The Real Germans vs Press Play (2322 views)
07.01.13 22:30 CET
Awards | awarded to | for |
Lady Macbeth | trg::xyLii | 54 kills |
Killing Spree | trg::scoOFEJ | 8 frags without being killed |
Accountant | trg::xyLii | 138% kills/killed ratio |
He's dead, Jim! | trg::buqJa | 13 gibs |
...and stay dead! | pressplay.Knocker | 38% gibs/kill |
Lead Poisoning | trg::xyLii | 44 SMG kills |
Spammity spam spam! | trg::xyLii | 12 SPAM kills |
Fragstealer | trg::xyLii | 157 damage per frag |
Die! Damn you, Die! | pressplay.Knocker | 355 damage per frag |
What objective? | trg::scoOFEJ | 333 XP |
Red Shirt | pressplay.Knocker | 60 deaths |
Are these pliers sharp? | pressplay.Knocker | 10 deaths without fragging |
Med Pack Whore | trg::buqJa | 236 damage per death |
Eyes Wide Shut | trg::xyLii | 4 team kills |
Gingerbread man | pressplay.Knocker | 16 /kills |
» View plaintext endround stats
Pressplay. mucky [Warmup]: | shoutout to scoof |
trg::scoOFEJ [Countdown]: | happy ownage |
trg::scoOFEJ [Countdown]: | gl |
trg::scoOFEJ [Countdown]: | hf |
Pressplay. mucky [Countdown]: | hf |
[11:16]: | Allies have damaged the East Wall |
[11:15]: | Allies have damaged the West Wall |
[11:04]: | Allies capture the Forward Bunker! |
[10:57]: | Axis reclaim the Forward Bunker! |
[10:54]: | Allies capture the Forward Bunker! |
[8:01]: | Door Controls have been constructed. |
[8:01]: | Allies have secured the forward bunker. |
[7:58]: | The Loading Doors are Opening! |
[7:40]: | The Allies have stolen a gold crate! |
[7:25]: | The Loading Doors are Closing! |
[6:49]: | The Loading Doors are Opening! |
Pressplay. mucky [6:47]: | :) |
[6:40]: | The Allies have secured a gold crate! |
[6:29]: | The Allies have stolen a gold crate! |
[6:27]: | The Loading Doors are Closing! |
[5:58]: | The Axis have intercepted the stolen gold crate! |
[5:54]: | The Allies have stolen a gold crate! |
[5:38]: | The Axis have intercepted the stolen gold crate! |
[5:19]: | The Allies have stolen a gold crate! |
[5:03]: | The Axis have intercepted the stolen gold crate! |
[4:36]: | The Allies have stolen a gold crate! |
[4:14]: | The Axis have intercepted the stolen gold crate! |
[4:14]: | The Loading Doors are Opening! |
[3:59]: | The Allies have stolen a gold crate! |
pressplay. pAstoor [3:40]: | GG |
[3:38]: | The Allies have secured a gold crate! |
[3:38]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 8:21 |
pressplay. pAstoor [8:01]: | WOW |
[6:48]: | Allies have damaged the West Wall |
[6:34]: | Allies capture the Forward Bunker! |
[2:42]: | Door Controls have been constructed. |
[2:42]: | Allies have secured the forward bunker. |
[2:41]: | The Loading Doors are Opening! |
[2:24]: | The Allies have stolen a gold crate! |
[2:18]: | The Loading Doors are Closing! |
[1:36]: | The Axis have intercepted the stolen gold crate! |
[1:24]: | The Allies have stolen a gold crate! |
[0:34]: | The Axis have intercepted the stolen gold crate! |
[0:34]: | Axis have returned the objective! |
[0:24]: | The Allies have stolen a gold crate! |
[Intermission]: | >>> Objective NOT reached in time (8:21) |
[Countdown]: | The Allies have captured the forward bunker! |
[Countdown]: | The Axis have captured the forward bunker! |
pressplay. pAstoor [5:02]: | XD |
[2:14]: | The Allies have captured the forward bunker! |
[2:10]: | The Axis have captured the forward bunker! |
pressplay. pAstoor [2:04]: | XE |
Pressplay. mucky [1:50]: | not embarrassed |
trg::scoOFEJ [1:20]: | WP |
trg::scoOFEJ [0:17]: | gg |
Pressplay. mucky [0:16]: | ty for the game :) |
trg::scoOFEJ [0:10]: | attack |
pressplay. pAstoor [0:06]: | no need to |
[Intermission]: | >>> Clock set to: 12:00 |
trg::scoOFEJ [Intermission]: | cb rules |
[Intermission]: | pressplay.Knocker disconnected |
trg::scoOFEJ [Warmup]: | ok ty |
trg::scoOFEJ [Warmup]: | cu |
Pressplay. mucky [Warmup]: | bb |
pressplay. pAstoor [Warmup]: | cu |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.