PressPlay.Gaming vs pulse gaming (2312 views)
03.02.13 19:45 CET
Awards | awarded to | for |
Lady Macbeth | mark'Pp | 56 kills |
Killing Spree | mark'Pp | 5 frags without being killed |
Accountant | mark'Pp | 127% kills/killed ratio |
He's dead, Jim! | mark'Pp | 18 gibs |
...and stay dead! | mark'Pp | 32% gibs/kill |
Lead Poisoning | mark'Pp | 23 SMG kills |
Spammity spam spam! | Woppy'Pp | 12 SPAM kills |
Fragstealer | Woppy'Pp | 139 damage per frag |
Die! Damn you, Die! | PulSe( elomax | 239 damage per frag |
What objective? | mark'Pp | 227 XP |
Red Shirt | PulSe( dETZ' | 56 deaths |
Are these pliers sharp? | pulse(Knocker | 9 deaths without fragging |
Med Pack Whore | mark'Pp | 203 damage per death |
Eyes Wide Shut | mucky'Pp | 3 team kills |
Gingerbread man | Woppy'Pp | 12 /kills |
» View plaintext endround stats
Woppy'Pp [Warmup]: | its about teamwork |
PulSe( dETZ' [Countdown]: | yup |
[11:03]: | The Allies have captured the forward bunker! |
[10:47]: | Axis Command Post constructed. Charge speed increased! |
[10:25]: | The Allies have opened up the Forward spawn rear exit! |
[10:23]: | The Depot Fence has been constructed. |
[10:23]: | The Allies have breached the Forward Bunker Gate! |
[9:51]: | Allied team has destroyed the Axis Command Post! |
[9:28]: | Allied Command Post constructed. Charge speed increased! |
[8:26]: | The Allies have breached the Depot Gate! |
[7:23]: | The Allies have breached the Depot's east wall! |
[6:53]: | The Crane Controls have been constructed. |
Woppy'Pp [6:29]: | lol |
[5:52]: | The Allied Truck is in position! |
[5:50]: | The Allies have activated the crane! |
[5:37]: | The Allies have loaded the Gold Crate onto the Truck! |
Woppy'Pp [5:26]: | LOL |
Woppy'Pp [5:18]: | u was waiting there all the time xd |
PulSe( dETZ' [4:48]: | lol |
Woppy'Pp [4:47]: | /fail :D |
PulSe( dETZ' [3:34]: | wp |
[3:33]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:26 (original: 12:00) |
pulse(Knocker [Intermission]: | gg |
[11:36]: | Allied Command Post constructed. Charge speed increased! |
[10:48]: | The Tank has been repaired! |
[10:45]: | Allied team has stolen the Tank! |
[9:46]: | The Tank has been damaged! |
[9:41]: | The Tank has been repaired! |
[9:40]: | Truck Barrier #1 has been constructed. |
[9:23]: | Allied team has destroyed the Bank Doors! |
[8:33]: | Truck Barrier #1 has been destroyed. |
[8:14]: | Allied team is escaping with the Gold Crate! |
[7:13]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 4:46 |
PulSe( dETZ' [Intermission]: | gg |
Woppy'Pp [Intermission]: | u sure not adler ? |
Woppy'Pp [Warmup]: | xd |
mucky'Pp [Warmup]: | :D |
pulse(Knocker [Warmup]: | trolling |
pulse(Knocker [Warmup]: | :/ |
PulSe( elomax [Warmup]: | u dont talk when u get carried |
PulSe( elomax [Warmup]: | lol |
PulSe( dETZ' [Warmup]: | We dont care losing actually, just a practise match xD |
Woppy'Pp [Warmup]: | ok |
mucky'Pp [Warmup]: | PP owning someone? What is this... |
PulSe( dETZ' [Warmup]: | +1 |
Woppy'Pp [Warmup]: | :D |
PulSe( dETZ' [Warmup]: | No shit sherlock, your unhit as hell. |
[3:14]: | The Tank has been repaired! |
[3:12]: | Allied team has stolen the Tank! |
[2:35]: | Allied Command Post constructed. Charge speed increased! |
[2:03]: | The Tank has been damaged! |
[1:59]: | Truck Barrier #1 has been constructed. |
[1:26]: | The Tank has been repaired! |
Woppy'Pp [1:19]: | gg |
[0:47]: | Allied team has destroyed the Bank Doors! |
pulse(Knocker [0:06]: | nades nades nades |
Woppy'Pp [0:02]: | XD |
[Intermission]: | >>> Objective NOT reached in time (4:46) |
[Intermission]: | PulSe( elomax disconnected |
[Intermission]: | PulSe( dETZ' disconnected |
[Intermission]: | mark'Pp disconnected |
[Intermission]: | mucky'Pp disconnected |
[Intermission]: | Woppy'Pp disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.