Allied Command Post constructed. Charge speed increased!
[7:51]:
The Service Door has been breached!
ski/star [7:24]:
(uk RAZZ): how can we get a 6v6 when we only have a 12 slot server
[7:05]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 2:54
[1:57]:
The Main Door has been breached!
[0:48]:
Allied Command Post constructed. Charge speed increased!
[Intermission]:
>>> Objective NOT reached in time (2:54)
ski/Fumble [Intermission]:
wp
[11:13]:
The Tank has been repaired!
[11:10]:
Allied team has stolen the Tank!
[10:43]:
Axis Command Post constructed. Charge speed increased!
[10:12]:
Truck Barrier #1 has been constructed.
[9:32]:
Allied team has destroyed the Bank Doors!
[9:28]:
The Tank has been damaged!
[9:10]:
Allied team has destroyed the Axis Command Post!
[8:38]:
Axis Command Post constructed. Charge speed increased!
[8:26]:
Allied team has destroyed the Axis Command Post!
[8:22]:
Allied Command Post constructed. Charge speed increased!
[7:06]:
Truck Barrier #1 has been destroyed.
[6:12]:
Allied team is escaping with the Gold Crate!
[4:57]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 7:02
ski/Fumble [5:16]:
GETROFFEN DOOR DE BLIKSEM
ski/Fumble [4:58]:
GETROFFEN DOOR DE BLIKSEM
sakonoko [4:26]:
x}
ski/Fumble [4:24]:
GETROFFEN DOOR DE BLIKSEM
[4:04]:
The Tank has been repaired!
[4:01]:
Allied team has stolen the Tank!
[3:41]:
Tank Barrier #1 has been constructed.
[3:11]:
Axis Command Post constructed. Charge speed increased!
ski/Fumble [2:20]:
GETROFFEN DOOR DE BLIKSEM
[2:03]:
Tank Barrier #1 has been destroyed.
[1:18]:
The Tank has been damaged!
ski/Fumble [0:12]:
GETROFFEN DOOR DE BLIKSEM
ski/Fumble [0:07]:
wp guys thanks for games
[Intermission]:
>>> Objective NOT reached in time (7:02)
waffles crmbs [Intermission]:
gg
ski/star [Intermission]:
gg
[Intermission]:
wAffles clown disconnected
[Intermission]:
ski/Fumble disconnected
WAFFLEZ ^HFREEZE^J:d [Intermission]:
ggggs
[Intermission]:
sakonoko disconnected
[Intermission]:
ski/star disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.