aikamiehet vs PressPlay.Gaming (2240 views)
Sephirott
VerMu
Purska
VerMu
Purska
Knocker
UKRAZi
CiD!
UKRAZi
CiD!
15.01.13 14:00 CET
Awards | awarded to | for |
Lady Macbeth | am|Purska<3 | 54 kills |
Killing Spree | am|Purska<3 | 6 frags without being killed |
Accountant | am|Purska<3 | 154% kills/killed ratio |
He's dead, Jim! | AiMi/VerMu | 10 gibs |
...and stay dead! | Pressplay. Knocker | 30% gibs/kill |
Lead Poisoning | AiMi/VerMu | 44 SMG kills |
Spammity spam spam! | AiMi/VerMu | 5 SPAM kills |
Fragstealer | Pressplay. Knocker | 143 damage per frag |
Die! Damn you, Die! | PressPlay.UKRAZI | 309 damage per frag |
What objective? | am|Purska<3 | 292 XP |
Red Shirt | Pressplay.CiD! | 52 deaths |
Are these pliers sharp? | am|rOth<3 | 10 deaths without fragging |
Med Pack Whore | AiMi/VerMu | 163 damage per death |
Eyes Wide Shut | Pressplay. Knocker | 1 team kills |
Gingerbread man | AiMi/VerMu | 13 /kills |
» View plaintext endround stats
am|Purska<3 [Warmup]: | Rup<3 |
am|rOth<3 [Warmup]: | Rup! |
am|rOth<3 [Countdown]: | GL HF |
PressPlay.UKRAZI [Countdown]: | hf |
[14:37]: | Allied Command Post constructed. Charge speed increased! |
AiMi/VerMu [14:32]: | :D |
Pressplay.CiD! [14:29]: | :D |
[13:25]: | The Tank has been repaired! |
[13:22]: | Allied team has stolen the Tank! |
[11:28]: | Axis team has destroyed the Allied Command Post! |
[11:15]: | Axis Command Post constructed. Charge speed increased! |
[10:28]: | Allied team has destroyed the Bank Doors! |
[10:11]: | Truck Barrier #1 has been constructed. |
[9:30]: | Match is PAUSED! (Axis) |
[9:29]: | Match resuming in 225 seconds! |
[9:29]: | Match resuming in 210 seconds! |
[9:29]: | Match resuming in 10 seconds! |
[9:29]: | Match resuming in 9 seconds! |
[9:29]: | Match resuming in 8 seconds! |
am|rOth<3 [9:30]: | SRY |
[9:29]: | Match resuming in 7 seconds! |
[9:29]: | Match resuming in 6 seconds! |
Pressplay.CiD! [9:29]: | np |
[9:29]: | Match resuming in 5 seconds! |
[9:29]: | Match resuming in 4 seconds! |
PressPlay.UKRAZI [9:29]: | np |
[9:29]: | Match resuming in 3 seconds! |
[9:29]: | Match resuming in 2 seconds! |
[9:29]: | Match resuming in 1 seconds! |
[9:29]: | FIGHT! |
[9:05]: | Allied team has destroyed the Axis Command Post! |
[8:43]: | Axis Command Post constructed. Charge speed increased! |
PressPlay.UKRAZI [8:37]: | :/ |
[7:33]: | Allied team has destroyed the Axis Command Post! |
[7:08]: | Axis Command Post constructed. Charge speed increased! |
[4:40]: | Allied team is escaping with the Gold Crate! |
AiMi/VerMu [4:38]: | :D |
PressPlay.UKRAZI [3:27]: | OMG |
AiMi/VerMu [2:33]: | :D |
[1:56]: | Truck Barrier #1 has been destroyed. |
[1:45]: | Truck Barrier #1 has been constructed. |
PressPlay.UKRAZI [1:43]: | DIE? |
[1:16]: | The Tank has been damaged! |
PressPlay.UKRAZI [0:30]: | gg |
[Intermission]: | >>> Clock set to: 15:00 |
am|rOth<3 [Warmup]: | Rup! |
am|Purska<3 [Warmup]: | Rup<3 |
[14:32]: | The Tank has been repaired! |
[14:29]: | Allied team has stolen the Tank! |
[14:04]: | Allied Command Post constructed. Charge speed increased! |
[13:40]: | Truck Barrier #1 has been constructed. |
[13:15]: | Axis team has destroyed the Allied Command Post! |
[12:31]: | Allied team has destroyed the Bank Doors! |
[12:18]: | Allied Command Post constructed. Charge speed increased! |
[11:38]: | The Tank has been damaged! |
[11:17]: | Truck Barrier #1 has been destroyed. |
[10:05]: | Truck Barrier #1 has been constructed. |
[9:41]: | Allied team is escaping with the Gold Crate! |
[8:41]: | Truck Barrier #1 has been destroyed. |
PressPlay.UKRAZI [8:36]: | gg wp |
[7:48]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:11 (original: 15:00) |
am|rOth<3 [Warmup]: | Rup! |
am|rOth<3 [Warmup]: | lol :D |
am|Purska<3 [Warmup]: | >D |
am|Purska<3 [Warmup]: | :d |
am|rOth<3 [Warmup]: | Rup! |
PressPlay.UKRAZI [11:34]: | scripting allowed? |
[11:15]: | Allies have damaged the West Wall |
[11:06]: | Allies capture the Forward Bunker! |
PressPlay.UKRAZI [11:03]: | gonna check rules on that |
am|Purska<3 [10:59]: | LOL |
[10:53]: | Axis reclaim the Forward Bunker! |
[10:26]: | Allies capture the Forward Bunker! |
[10:04]: | Allies have secured the forward bunker. |
[10:04]: | Door Controls have been constructed. |
[10:02]: | The Loading Doors are Opening! |
[10:00]: | The Loading Doors are Closing! |
[9:59]: | The Allies have stolen a gold crate! |
[9:28]: | The Loading Doors are Opening! |
[9:24]: | The Allies have secured a gold crate! |
[9:00]: | The Allies have stolen a gold crate! |
[8:57]: | The Loading Doors are Closing! |
[8:49]: | The Loading Doors are Opening! |
[8:45]: | The Axis have intercepted the stolen gold crate! |
[8:40]: | The Allies have stolen a gold crate! |
PressPlay.UKRAZI [8:23]: | gg |
[8:22]: | Allies have escaped with the Gold! |
[8:22]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 3:37 |
Pressplay.CiD! [Intermission]: | gg |
am|rOth<3 [Intermission]: | gg |
am|Purska<3 [Warmup]: | Rup<3 |
am|rOth<3 [Warmup]: | Rup! |
[2:53]: | Allies capture the Forward Bunker! |
[2:52]: | Allies have damaged the West Wall |
[2:52]: | Axis reclaim the Forward Bunker! |
[2:48]: | Allies capture the Forward Bunker! |
[2:47]: | Axis reclaim the Forward Bunker! |
[2:46]: | Allies have damaged the East Wall |
[2:11]: | Allies capture the Forward Bunker! |
[1:14]: | Allies have secured the forward bunker. |
[1:14]: | Door Controls have been constructed. |
[1:12]: | The Loading Doors are Opening! |
[1:06]: | The Allies have stolen a gold crate! |
[0:31]: | The Axis have intercepted the stolen gold crate! |
[0:26]: | The Loading Doors are Closing! |
[0:25]: | The Allies have stolen a gold crate! |
am|rOth<3 [0:08]: | GG |
PressPlay.UKRAZI [Intermission]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:37) |
[Intermission]: | PressPlay.UKRAZI disconnected |
[Intermission]: | Pressplay.CiD! disconnected |
[Intermission]: | AiMi/VerMu disconnected |
[Intermission]: | am|rOth<3 disconnected |
[Intermission]: | am|Purska<3 disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.