eXecutors vs SSTAT (2684 views)
03.02.13 22:30 CET
Awards | awarded to | for |
Lady Macbeth | SSTAT latee | 31 kills |
Killing Spree | SSTAT latee | 4 frags without being killed |
Accountant | SSTAT latee | 111% kills/killed ratio |
He's dead, Jim! | #exe.et Kwiz | 4 gibs |
...and stay dead! | #exe.et Kwiz | 18% gibs/kill |
Lead Poisoning | SSTAT FRANCAIS | 27 SMG kills |
Spammity spam spam! | exe jiewie | 4 SPAM kills |
Fragstealer | SSTAT latee | 163 damage per frag |
Die! Damn you, Die! | exe jiewie | 224 damage per frag |
What objective? | SSTAT latee | 202 XP |
Red Shirt | exe jiewie | 42 deaths |
Are these pliers sharp? | exe jiewie | 6 deaths without fragging |
Med Pack Whore | #exe.et Kwiz | 137 damage per death |
Eyes Wide Shut | SSTAT latee | 1 team kills |
Gingerbread man | SSTAT latee | 11 /kills |
» View plaintext endround stats
[Countdown]: | Vote FAILED! (KICK SSTAT FRANCAIS) |
exe jiewie [Countdown]: | hf |
[11:25]: | Match is PAUSED! (Allies) |
[11:25]: | Axis team locked by #exe.et Kwiz |
[11:25]: | Match resuming in 10 seconds! |
[11:25]: | Match resuming in 9 seconds! |
[11:25]: | Match resuming in 8 seconds! |
[11:25]: | Match resuming in 7 seconds! |
[11:25]: | Match resuming in 6 seconds! |
[11:25]: | Match resuming in 5 seconds! |
[11:25]: | Match resuming in 4 seconds! |
[11:25]: | Match resuming in 3 seconds! |
[11:25]: | Match resuming in 2 seconds! |
[11:25]: | Match resuming in 1 seconds! |
[11:25]: | FIGHT! |
[11:11]: | The Allies have captured the forward bunker! |
[11:09]: | The Axis have captured the forward bunker! |
[11:08]: | The Allies have captured the forward bunker! |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
[10:29]: | The Allies have breached the Forward Bunker Gate! |
[10:11]: | The Allies have opened up the Forward spawn rear exit! |
[9:41]: | Allied team has destroyed the Axis Command Post! |
[8:55]: | Allied Command Post constructed. Charge speed increased! |
[8:37]: | The Allies have breached the Depot Gate! |
exe jiewie [8:17]: | god |
exe jiewie [8:16]: | gg |
[8:14]: | The Allied Truck is in position! |
[8:06]: | The Allies have breached the Depot's east wall! |
[8:03]: | The Crane Controls have been constructed. |
[8:02]: | The Allies have activated the crane! |
[7:49]: | The Allies have loaded the Gold Crate onto the Truck! |
SSTAT latee [6:35]: | nuub |
[6:35]: | Match is PAUSED! (Allies) |
[6:35]: | Match resuming in 225 seconds! |
abbadabba [6:35]: | i can play |
[6:35]: | Match resuming in 10 seconds! |
[6:35]: | Match resuming in 9 seconds! |
[6:35]: | Match resuming in 8 seconds! |
exe jiewie [6:35]: | ur owning us anyway |
[6:35]: | Match resuming in 7 seconds! |
[6:35]: | Match resuming in 6 seconds! |
exe jiewie [6:35]: | tell me when u need pause |
[6:35]: | Match resuming in 5 seconds! |
[6:35]: | Match resuming in 4 seconds! |
[6:35]: | Match resuming in 3 seconds! |
[6:35]: | Match resuming in 2 seconds! |
[6:35]: | Match resuming in 1 seconds! |
[6:35]: | FIGHT! |
[5:14]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:45 |
#exe.et Kwiz [Intermission]: | gg |
exe jiewie [Intermission]: | wp |
SSTAT latee [Warmup]: | franc useless as always |
#exe.et Kwiz [Warmup]: | xD |
SSTAT latee [Warmup]: | like mitja |
SSTAT latee [Warmup]: | :DDDDDDDDDDDDDDD |
SSTAT FRANCAIS [Warmup]: | just focking lags |
[5:43]: | The Allies have captured the forward bunker! |
[5:10]: | Axis Command Post constructed. Charge speed increased! |
[4:55]: | The Allies have opened up the Forward spawn rear exit! |
[4:31]: | The Axis have captured the forward bunker! |
[4:07]: | The Allies have captured the forward bunker! |
[3:44]: | The Allies have breached the Forward Bunker Gate! |
[3:20]: | Allied team has destroyed the Axis Command Post! |
[3:16]: | The Depot Fence has been constructed. |
[3:14]: | Allied Command Post constructed. Charge speed increased! |
[3:07]: | The Allies have breached the Depot Gate! |
[1:39]: | The Allied Truck is in position! |
[1:22]: | The Crane Controls have been constructed. |
[1:22]: | The Allies have activated the crane! |
[1:08]: | The Allies have loaded the Gold Crate onto the Truck! |
exe jiewie [0:46]: | gg |
#exe.et Kwiz [0:36]: | gg |
SSTAT FRANCAIS [0:32]: | easy |
#exe.et Kwiz [0:29]: | ye we see |
[Intermission]: | >>> Objective NOT reached in time (6:45) |
SSTAT FRANCAIS [Warmup]: | RUP |
#exe.et Kwiz [Countdown]: | dont be nervous |
#exe.et Kwiz [Countdown]: | gl |
SSTAT FRANCAIS [8:09]: | ... |
SSTAT FRANCAIS [8:08]: | gg |
[8:02]: | The Doors are opening!! |
[6:48]: | Main blast door opening! |
[5:33]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:26 |
exe jiewie [Intermission]: | WTF |
exe jiewie [Intermission]: | XD |
#exe.et Kwiz [Intermission]: | wp |
SSTAT latee [Intermission]: | GG |
SSTAT latee [Intermission]: | :DD |
exe jiewie [Intermission]: | where did he go |
SSTAT latee [Intermission]: | cp |
SSTAT latee [Intermission]: | "obj cp" |
#exe.et Kwiz [Intermission]: | ^^ |
[4:17]: | Match is PAUSED! (Allies) |
[4:17]: | Axis team locked by exe jiewie |
[4:16]: | Match resuming in 225 seconds! |
[4:16]: | Match resuming in 210 seconds! |
[4:16]: | Match resuming in 10 seconds! |
[4:16]: | Match resuming in 9 seconds! |
[4:16]: | Match resuming in 8 seconds! |
[4:16]: | Match resuming in 7 seconds! |
[4:16]: | Match resuming in 6 seconds! |
[4:16]: | Match resuming in 5 seconds! |
[4:16]: | Match resuming in 4 seconds! |
[4:16]: | Match resuming in 3 seconds! |
[4:16]: | Match resuming in 2 seconds! |
[4:16]: | Match resuming in 1 seconds! |
[4:16]: | FIGHT! |
[3:10]: | The Doors are opening!! |
exe jiewie [2:56]: | gggggggggggggggggggggggggggggg |
#exe.et Kwiz [2:54]: | gg |
[2:40]: | Allied team has transmitted the documents! |
exe jiewie [Intermission]: | nice fuck up |
[Intermission]: | >>> Objective reached at 1:45 (original: 4:26) |
SSTAT latee [Intermission]: | gg |
[Intermission]: | exe jiewie disconnected |
[Intermission]: | #exe.et Kwiz disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.