Quantum Entanglement vs FPS (2454 views)
04.01.13 21:00 CET
Awards | awarded to | for |
Lady Macbeth | 'qE#iPHoLdeR | 91 kills |
Killing Spree | 'qE#iPHoLdeR | 9 frags without being killed |
Accountant | 'qE#iPHoLdeR | 142% kills/killed ratio |
He's dead, Jim! | qE pop | 18 gibs |
...and stay dead! | 'qE#Headyyy | 30% gibs/kill |
Lead Poisoning | 'qE#iPHoLdeR | 82 SMG kills |
Spammity spam spam! | qE pop | 17 SPAM kills |
Fragstealer | qE pop | 173 damage per frag |
Die! Damn you, Die! | FPS>oup3r:O | 247 damage per frag |
What objective? | 'qE#iPHoLdeR | 628 XP |
Red Shirt | qE pop | 101 deaths |
Are these pliers sharp? | FPS>Oja:o | 10 deaths without fragging |
Med Pack Whore | 'qE#iPHoLdeR | 186 damage per death |
Eyes Wide Shut | FPS>oup3r:O | 3 team kills |
Gingerbread man | qE pop | 45 /kills |
» View plaintext endround stats
FPS>Oja:o [Warmup]: | >d |
FPS>Sklamak:0 [Warmup]: | dooppi now nickname?:) |
qE pop [Warmup]: | rup |
qE pop [Warmup]: | ojie |
'qE#iPHoLdeR [Countdown]: | got some gays and nub likes mitja stalking me 24/7 |
FPS>oup3r:O [Countdown]: | fuck that 90 ping \ |
FPS>oup3r:O [Countdown]: | Q: |
'qE#iPHoLdeR [Countdown]: | :O) |
[8:05]: | The Allies have captured the forward bunker! |
'qE#iPHoLdeR [8:02]: | :-) |
'qE#iPHoLdeR [8:02]: | :-) |
[7:46]: | Axis Command Post constructed. Charge speed increased! |
[7:28]: | The Axis have captured the forward bunker! |
FPS>Oja:o [5:04]: | pico 1kill :D |
FPS>Oja:o [3:25]: | NICE MERC |
FPS>oup3r:O [2:38]: | :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD |
[1:45]: | FPS>Oja:ocalled a vote. |
[1:43]: | Vote FAILED! (Swap Teams ) |
'qE#iPHoLdeR [0:55]: | :-) |
'qE#iPHoLdeR [0:42]: | lol mouse |
'qE#iPHoLdeR [0:41]: | :s |
'qE#iPHoLdeR [0:22]: | fucking mosue |
FPS>Oja:o [0:21]: | GG DOPII |
'qE#iPHoLdeR [0:20]: | mouse* |
[Intermission]: | >>> Clock set to: 12:00 |
'qE#Headyyy [Intermission]: | gg dooppi he sais |
'qE#Headyyy [Intermission]: | xd |
'qE#Headyyy [Intermission]: | xd |
'qE#Headyyy [Intermission]: | xd |
FPS>Sklamak:0 [Warmup]: | mute |
'qE#iPHoLdeR [Warmup]: | pop carrie |
'qE#iPHoLdeR [Warmup]: | np |
[10:55]: | The Allies have captured the forward bunker! |
[10:41]: | The Axis have captured the forward bunker! |
[10:30]: | The Allies have breached the Forward Bunker Gate! |
[10:19]: | Axis Command Post constructed. Charge speed increased! |
[10:18]: | The Allies have opened up the Forward spawn rear exit! |
FPS>oup3r:O [10:17]: | :DDDDDDDDDDDDDD |
FPS>oup3r:O [10:15]: | sure :D |
FPS>oup3r:O [10:14]: | :DDDDD |
FPS>oup3r:O [10:11]: | more plz more |
[9:37]: | The Depot Fence has been constructed. |
[9:30]: | The Allies have breached the Depot Gate! |
FPS>Sklamak:0 [9:24]: | ,, |
[9:22]: | Allied team has destroyed the Axis Command Post! |
[8:18]: | Allied Command Post constructed. Charge speed increased! |
[8:17]: | The Allies have breached the Depot's east wall! |
[8:15]: | The Depot Fence has been destroyed. |
[7:06]: | The Depot Fence has been constructed. |
[7:03]: | The Allies have breached the Depot's west wall! |
[6:42]: | The Allied Truck is in position! |
[6:08]: | The Depot Fence has been destroyed. |
[5:12]: | The Crane Controls have been constructed. |
[5:11]: | The Allies have activated the crane! |
[4:57]: | The Allies have loaded the Gold Crate onto the Truck! |
'qE#Headyyy [4:54]: | nice hiding skills |
FPS>Sklamak:0 [4:45]: | MUTE BITCH |
FPS>Oja:o [4:11]: | nice gg dopiiii |
FPS>oup3r:O [4:03]: | nothing witout merc :DD |
'qE#Headyyy [3:54]: | ACUALLY pop has more dmg and all |
'qE#Headyyy [3:53]: | but ok xd |
FPS>Oja:o [3:35]: | nice merc np |
qE pop [3:15]: | why u allow merc then :o |
[3:09]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:50 (original: 12:00) |
FPS>Oja:o [Warmup]: | get head ? |
FPS>Oja:o [Warmup]: | :D |
'qE#iPHoLdeR [Warmup]: | get aimbot ? |
'qE#Headyyy [Warmup]: | rup |
'qE#iPHoLdeR [11:49]: | :-) |
'qE#iPHoLdeR [11:49]: | :-) |
'qE#iPHoLdeR [11:49]: | :-) |
FPS>oup3r:O [11:18]: | sure |
FPS>oup3r:O [11:17]: | more plz |
FPS>oup3r:O [11:15]: | amazing nades :D |
[11:13]: | Allies have damaged the East Wall |
FPS>oup3r:O [11:13]: | MORE |
FPS>oup3r:O [11:13]: | !! |
'qE#iPHoLdeR [11:10]: | :-) |
[11:04]: | Allies capture the Forward Bunker! |
[9:44]: | Allies have secured the forward bunker. |
[9:44]: | Door Controls have been constructed. |
'qE#iPHoLdeR [9:42]: | :-) |
[9:36]: | The Allies have stolen a gold crate! |
[9:24]: | The Loading Doors are Opening! |
[9:20]: | The Allies have secured a gold crate! |
[9:16]: | The Allies have stolen a gold crate! |
[9:14]: | The Loading Doors are Closing! |
'qE#iPHoLdeR [9:11]: | :O) |
[8:58]: | The Loading Doors are Opening! |
[8:30]: | The Axis have intercepted the stolen gold crate! |
[8:17]: | The Allies have stolen a gold crate! |
[8:16]: | The Loading Doors are Closing! |
'qE#Headyyy [7:46]: | sure |
'qE#Headyyy [7:44]: | :(:(:(:(:(:(:( |
[7:23]: | The Axis have intercepted the stolen gold crate! |
[7:16]: | The Allies have stolen a gold crate! |
FPS>oup3r:O [6:38]: | ?:ddddd |
FPS>Oja:o [6:26]: | fu push |
[6:25]: | The Loading Doors are Opening! |
'qE#iPHoLdeR [6:21]: | :-) |
[6:20]: | The Axis have intercepted the stolen gold crate! |
'qE#Headyyy [6:19]: | XDDDd |
[6:16]: | The Allies have stolen a gold crate! |
'qE#iPHoLdeR [5:59]: | :-) |
[5:51]: | The Loading Doors are Closing! |
[5:34]: | The Axis have intercepted the stolen gold crate! |
[5:16]: | The Allies have stolen a gold crate! |
[4:39]: | The Axis have intercepted the stolen gold crate! |
[4:34]: | The Allies have stolen a gold crate! |
[4:23]: | The Loading Doors are Opening! |
[3:57]: | The Allies have secured a gold crate! |
[3:57]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 8:02 |
FPS>oup3r:O [Intermission]: | like a child :D |
qE pop [Intermission]: | like a retard |
'qE#iPHoLdeR [Warmup]: | ready if ure dooP |
[7:18]: | Allies have damaged the West Wall |
'qE#iPHoLdeR [7:14]: | :-) |
[7:07]: | Allies capture the Forward Bunker! |
[7:04]: | Axis reclaim the Forward Bunker! |
[7:03]: | Allies capture the Forward Bunker! |
'qE#iPHoLdeR [6:52]: | OMG |
'qE#iPHoLdeR [6:51]: | MOUSE |
[6:26]: | Door Controls have been constructed. |
[6:26]: | Allies have secured the forward bunker. |
[6:21]: | The Allies have stolen a gold crate! |
FPS>oup3r:O [5:36]: | ? |
FPS>oup3r:O [5:33]: | get hi |
FPS>oup3r:O [5:33]: | t |
FPS>oup3r:O [5:32]: | -- |
'qE#iPHoLdeR [5:30]: | no |
[4:56]: | The Axis have intercepted the stolen gold crate! |
[4:48]: | The Allies have stolen a gold crate! |
FPS>oup3r:O [4:00]: | :DDDD |
[3:28]: | Axis have returned the objective! |
[3:28]: | The Allies have stolen a gold crate! |
[3:28]: | The Axis have intercepted the stolen gold crate! |
[2:29]: | The Loading Doors are Opening! |
[2:25]: | The Allies have secured a gold crate! |
[2:23]: | The Loading Doors are Closing! |
[2:00]: | The Allies have stolen a gold crate! |
FPS>Oja:o [1:28]: | nice push script |
[1:13]: | Axis have returned the objective! |
[1:13]: | The Allies have stolen a gold crate! |
[1:13]: | The Axis have intercepted the stolen gold crate! |
'qE#iPHoLdeR [0:41]: | xdd |
[0:29]: | The Loading Doors are Opening! |
[0:26]: | Allies have escaped with the Gold! |
[0:26]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 7:35 (original: 8:02) |
'qE#iPHoLdeR [Intermission]: | xdd |
FPS>Sklamak:0 [Intermission]: | maplist? |
'qE#iPHoLdeR [Warmup]: | ready if ure dooP |
FPS>oup3r:O [11:12]: | ?:D |
FPS>oup3r:O [11:10]: | sure:D |
FPS>oup3r:O [11:09]: | more plz |
FPS>oup3r:O [11:07]: | anytime |
[9:44]: | The Allies have captured the forward bunker! |
[9:41]: | The Axis have reclaimed the forward bunker! |
[9:40]: | The Allies have captured the forward bunker! |
[9:13]: | The Axis have reclaimed the forward bunker! |
[8:58]: | Allied Command Post constructed. Charge speed increased! |
[8:28]: | The Allies have captured the forward bunker! |
[8:28]: | Axis team has destroyed the Allied Command Post! |
[8:12]: | The Axis have reclaimed the forward bunker! |
[6:42]: | The Allies have captured the forward bunker! |
'qE#iPHoLdeR [6:32]: | omg |
[6:28]: | Axis Command Post constructed. Charge speed increased! |
[6:13]: | The Axis have reclaimed the forward bunker! |
'qE#iPHoLdeR [6:05]: | GG MEDIC |
'qE#iPHoLdeR [6:05]: | :-) |
[6:05]: | Main Gate has been destroyed! |
'qE#iPHoLdeR [6:05]: | :-) |
[5:18]: | The West Flak88 has been destroyed! |
FPS>Oja:o [4:57]: | ? |
'qE#iPHoLdeR [4:55]: | ? |
'qE#iPHoLdeR [3:54]: | :-) |
[3:47]: | The East Flak88 has been destroyed! |
[3:46]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Clock set to: 8:14 |
FPS>oup3r:O [Intermission]: | 6minutes just flag |
FPS>oup3r:O [Intermission]: | gg |
FPS>oup3r:O [Intermission]: | :DD |
'qE#iPHoLdeR [Warmup]: | ready if ure dooP |
[7:35]: | The Allies have captured the forward bunker! |
[7:14]: | Axis Command Post constructed. Charge speed increased! |
[6:52]: | Main Gate has been destroyed! |
[6:41]: | Allied team has destroyed the Axis Command Post! |
[6:32]: | Allied Command Post constructed. Charge speed increased! |
'qE#iPHoLdeR [6:16]: | :-) |
[5:05]: | The West Flak88 has been destroyed! |
FPS>oup3r:O [3:44]: | GAYLORDS |
FPS>oup3r:O [3:44]: | :D |
'qE#iPHoLdeR [3:40]: | :-) |
FPS>oup3r:O [3:12]: | doubleplant? |
FPS>oup3r:O [3:11]: | :DD |
FPS>Oja:o [3:10]: | nice med+ duble plant |
'qE#iPHoLdeR [3:08]: | xd |
[3:06]: | The East Flak88 has been destroyed! |
[3:05]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Objective reached at 5:09 (original: 8:14) |
FPS>oup3r:O [Intermission]: | NQ or ETpub not yet?:D |
[Intermission]: | 'qE#iPHoLdeR disconnected |
[Intermission]: | FPS>Sklamak:0 disconnected |
[Intermission]: | 'qE#Headyyy disconnected |
[Intermission]: | FPS>Oja:o disconnected |
[Intermission]: | qE pop disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.