Axis Command Post constructed. Charge speed increased!
[14:32]:
gMAN zaaba adminhas become a shoutcaster
wiSe hunter [10:04]:
:XD
[6:59]:
Match is PAUSED! (Axis)
[6:58]:
Match resuming in 10 seconds!
[6:58]:
Match resuming in 9 seconds!
[6:58]:
Match resuming in 8 seconds!
[6:58]:
Match resuming in 7 seconds!
[6:58]:
Match resuming in 6 seconds!
[6:58]:
Match resuming in 5 seconds!
[6:58]:
Match resuming in 4 seconds!
[6:58]:
Match resuming in 3 seconds!
[6:58]:
Match resuming in 2 seconds!
[6:58]:
Match resuming in 1 seconds!
[6:58]:
FIGHT!
g^EMAN zaaba admin [1:18]:
mad?
gMentimbolina [1:00]:
just disappoint
gMentimbolina [0:02]:
sjoerd doe eens even rustig met die langwerpige stok van je
[Intermission]:
>>> Clock set to: 15:00
Cupra.NL [Intermission]:
:$
g^EMAN zaaba admin [Intermission]:
ja
L4mpje.NL [Warmup]:
Broodje kaas
Cupra.NL [13:25]:
:^
[12:42]:
The Tank has been repaired!
[12:39]:
Allied team has stolen the Tank!
[11:49]:
Tank Barrier #1 has been constructed.
[11:40]:
Axis Command Post constructed. Charge speed increased!
[10:58]:
Tank Barrier #1 has been destroyed.
[10:30]:
The Tank has been damaged!
[10:11]:
The Tank has been repaired!
[10:10]:
Allied team has destroyed the Axis Command Post!
[10:00]:
Allied Command Post constructed. Charge speed increased!
[10:00]:
Allied team has destroyed the Bank Doors!
[8:06]:
Allied team is escaping with the Gold Crate!
[7:54]:
The Tank has been damaged!
[7:13]:
wiSe kento disconnected
[7:11]:
wiSe Objectiveplayer disconnected
[6:50]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 8:10 (original: 15:00)
[Intermission]:
wiSe thc disconnected
[Intermission]:
wiSe Turki disconnected
[Intermission]:
L4mpje.NL disconnected
[Intermission]:
Lun4t1C.NL disconnected
[Intermission]:
xPERiA.NL disconnected
[Intermission]:
wiSe MOFFO disconnected
[Intermission]:
MOTiF.NL disconnected
[Intermission]:
Luffy.NL disconnected
[Intermission]:
wiSe hunter disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.