Supski vs LineSport (3803 views)
05.01.13 01:45 CET
Awards | awarded to | for |
Lady Macbeth | [*]Arnold upl | 56 kills |
Killing Spree | [*]Arnold upl | 6 frags without being killed |
Accountant | [*]Arnold upl | 104% kills/killed ratio |
He's dead, Jim! | [*]Arnold dZd | 12 gibs |
...and stay dead! | [*]Arnold dZd | 29% gibs/kill |
Lead Poisoning | [*]Arnold upl | 42 SMG kills |
Spammity spam spam! | [*]Arnold dZd | 5 SPAM kills |
Fragstealer | [*]Arnold dZd | 158 damage per frag |
Die! Damn you, Die! | SUPSKI?FUMBLE.iceq | 301 damage per frag |
What objective? | [*]Arnold upl | 330 XP |
Red Shirt | SUPSKI?FUMBLE.iceq | 64 deaths |
Are these pliers sharp? | SUPSKI?ICEQ.fumble | 11 deaths without fragging |
Med Pack Whore | [*]Arnold upl | 173 damage per death |
Eyes Wide Shut | SUPSKI?FUMBLE.iceq | 3 team kills |
Gingerbread man | [*]Arnold dZd | 23 /kills |
» View plaintext endround stats
[*]Arnold dZd [Countdown]: | :XD |
SUPSKI?ICEQ.fumble [Countdown]: | now arnold can give ST |
[*]Arnold dZd [Countdown]: | m1tja gay |
SUPSKI?ICEQ.fumble [11:58]: | thanks for telling him to go ettv ;$ |
[8:40]: | The Allies have captured the forward bunker! |
[8:25]: | The Depot Fence has been constructed. |
[8:12]: | Axis Command Post constructed. Charge speed increased! |
[7:46]: | The Allies have opened up the Forward spawn rear exit! |
[7:36]: | The Allies have breached the Forward Bunker Gate! |
[6:32]: | Allied team has destroyed the Axis Command Post! |
[6:27]: | Allied Command Post constructed. Charge speed increased! |
[5:08]: | The Allies have breached the Depot Gate! |
[*]arnold chudy [5:06]: | ssij kutafixa! |
[*]arnold chudy [5:06]: | ssij kutafixa! |
[*]arnold chudy [5:06]: | ssij kutafixa! |
SUPSKI?FUMBLE.iceq [5:05]: | :) |
[*]Arnold dZd [5:04]: | :XD |
[4:18]: | The Allies have breached the Depot's east wall! |
[3:14]: | The Allied Truck is in position! |
[2:57]: | The Crane Controls have been constructed. |
[2:56]: | The Allies have activated the crane! |
[2:43]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
SUPSKI?FUMBLE.iceq [Intermission]: | no arnold? |
SUPSKI?ICEQ.fumble [Warmup]: | he was here, but you guys told him to go ettv |
SUPSKI?ICEQ.fumble [Warmup]: | :$ |
SUPSKI?ICEQ.fumble [Warmup]: | bullies |
[9:02]: | The Allies have captured the forward bunker! |
[8:46]: | Axis Command Post constructed. Charge speed increased! |
[8:22]: | The Allies have breached the Forward Bunker Gate! |
[8:04]: | The Allies have opened up the Forward spawn rear exit! |
[7:28]: | Allied team has destroyed the Axis Command Post! |
[7:00]: | Allied Command Post constructed. Charge speed increased! |
[6:56]: | The Allies have breached the Depot Gate! |
[6:43]: | The Depot Fence has been constructed. |
[6:15]: | The Allies have breached the Depot's east wall! |
[5:20]: | The Allied Truck is in position! |
SUPSKI?ICEQ.fumble [4:27]: | x} |
SUPSKI?ICEQ.fumble [4:26]: | x} |
SUPSKI?FUMBLE.iceq [4:25]: | :) |
[*]Arnold dZd [4:21]: | :XD |
sup? t3STAIiiiii [3:32]: | -scores |
sup? t3STAIiiiii [3:31]: | ) |
[*]Arnold dZd [3:30]: | :XD |
[*]arnold chudy [3:30]: | :=8DDD |
[*]arnold chudy [3:30]: | :=8DDD |
[*]arnold chudy [3:30]: | :=8DDD |
[*]arnold chudy [3:30]: | :=8DDD |
sup? t3STAIiiiii [3:29]: | D |
[*]Arnold upl [3:29]: | :D |
sup? t3STAIiiiii [3:20]: | were full±) |
SUPSKI?ICEQ.fumble [1:11]: | no arnold neede |
SUPSKI?ICEQ.fumble [1:10]: | d |
[*]Arnold dZd [1:08]: | :XD |
[*]Arnold upl [1:07]: | :) |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
SUPSKI?ICEQ.fumble [Warmup]: | side off |
[*]Arnold dZd [Warmup]: | ok |
[*]arnold chudy [Warmup]: | ::XD |
[*]Arnold upl [Warmup]: | oki |
[*]arnold chudy [Warmup]: | ::XD |
[*]arnold chudy [Warmup]: | ::XD |
[*]arnold chudy [Warmup]: | ::XD |
[*]arnold chudy [Warmup]: | ::XD |
[*]arnold chudy [Warmup]: | ::XD |
[*]Arnold dZd [Warmup]: | :XD |
[11:14]: | Allies have damaged the East Wall |
[10:44]: | Allies capture the Forward Bunker! |
[10:26]: | Allies have secured the forward bunker. |
[10:26]: | Door Controls have been constructed. |
[10:23]: | The Loading Doors are Opening! |
[10:15]: | The Allies have stolen a gold crate! |
[9:59]: | The Allies have secured a gold crate! |
[9:58]: | The Loading Doors are Closing! |
[9:35]: | The Allies have stolen a gold crate! |
[9:17]: | The Axis have intercepted the stolen gold crate! |
sup? t3STAIiiiii [8:59]: | :D |
sup? t3STAIiiiii [8:57]: | D:D:D:D |
[8:54]: | The Allies have stolen a gold crate! |
sup? t3STAIiiiii [8:51]: | gegge |
[8:50]: | The Loading Doors are Opening! |
sup? t3STAIiiiii [8:49]: | gege |
[8:38]: | Allies have escaped with the Gold! |
[8:38]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 3:22 |
[*]arnold chudy [Intermission]: | ACC BACK |
[*]arnold chudy [Intermission]: | Xd |
[*]Arnold upl [Intermission]: | #UNBAN.Arnold |
SUPSKI?FUMBLE.iceq [Intermission]: | FLAT MAP |
SUPSKI?ICEQ.fumble [Intermission]: | 3 arnolds too strong |
SUPSKI?FUMBLE.iceq [Intermission]: | no aiming req |
[*]arnold chudy [Warmup]: | :=8DDD |
sup? t3STAIiiiii [Warmup]: | weird while you were at spawn backraping us 4 times |
sup? t3STAIiiiii [Countdown]: | it worked though |
[2:38]: | Allies have damaged the East Wall |
[2:25]: | Allies capture the Forward Bunker! |
SUPSKI?FUMBLE.iceq [1:41]: | WP |
sup? t3STAIiiiii [1:40]: | GE GE |
[1:35]: | Axis reclaim the Forward Bunker! |
SUPSKI?ICEQ.fumble [1:33]: | gtv money! |
[*]Arnold dZd [1:30]: | :XD |
[0:59]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (3:22) |
[Intermission]: | SUPSKI?FUMBLE.iceq disconnected |
SUPSKI?ICEQ.fumble [Intermission]: | #FREESWIRUZ |
[Intermission]: | sup? t3STAIiiiii disconnected |
[*]Arnold upl [Intermission]: | #UNBAN.Arnold |
[*]Arnold dZd [Intermission]: | UNBAN SW1RUZ |
[Intermission]: | SUPSKI?ICEQ.fumble disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.