Echelon vs dawgss (2948 views)
23.01.13 16:30 CET
Awards | awarded to | for |
Lady Macbeth | {echelon} stexX3D | 53 kills |
Killing Spree | {echelon} hunter | 7 frags without being killed |
Accountant | {echelon} stexX3D | 88% kills/killed ratio |
He's dead, Jim! | dawgs}kvsky | 10 gibs |
...and stay dead! | dawgs}kvsky | 26% gibs/kill |
Lead Poisoning | {echelon} stexX3D | 48 SMG kills |
Spammity spam spam! | dawgs|hanS | 2 SPAM kills |
Fragstealer | {echelon} stexX3D | 128 damage per frag |
Die! Damn you, Die! | dawgs|Testi | 315 damage per frag |
What objective? | {echelon} hunter | 371 XP |
Red Shirt | dawgs|hanS | 71 deaths |
Are these pliers sharp? | dawgs|hanS | 10 deaths without fragging |
Med Pack Whore | dawgs}kvsky | 174 damage per death |
Eyes Wide Shut | dawgs}kvsky | 6 team kills |
Gingerbread man | dawgs|hanS | 23 /kills |
» View plaintext endround stats
[9:11]: | Allies capture the factory district! |
[8:48]: | Axis Command Post constructed. Charge speed increased! |
{echelon} stexX3D [8:46]: | xD |
[8:27]: | Allies have destroyed the Main Gate! |
[8:22]: | The side gate has been built! |
[8:06]: | Allies have destroyed the Side Door! |
dawgs|Testi [0:31]: | gg |
{echelon} stexX3D [0:16]: | brb |
[0:13]: | {echelon} stexX3D disconnected |
[Intermission]: | >>> Clock set to: 10:00 |
dawgs}kvsky [Intermission]: | no friends M |
dawgs}kvsky [Warmup]: | :' |
dawgs|Testi [Warmup]: | unready |
dawgs|Testi [Warmup]: | where stexx |
[9:08]: | Allies capture the factory district! |
[8:55]: | The side gate has been built! |
[8:29]: | Allied Command Post constructed. Charge speed increased! |
[8:28]: | Allies have destroyed the Main Gate! |
[8:19]: | The side gate has been destroyed! |
[7:14]: | Allies have destroyed the Bunker Controls! |
[7:14]: | Allies have destroyed the Bunker Controls! |
[7:14]: | Allies have destroyed the Bunker Controls! |
[7:14]: | Allies have destroyed the Bunker Controls! |
[7:14]: | Allies have destroyed the Bunker Controls! |
[7:14]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 2:45 (original: 10:00) |
dawgs}kvsky [Countdown]: | nerds wants to win |
dawgs}kvsky [Countdown]: | :D |
[10:13]: | The Allies have captured the forward bunker! |
[9:59]: | The Depot Fence has been constructed. |
[9:50]: | Axis Command Post constructed. Charge speed increased! |
[9:43]: | The Allies have breached the Forward Bunker Gate! |
[9:30]: | The Allies have opened up the Forward spawn rear exit! |
[8:47]: | Allied team has destroyed the Axis Command Post! |
[6:47]: | Allied Command Post constructed. Charge speed increased! |
[6:03]: | The Allies have breached the Depot Gate! |
[5:19]: | The Allies have breached the Depot's east wall! |
[3:28]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:31]: | Match is PAUSED! (Allies) |
[11:31]: | Axis team locked by dawgs|hanS |
[11:31]: | Match resuming in 225 seconds! |
[11:31]: | Match resuming in 210 seconds! |
[11:31]: | Match resuming in 10 seconds! |
[11:31]: | Match resuming in 9 seconds! |
[11:31]: | Match resuming in 8 seconds! |
[11:31]: | Match resuming in 7 seconds! |
[11:31]: | Match resuming in 6 seconds! |
[11:31]: | Match resuming in 5 seconds! |
[11:31]: | Match resuming in 4 seconds! |
[11:31]: | Match resuming in 3 seconds! |
[11:31]: | Match resuming in 2 seconds! |
[11:31]: | Match resuming in 1 seconds! |
[11:31]: | FIGHT! |
[8:15]: | The Allies have captured the forward bunker! |
[7:54]: | Axis Command Post constructed. Charge speed increased! |
[7:38]: | Allied team has destroyed the Axis Command Post! |
[7:37]: | The Allies have opened up the Forward spawn rear exit! |
[7:34]: | The Allies have breached the Forward Bunker Gate! |
[6:39]: | Allied Command Post constructed. Charge speed increased! |
[6:09]: | The Allies have breached the Depot Gate! |
[6:00]: | The Depot Fence has been constructed. |
[5:22]: | The Allies have breached the Depot's east wall! |
[4:50]: | The Crane Controls have been constructed. |
[4:32]: | The Allied Truck is in position! |
[4:32]: | The Allies have activated the crane! |
{echelon}^ E L V I S S [4:30]: | 8d |
[4:19]: | The Allies have loaded the Gold Crate onto the Truck! |
dawgs|Testi [3:23]: | great lag:$ |
[2:15]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:44 (original: 12:00) |
{echelon} stexX3D [Intermission]: | gg |
[Intermission]: | {echelon} stexX3D disconnected |
{echelon}^ E L V I S S [Intermission]: | gg |
dawgs|hanS [Intermission]: | GG |
[Intermission]: | {echelon} E L V I S S disconnected |
[Intermission]: | dawgs|Testi disconnected |
[Intermission]: | kavinsky disconnected |
[Intermission]: | {echelon} hunter disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.