K/KKD/KDDDK
qE pop527912235001534142198180/00/09/73/1/KK//K/KDK/K//DK/DKDK/D/K//D/KD/DK/
qE ViKO19416233179001254532101541/01/027/54/0/K/K/KK/K/KKKK/KK/KD/KKDKKDKK/KKK/KKK/KDDKKK/KKKKK
qE1123226764220042114646938971/02/154/1910/2
|OoW| Sober34701029121325944023380/00/010/211/3KDDDDDDDTDDDSK/SDDKDDDDDKDKDK/DDDKK/KDKD
|OoW| STaZ4767102121002882378400/01/28/171/2SDKDKDDXDDKKDDDKDDKDKDKDDDKKDDDD
|OoW| reeZe73922600031462365700/10/02/170/5/DDDDDDDDDDKKDDDDDDD/DD/DDDD
|OoW| 2917622763316693811464380/11/220/552/10

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy8496111370041783148900/01/18/72/1KK///DDKDK/KKDDDKDDKKDKK
qE pop6072915400514221773340/02/27/70/1K//DDK/DD//KKDKDKKDKDDKD
qE ViKO58911017300728061722680/01/07/92/1KDK//DDKD/K//DKKKDD/DKDK/DK
qE672593045140016601149841020/04/322/234/3
|OoW| Sober6864111640041720193100/00/210/81/2/DKKDD/KD/DKDDKKKDDKDKK/DKD
|OoW| STaZ11887131120022177212100/00/011/92/0DKDKKKDDKKDDKKDKKK/K/KDD
|OoW| reeZe336951510061087195900/03/22/50/2/DD/K/KKK//DDDK/DDDD
|OoW| 732202942700124984601100/03/423/223/4
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy11879131131052390135700/01/010/52/0KKDKDDK/KDK/SK/KKD/KKKK/
qE pop160981610800624651805180/01/014/41/0KDKKKDK/KK/K/DKK/KKK/K/KKD
qE ViKO1121091816300834102210180/04/012/82/0DK/KK/KD/KDKK/K/K/KK/KKDDKKKDDK/KD
qE130286473714101982655372360/06/036/175/0
|OoW| Sober436471610012025293900/00/07/150/1XKDKDDDKK/DDDDDDDDKKDKDD
|OoW| STaZ2359417100118072716540/00/34/100/3DDDD/DKDDKKDDKDDDDDDD
|OoW| reeZe3562617101115402610390/00/37/120/1TKDDDKDKD/DDDDKDDDDDKDKD
|OoW| 341851750301353728265930/00/618/370/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy601235200054584700/00/03/40/1KDKDDKDD
qE pop66334610031131842360/00/03/31/0DD/K/KK/KD
qE ViKO1001733000165841500/00/02/21/0/KDKDK
qE75621014300423342104360/00/08/92/1
|OoW| Sober802345101189696810/00/04/41/0DDK/KKDTDK
|OoW| STaZ10032330000754865360/00/03/30/1KKDDDXK
|OoW| reeZe7518341001454501180/00/03/20/1KK/DKDD
|OoW| 85731012201221042334550/00/010/91/2

» View plaintext endround stats
Player Chats
|OoW| Sober [Warmup]: Let's Dance !
qE ViKO [Countdown]: hf
qE ViKO [Countdown]: inb4 demo request :S
[7:31]: The Doors are opening!!
[7:25]: Main blast door opening!
[6:27]: Allied Command Post spawn active!
[6:27]: Allied Command Post constructed. Charge speed increased!
[2:28]: Allied team has transmitted the documents!
|OoW| STaZ [Intermission]: gg
[Intermission]: >>> Clock set to: 7:31
|OoW| Sober [Warmup]: Let's Dance !
[4:50]: The Doors are opening!!
[4:35]: Main blast door opening!
[4:27]: Allied Command Post spawn active!
[4:27]: Allied Command Post constructed. Charge speed increased!
[2:03]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 5:28 (original: 7:31)
|OoW| STaZ [Intermission]: wp
'qE#Headyyy [Intermission]: cant hit any of u
|OoW| STaZ [Intermission]: why is that?
[2:43]: The Allies have captured the forward bunker!
[2:42]: The Axis have captured the forward bunker!
[2:30]: The Allies have captured the forward bunker!
[2:21]: The Depot Fence has been constructed.
[2:11]: Axis Command Post constructed. Charge speed increased!
[1:36]: The Axis have captured the forward bunker!
'qE#Headyyy [0:42]: dafuq
'qE#Headyyy [0:42]: xd
[Intermission]: >>> Clock set to: 12:00
|OoW| Sober [Warmup]: Let's Dance !
'qE#Headyyy [Warmup]: Whats up
|OoW| Sober [Warmup]: reeze smoking
qE ViKO [Countdown]: hf
[11:27]: The Allies have captured the forward bunker!
[10:56]: Axis Command Post constructed. Charge speed increased!
[10:31]: The Allies have opened up the Forward spawn rear exit!
[10:28]: The Allies have breached the Forward Bunker Gate!
[9:32]: The Allies have breached the Depot's west wall!
[9:27]: Allied team has destroyed the Axis Command Post!
[8:28]: Allied Command Post constructed. Charge speed increased!
[7:43]: The Allies have breached the Depot's east wall!
[7:37]: The Allies have breached the Depot Gate!
[7:35]: The Crane Controls have been constructed.
[7:30]: The Depot Fence has been constructed.
[7:14]: The Allied Truck is in position!
[6:58]: The Allies have activated the crane!
[6:45]: The Allies have loaded the Gold Crate onto the Truck!
[3:37]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:22 (original: 12:00)
'qE#Headyyy [Intermission]: tails
|OoW| STaZ [Intermission]: mappool?
qE ViKO [Countdown]: hf
|OoW| Sober [Countdown]: u2
|OoW| STaZ [Countdown]: gl
[9:32]: Axis have captured the Forward Bunker!
[9:28]: Allies have reclaimed the Forward Bunker!
[7:49]: The Axis have blown the Main Entrance!
[7:17]: Axis have captured the Forward Bunker!
[2:36]: Allies have reclaimed the Forward Bunker!
[1:27]: Axis have captured the Forward Bunker!
[Intermission]: >>> Clock set to: 10:00
|OoW| Sober [Warmup]: Let's Dance !
[8:55]: Axis have captured the Forward Bunker!
[8:34]: Allies have reclaimed the Forward Bunker!
[8:22]: Axis have captured the Forward Bunker!
[8:20]: Allies have reclaimed the Forward Bunker!
[8:19]: Axis have captured the Forward Bunker!
[8:03]: The Axis have blown the Main Entrance!
[7:06]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 2:53 (original: 10:00)
|OoW| STaZ [Intermission]: ggwp
[Intermission]: 'qE#Headyyy disconnected
[Intermission]: |OoW| reeZe disconnected
|OoW| Sober [Intermission]: gg
[Intermission]: |OoW| Sober disconnected
qE ViKO [Intermission]: ggwp
[Intermission]: |OoW| STaZ disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.