Echelon vs LineSport (2790 views)
02.02.13 23:15 CET
Awards | awarded to | for |
Lady Macbeth | echeloN stexx | 60 kills |
Killing Spree | echeloN stexx | 4 frags without being killed |
Accountant | echeloN stexx | 109% kills/killed ratio |
He's dead, Jim! | echeloN bNk | 12 gibs |
...and stay dead! | echeloN bNk | 44% gibs/kill |
Lead Poisoning | echeloN stexx | 53 SMG kills |
Spammity spam spam! | echeloN bNk | 5 SPAM kills |
Fragstealer | echeloN stexx | 181 damage per frag |
Die! Damn you, Die! | echeloN wss | 263 damage per frag |
What objective? | echeloN stexx | 306 XP |
Red Shirt | LS.aram | 66 deaths |
Are these pliers sharp? | echeloN bNk | 9 deaths without fragging |
Med Pack Whore | echeloN stexx | 197 damage per death |
Eyes Wide Shut | echeloN stexx | 1 team kills |
Gingerbread man | LS.OLAS | 24 /kills |
» View plaintext endround stats
LS.aram [Countdown]: | hf |
echeloN stexx [14:15]: | cfg |
echeloN stexx [14:14]: | 6on6 |
echeloN stexx [14:13]: | gg |
[14:05]: | The Allies have captured the forward bunker! |
[14:03]: | The Axis have captured the forward bunker! |
[14:02]: | The Allies have captured the forward bunker! |
LS.jmp [13:52]: | xD |
[13:44]: | LS.aramcalled a vote. |
[13:43]: | Vote passed! |
[10:21]: | The Allies have breached the Forward Bunker Gate! |
[10:17]: | Axis Command Post constructed. Charge speed increased! |
[9:52]: | The Allies have opened up the Forward spawn rear exit! |
[9:33]: | Allied team has destroyed the Axis Command Post! |
[9:10]: | Allied Command Post constructed. Charge speed increased! |
[7:57]: | The Allies have breached the Depot Gate! |
[7:53]: | The Depot Fence has been constructed. |
[6:31]: | The Allies have breached the Depot's east wall! |
[6:25]: | The Allied Truck is in position! |
[6:23]: | The Crane Controls have been constructed. |
[6:23]: | The Allies have activated the crane! |
[6:09]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:38]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:21 |
LS.jmp [Warmup]: | rupîtð banditð |
LS.jmp [Countdown]: | :Ð? |
LS.aram [7:04]: | :D |
LS.OLAS [7:03]: | :D |
LS.OLAS [7:03]: | :D |
[6:27]: | The Allies have captured the forward bunker! |
[6:14]: | The Depot Fence has been constructed. |
[6:07]: | Axis Command Post constructed. Charge speed increased! |
[5:58]: | The Allies have breached the Forward Bunker Gate! |
[5:47]: | The Allies have opened up the Forward spawn rear exit! |
[5:11]: | Allied team has destroyed the Axis Command Post! |
[4:48]: | The Allies have breached the Depot Gate! |
[4:45]: | Allied Command Post constructed. Charge speed increased! |
[2:59]: | The Allied Truck is in position! |
[2:59]: | The Crane Controls have been constructed. |
[2:58]: | The Allies have activated the crane! |
[2:56]: | The Allies have breached the Depot's east wall! |
[2:45]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:32]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:49 (original: 10:21) |
LS.jmp [Warmup]: | rupîtð banditð |
[8:17]: | The Doors are opening!! |
[8:02]: | Allied Command Post spawn active! |
[8:02]: | Allied Command Post constructed. Charge speed increased! |
[5:10]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:49 |
LS.jmp [Warmup]: | rupîtð banditð |
[4:32]: | Match is PAUSED! (Axis) |
[4:31]: | Match resuming in 225 seconds! |
[4:31]: | Match resuming in 210 seconds! |
[4:31]: | Match resuming in 195 seconds! |
[4:31]: | Match resuming in 180 seconds! |
[4:31]: | Match resuming in 165 seconds! |
[4:31]: | Match resuming in 150 seconds! |
[4:31]: | Match resuming in 135 seconds! |
[4:31]: | Match resuming in 120 seconds! |
[4:31]: | Match resuming in 105 seconds! |
LS.aram [4:31]: | ? |
[4:31]: | Match resuming in 90 seconds! |
echeloN bNk [4:31]: | laguje |
[4:31]: | Match resuming in 75 seconds! |
[4:31]: | Match resuming in 60 seconds! |
LS.jmp [4:31]: | kurwelke |
[4:31]: | Match resuming in 45 seconds! |
[4:31]: | Match resuming in 30 seconds! |
[4:32]: | Match resuming in 10 seconds! |
[4:32]: | Match resuming in 9 seconds! |
[4:32]: | Match resuming in 8 seconds! |
[4:32]: | Match resuming in 7 seconds! |
[4:32]: | Match resuming in 6 seconds! |
[4:32]: | Match resuming in 5 seconds! |
[4:32]: | Match resuming in 4 seconds! |
[4:32]: | Match resuming in 3 seconds! |
[4:32]: | Match resuming in 2 seconds! |
[4:32]: | Match resuming in 1 seconds! |
[4:32]: | FIGHT! |
LS.jmp [3:32]: | o takk:D |
[2:00]: | The Doors are opening!! |
[Intermission]: | >>> Objective NOT reached in time (4:49) |
[Intermission]: | echeloN bNk disconnected |
[Intermission]: | echeloN wss disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.