Second Massachusetts vs Happy Tree Friends (3440 views)
mirek
Luki
Uncle
Luki
Uncle
Jerk
base
Z
base
Z
05.02.13 19:45 CET
Awards | awarded to | for |
Lady Macbeth | hTF.Z | 47 kills |
Killing Spree | SMS| Mirek | 5 frags without being killed |
Accountant | hTF.Z | 96% kills/killed ratio |
He's dead, Jim! | hTF.NiCK | 12 gibs |
...and stay dead! | hTF.NiCK | 26% gibs/kill |
Lead Poisoning | hTF.NiCK | 40 SMG kills |
Spammity spam spam! | hTF.Z | 5 SPAM kills |
Fragstealer | hTF.NiCK | 154 damage per frag |
Die! Damn you, Die! | SMS| Luki | 242 damage per frag |
What objective? | hTF.Z | 364 XP |
Red Shirt | SMS| Uncle | 60 deaths |
Are these pliers sharp? | SMS| Luki | 12 deaths without fragging |
Med Pack Whore | hTF.jerK:> | 177 damage per death |
Eyes Wide Shut | hTF.jerK:> | 2 team kills |
Gingerbread man | hTF.Z | 23 /kills |
» View plaintext endround stats
hTF.Z [Countdown]: | gl hf |
[11:17]: | The Allies have captured the forward bunker! |
[11:13]: | The Axis have captured the forward bunker! |
[11:12]: | The Allies have captured the forward bunker! |
[10:28]: | Axis Command Post constructed. Charge speed increased! |
[10:25]: | The Allies have breached the Forward Bunker Gate! |
[10:18]: | The Allies have opened up the Forward spawn rear exit! |
[9:46]: | Match is PAUSED! (Axis) |
[9:46]: | Match resuming in 225 seconds! |
[9:46]: | Match resuming in 10 seconds! |
[9:46]: | Match resuming in 9 seconds! |
[9:46]: | Match resuming in 8 seconds! |
[9:46]: | Match resuming in 7 seconds! |
[9:46]: | Match resuming in 6 seconds! |
[9:46]: | Match resuming in 5 seconds! |
[9:46]: | Match resuming in 4 seconds! |
[9:46]: | Match resuming in 3 seconds! |
[9:46]: | Match resuming in 2 seconds! |
[9:46]: | Match resuming in 1 seconds! |
[9:46]: | FIGHT! |
[9:42]: | Allied team has destroyed the Axis Command Post! |
[9:38]: | Allied Command Post constructed. Charge speed increased! |
[7:43]: | The Allies have breached the Depot Gate! |
[7:33]: | The Depot Fence has been constructed. |
[7:08]: | The Allies have breached the Depot's east wall! |
[6:42]: | The Crane Controls have been constructed. |
[6:31]: | The Allied Truck is in position! |
hTF.NiCK [6:27]: | rofl |
[5:35]: | The Allies have activated the crane! |
[5:22]: | The Allies have loaded the Gold Crate onto the Truck! |
hTF.NiCK [5:06]: | :) |
hTF.NiCK [5:06]: | :) |
hTF.NiCK [5:06]: | :) |
[3:37]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:22 |
[7:14]: | The Allies have captured the forward bunker! |
[6:42]: | Axis Command Post constructed. Charge speed increased! |
[6:28]: | The Allies have breached the Forward Bunker Gate! |
[6:15]: | The Allies have opened up the Forward spawn rear exit! |
[3:55]: | The Allies have breached the Depot Gate! |
[3:40]: | The Depot Fence has been constructed. |
[3:29]: | Allied team has destroyed the Axis Command Post! |
[3:18]: | Allied Command Post constructed. Charge speed increased! |
[3:00]: | Match is PAUSED! (Axis) |
[3:00]: | Match resuming in 10 seconds! |
[3:00]: | Match resuming in 9 seconds! |
[3:00]: | Match resuming in 8 seconds! |
[3:00]: | Match resuming in 7 seconds! |
[3:00]: | Match resuming in 6 seconds! |
[3:00]: | Match resuming in 5 seconds! |
[3:00]: | Match resuming in 4 seconds! |
[3:00]: | Match resuming in 3 seconds! |
[3:00]: | Match resuming in 2 seconds! |
[3:00]: | Match resuming in 1 seconds! |
[3:00]: | FIGHT! |
[2:11]: | The Allied Truck is in position! |
[2:10]: | The Allies have breached the Depot's east wall! |
[1:04]: | The Crane Controls have been constructed. |
[1:03]: | The Allies have activated the crane! |
[0:49]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (8:22) |
hTF.jerK:> [10:38]: | :) |
[8:50]: | The Allies have captured the forward bunker! |
[8:26]: | Axis Command Post constructed. Charge speed increased! |
[7:55]: | Main Gate has been destroyed! |
[7:20]: | Allied team has destroyed the Axis Command Post! |
[7:10]: | Allied Command Post constructed. Charge speed increased! |
[6:07]: | The East Flak88 has been destroyed! |
[5:44]: | The West Flak88 has been destroyed! |
[5:43]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Clock set to: 6:17 |
[5:01]: | The Allies have captured the forward bunker! |
[4:20]: | Main Gate has been destroyed! |
[4:06]: | Allied Command Post constructed. Charge speed increased! |
[1:54]: | The West Flak88 has been destroyed! |
hTF.Z [0:29]: | wp |
SMS| Mirek [0:25]: | GG BB |
SMS| Luki [0:25]: | ja pierdole |
SMS| Luki [0:22]: | gg bb |
hTF.jerK:> [0:19]: | wp bb |
[0:15]: | The East Flak88 has been destroyed! |
[0:14]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Objective reached at 6:03 (original: 6:17) |
[Intermission]: | hTF.jerK:> disconnected |
[Intermission]: | hTF.NiCK disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.