avest vs FPS (2718 views)

ee Nukits
ee Kelluke
ee hooo
cz Oja
cz Paradox
cz nega


CB 3on3 Ladder
#clanbase.et
06.01.13 16:00 CET
Awards awarded to for
Lady Macbeth avest fdgkl 37 kills
Killing Spree avest kelluke 9 frags without being killed
Accountant avest fdgkl 148% kills/killed ratio
He's dead, Jim! avest stikun 6 gibs
...and stay dead! avest stikun 27% gibs/kill
Lead Poisoning avest fdgkl 35 SMG kills
Spammity spam spam! avest kelluke 4 SPAM kills
Fragstealer avest kelluke 154 damage per frag
Die! Damn you, Die! FPS>nEgA 267 damage per frag
What objective? avest fdgkl 253 XP
Red Shirt FPS>Oja:X 45 deaths
Are these pliers sharp? FPS>Oja:X 11 deaths without fragging
Med Pack Whore avest fdgkl 172 damage per death
Eyes Wide Shut avest kelluke 1 team kills
Gingerbread man avest stikun 16 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
FPS>Oja:X36152164530010391251701401/02/312/291/3245115211
FPS>nEgA46149194130011509664251260/01/216/242/426815724
FPS>Paradox:-)481232042500944325612180/00/019/311/222213437
FPS>434245512811003013440172072841/03/047/314/224513527
avest kelluke128180322530111492136081601/02/033/174/215414495
avest stikun58164223860016423847671050/12/216/184/219312529
avest fdgkl148253372510110678643071870/11/135/122/118317273
avest 103597918810023715945126824521/15/184/1210/117714766
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
FPS>Oja:X30959302004240230501051/00/37/211/2DK/D/DK/DDDDDKKDDDDDDDDDDDK/KDDDKDDDDKK
FPS>nEgA401001025200728303656900/00/110/150/2DDKDD/DKKDD/DKDKDD/D/KDDDKDDDK/K/K/
FPS>Paradox:-)5275132530062567315900/00/012/171/2DKK/DDK/DDD/DDKKDKKK/DDKDDDKDDDDK/KDK/
FPS>41270328070017779998651951/00/429/532/6
avest kelluke121721714200725471841580/02/018/104/1/DKKKKDDKKKDKDKKDK/KDKK/KKDKK/KK/K/KK/KDDD
avest stikun5972132230092104283900/01/011/121/1K/KDKDKDKKK/DDDD////KKDDK/KKD/DDK/D
avest fdgkl2001522613000539522361170/11/024/71/0KK/DKD/KKKKKKK/DKDKK/KKKKKKKDKK/KDKKKDD
avest 12729656495002186037041750/14/053/296/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
FPS>Oja:X4657715100615102120350/02/05/80/1//K/KD/D/DDDDKKD/DKDKK
FPS>nEgA5649916100422662769360/01/16/92/2K/DK/K/K/DKDKDDDKKDDKDDDD
FPS>Paradox:-)4148717200318652453180/00/07/140/0DKKKD/KDD/DDDDKD/KDDKDDD
FPS>4815423484001356417342890/03/118/312/3
avest kelluke13610815111014237417671021/00/015/70/1KD/DDDK/TKK//XDKKDDKKKKKKKKK
avest stikun56929163007213419281050/11/25/63/1DKK/DD/D/X/KK/KK/KDD/KKDDD
avest fdgkl9110111121015283419461700/00/111/51/1D/KKD//K/DKKT/KKKDDKKDKD
avest 94301353950216734256413771/11/331/184/3

» View plaintext endround stats
Player Chats
FPS>Oja:X [Warmup]: tag and ready pls fast
avest kelluke [Countdown]: kypsisekook
[11:11]: The Allies have captured the forward bunker!
[11:07]: The Axis have captured the forward bunker!
[11:06]: The Allies have captured the forward bunker!
[10:18]: The Allies have breached the Forward Bunker Gate!
[10:09]: Axis Command Post constructed. Charge speed increased!
[9:36]: The Allies have opened up the Forward spawn rear exit!
FPS>Oja:X [9:34]: KURWAA
[7:18]: Match is PAUSED! (Axis)
FPS>Oja:X [7:18]: ?
[7:18]: Match resuming in 225 seconds!
[7:18]: Match resuming in 210 seconds!
[7:18]: Match resuming in 195 seconds!
[7:18]: avest stikuncalled a vote.
[7:18]: Allies team locked from spectators by FPS>Paradox:-)
[7:18]: avest kellukehas been kicked!
[7:18]: Vote passed!
[7:18]: avest kelluke player kicked
[7:18]: Match resuming in 180 seconds!
[7:18]: Match resuming in 165 seconds!
[7:18]: Match resuming in 150 seconds!
FPS>Oja:X [7:18]: com ? :D
[7:18]: Match resuming in 135 seconds!
avest stikun [7:18]: im in cave
avest stikun [7:18]: comme un efant
[7:18]: Match resuming in 120 seconds!
avest stikun [7:18]: how are you
[7:18]: Match resuming in 105 seconds!
avest stikun [7:18]: do you even lift
[7:18]: Match resuming in 90 seconds!
FPS>nEgA [7:18]: JDOUNTUDERSNENT
FPS>nEgA [7:18]: >d
[7:18]: Match resuming in 75 seconds!
avest stikun [7:18]: a ok
FPS>Oja:X [7:18]: :D
FPS>nEgA [7:18]: :d
[7:18]: LempzCONFIGuser connected
[7:18]: Match resuming in 60 seconds!
[7:18]: Match resuming in 45 seconds!
[7:18]: Match resuming in 30 seconds!
[7:18]: Match resuming in 15 seconds!
FPS>Paradox:-) [7:18]: oja is our manager and can not write English :)
[7:18]: Match resuming in 10 seconds!
[7:18]: Match resuming in 9 seconds!
[7:18]: Match resuming in 8 seconds!
[7:18]: Match resuming in 7 seconds!
[7:18]: Match resuming in 6 seconds!
[7:18]: Match resuming in 5 seconds!
[7:18]: Match resuming in 4 seconds!
[7:18]: Match resuming in 3 seconds!
[7:18]: Match resuming in 2 seconds!
[7:18]: Match resuming in 1 seconds!
[7:18]: FIGHT!
[7:07]: Allied team has destroyed the Axis Command Post!
[7:03]: Allied Command Post constructed. Charge speed increased!
[5:31]: The Allies have breached the Depot's east wall!
FPS>nEgA [5:10]: 3x
FPS>nEgA [5:09]: >D
[3:01]: The Allies have breached the Depot Gate!
[1:57]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
[9:54]: The Allies have captured the forward bunker!
[9:27]: Axis Command Post constructed. Charge speed increased!
[8:57]: The Allies have opened up the Forward spawn rear exit!
[8:54]: The Allies have breached the Forward Bunker Gate!
[8:02]: The Depot Fence has been constructed.
[8:01]: Allied team has destroyed the Axis Command Post!
[7:59]: The Allies have breached the Depot's west wall!
[7:53]: Allied Command Post constructed. Charge speed increased!
[6:44]: The Allies have breached the Depot Gate!
[6:22]: The Allied Truck is in position!
FPS>nEgA [6:16]: WTF
FPS>Oja:X [5:19]: GG
[5:14]: The Crane Controls have been constructed.
[5:13]: The Allies have activated the crane!
[5:00]: The Allies have loaded the Gold Crate onto the Truck!
[3:11]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:48 (original: 12:00)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.