Happy Tree Friends vs the real gamers (2518 views)

27.01.13 20:45 CET
Awards awarded to for
Lady Macbeth hTF}base 63 kills
Killing Spree ^PhTF}Z 6 frags without being killed
Accountant hTF}base 111% kills/killed ratio
He's dead, Jim! hTF}base 15 gibs
...and stay dead! hTF}jassu 25% gibs/kill
Lead Poisoning hTF}base 52 SMG kills
Spammity spam spam! hTF}base 9 SPAM kills
Fragstealer hTF}base 163 damage per frag
Die! Damn you, Die! hTF}jassu 285 damage per frag
What objective? hTF}base 350 XP
Red Shirt trg.scoOF 69 deaths
Are these pliers sharp? keVoo 13 deaths without fragging
Med Pack Whore hTF}jassu 153 damage per death
Eyes Wide Shut hTF}jassu 1 team kills
Gingerbread man ^PhTF}Z 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^PhTF}Z8334849587102494426376510/02/043/324/319310865
hTF}base11135063571500231077983261371/01/252/309/217114644
hTF}jassu72267365090122792975061000/06/127/274/022015037
hTF}8996514816531116928150222082881/09/1122/2717/019513545
sens6 kAzz1mping:46277306530022698385651040/00/427/353/523313236
keVoo2514017684011142729073680/11/416/451/7251133213
trg.scoOF7133549696012110953105121420/02/147/431/522415235
oO487529620213025422208281503140/03/190/435/523613938
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PhTF}Z1051412019500837612811180/02/017/101/1KD/D/K/KK//KDDKDKD/DKKKKKKDKK/DKD/KKKKD
hTF}base911092123700942163244540/01/015/135/1/DK/KKDK/KKDDK/DK/KKDK/KK/KDD/KKKDDDKDDK/KDK
hTF}jassu10510320196001027122550360/06/011/93/0K/KKDK/KKDK/KDKKK/K/DDK/KD/KK/KDDK/KK/D
hTF}10035361611800271068986051080/09/043/329/2
sens6 kAzz1mping:42104112610072980353400/00/410/131/3/KDKK/KDDD/KDDDDK/XDDKD/DDDKDKDKDKDD//
keVoo1636425301217893006680/00/45/160/3D/DDDTDDDKDDDDDDDDDDDDDKK/DDKD
trg.scoOF731341926301738364149830/00/119/161/3KDD/DXDKD/KDKD/KKDKDKKDKKTDKD/K//DKDKKK/DDDDKKD
oO442743477702168605106891510/00/934/452/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PhTF}Z503961220061118835180/00/06/60/0/KD//K/K/DDKDDD/KK
hTF}base8340561002687925180/00/04/41/0KDDKDKK//DK
hTF}jassu100586610041285817180/00/05/21/0/DDKK/KK/K/K
hTF}7813717244001230902577540/00/015/122/0
sens6 kAzz1mping:42283700007681120180/00/03/60/1KKDDDDKDDD
keVoo4225370001438119000/00/03/50/1DKD/KDKDDD
trg.scoOF12046650001137178000/00/06/40/0DKKKDDKK/KD
oO68991219000225773090180/00/012/150/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PhTF}Z76991013010324781378150/00/08/102/1/K/KKDDD/KXDDKKDKDKDSDDKK
hTF}base1231111613300524241740650/00/015/71/1DK/K/DK/KKKKDKKDKDK/DKKDKKDK/
hTF}jassu4054410101216541931100/00/15/70/0DD/D/DDTDKKKDKD
hTF}8026430364111065565049900/00/128/243/2
sens6 kAzz1mping:6977913200716951822860/00/08/61/0/D/DK//K//KDKKDKDKKK/D
keVoo37286161004690214700/01/04/101/2K/DDDKDD/KKD/K/DKDDDDD
trg.scoOF61731118100626642587590/00/011/110/1K/KD/KKDDKKDD///KDK/DKDKKDDDD
oO56178264740017504965561450/01/023/272/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PhTF}Z9269131400072085135200/00/012/61/1/KKK/DKKDK/KDKD/DK/DK/KDK/K
hTF}base14090211540073452241701/00/218/62/0KD/DDK/KKDKK//KK/KKKDKK/KKDK/KKKDDKK
hTF}jassu4052615100622782208360/00/06/90/0/DKKDDDK//D/DK/K/DKDD
hTF}9121140445002078155977361/00/236/213/1
sens6 kAzz1mping:366871900081540208900/00/06/101/1//DK/KDD//DKDD/DD/KKDKD/KD
keVoo205142000041355273000/10/04/140/1D/D/DDDKDDDKDD/DDKDKD/DD
trg.scoOF6582132020073082299600/02/011/120/1KDDKKKD/KDKK/D/KDKDDKK/DDKDDD/K//
oO402012459200195977781500/12/021/361/3

» View plaintext endround stats
Player Chats
^PhTF}Z [Countdown]: gl hf :)
hTF}base [Countdown]: hf
[11:15]: Allies have damaged the East Wall
hTF}jassu [11:14]: :DDD
[10:42]: Allies capture the Forward Bunker!
[9:15]: Axis reclaim the Forward Bunker!
[7:51]: Allies capture the Forward Bunker!
[7:44]: Axis reclaim the Forward Bunker!
trg.scoOF [7:43]: DAFUQ
[7:37]: Allies capture the Forward Bunker!
[6:14]: Axis reclaim the Forward Bunker!
[5:57]: Allies capture the Forward Bunker!
[3:13]: Match is PAUSED! (Axis)
trg.scoOF [3:13]: unpaws
^PhTF}Z [3:13]: laggg
trg.scoOF [3:13]: nP
[3:13]: Match resuming in 225 seconds!
sens6 kAzz1mping: [3:13]: me too unpause
sens6 kAzz1mping: [3:13]: :)
[3:13]: Match resuming in 210 seconds!
^PhTF}Z [3:13]: well from what I see.. u can move
^PhTF}Z [3:13]: he can't
^PhTF}Z [3:13]: :D
sens6 kAzz1mping: [3:13]: 575 hard
[3:13]: Match resuming in 195 seconds!
[3:13]: Match resuming in 180 seconds!
^PhTF}Z [3:13]: rdy?
sens6 kAzz1mping: [3:13]: yes
[3:13]: Match resuming in 10 seconds!
[3:13]: Match resuming in 9 seconds!
[3:13]: Match resuming in 8 seconds!
[3:13]: Match resuming in 7 seconds!
[3:13]: Match resuming in 6 seconds!
[3:13]: Match resuming in 5 seconds!
[3:13]: Match resuming in 4 seconds!
[3:13]: Match resuming in 3 seconds!
[3:13]: Match resuming in 2 seconds!
[3:13]: Match resuming in 1 seconds!
[3:13]: FIGHT!
[3:05]: Allies have secured the forward bunker.
[3:05]: Door Controls have been constructed.
[2:08]: The Allies have stolen a gold crate!
[1:40]: The Loading Doors are Opening!
[1:37]: The Allies have secured a gold crate!
[1:27]: The Allies have stolen a gold crate!
[1:26]: The Loading Doors are Closing!
[0:17]: The Axis have intercepted the stolen gold crate!
[0:08]: The Allies have stolen a gold crate!
trg.scoOF [0:06]: gg
^PhTF}Z [0:00]: gg
[Intermission]: >>> Clock set to: 12:00
sens6 kAzz1mping: [Intermission]: gg
[11:15]: Allies have damaged the West Wall
[10:05]: Allies capture the Forward Bunker!
[9:24]: Door Controls have been constructed.
[9:24]: Allies have secured the forward bunker.
[9:14]: The Loading Doors are Opening!
[9:07]: The Allies have stolen a gold crate!
[8:52]: The Allies have secured a gold crate!
[8:38]: The Allies have stolen a gold crate!
[8:09]: The Allies have secured a gold crate!
[8:09]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:50 (original: 12:00)
hTF}jassu [Warmup]: ruprup
^PhTF}Z [Countdown]: gl hf
[11:09]: The Allies have captured the forward bunker!
[10:58]: The Depot Fence has been constructed.
[10:50]: Axis Command Post constructed. Charge speed increased!
[10:35]: The Allies have breached the Forward Bunker Gate!
[10:26]: The Allies have opened up the Forward spawn rear exit!
[10:04]: Allied team has destroyed the Axis Command Post!
[10:00]: Allied Command Post constructed. Charge speed increased!
[9:08]: The Allies have breached the Depot Gate!
[7:55]: The Allies have breached the Depot's east wall!
[7:38]: The Allied Truck is in position!
[5:55]: The Crane Controls have been constructed.
[5:54]: The Allies have activated the crane!
[5:41]: The Allies have loaded the Gold Crate onto the Truck!
[4:06]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:54
[6:30]: The Allies have captured the forward bunker!
[6:19]: The Depot Fence has been constructed.
[6:13]: Axis Command Post constructed. Charge speed increased!
[5:50]: The Allies have opened up the Forward spawn rear exit!
[5:47]: The Allies have breached the Forward Bunker Gate!
[5:17]: Allied team has destroyed the Axis Command Post!
[4:34]: Allied Command Post constructed. Charge speed increased!
hTF}base [1:26]: :D
hTF}base [1:26]: :D
trg.scoOF [0:04]: GG
[Intermission]: >>> Objective NOT reached in time (7:54)
[Intermission]: trg.scoOF disconnected
[Intermission]: sens6 kAzz1mping: disconnected
[Intermission]: keVoo disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.