mostHated vs Ghosts of War (2632 views)
06.02.13 00:00 CET
Awards | awarded to | for |
Lady Macbeth | aVest asjalik | 48 kills |
Killing Spree | aVest asjalik | 4 frags without being killed |
Accountant | aVest asjalik | 96% kills/killed ratio |
He's dead, Jim! | kavinsky | 12 gibs |
...and stay dead! | kavinsky | 28% gibs/kill |
Lead Poisoning | aVest asjalik | 30 SMG kills |
Spammity spam spam! | mH. B|_|neD.:>*_* | 6 SPAM kills |
Fragstealer | kavinsky | 197 damage per frag |
Die! Damn you, Die! | aVest juliette | 325 damage per frag |
What objective? | aVest juliette | 240 XP |
Red Shirt | mH. B|_|neD.:>*_* | 73 deaths |
Are these pliers sharp? | mH. B|_|neD.:>*_* | 7 deaths without fragging |
Med Pack Whore | kavinsky | 167 damage per death |
Eyes Wide Shut | mH. B|_|neD.:>*_* | 1 team kills |
Gingerbread man | mH. Altair_ | 28 /kills |
» View plaintext endround stats
[9:03]: | The Main Door has been breached! |
[9:01]: | Storage Wall destroyed! |
mH. B|_|neD.:>*_* [8:25]: | ... |
[8:21]: | Allied Command Post constructed. Charge speed increased! |
[7:10]: | The Service Door has been breached! |
[5:21]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 4:26 (original: 9:47) |
aVest juliette [Warmup]: | cb rules |
aVest juliette [Warmup]: | mate |
kavinsky [Warmup]: | this game is your life? |
kavinsky [Warmup]: | don't even care |
kavinsky [Warmup]: | just rup |
mH. Altair_ [Countdown]: | if we don't follow the rules CB fbi will come |
[11:02]: | The Allies have captured the forward bunker! |
[11:00]: | The Axis have captured the forward bunker! |
[10:59]: | The Allies have captured the forward bunker! |
[10:58]: | The Axis have captured the forward bunker! |
[10:31]: | The Allies have breached the Forward Bunker Gate! |
[10:13]: | Axis Command Post constructed. Charge speed increased! |
[9:46]: | The Allies have opened up the Forward spawn rear exit! |
mH. B|_|neD.:>*_* [9:07]: | --' |
[8:48]: | Allied team has destroyed the Axis Command Post! |
[8:44]: | The Allies have breached the Depot's west wall! |
[8:27]: | Allied Command Post constructed. Charge speed increased! |
[8:16]: | The Depot Fence has been constructed. |
mH. B|_|neD.:>*_* [7:43]: | ??? |
[6:45]: | The Allies have breached the Depot Gate! |
[5:51]: | The Allies have breached the Depot's east wall! |
[4:34]: | The Allied Truck is in position! |
[4:12]: | The Crane Controls have been constructed. |
[4:12]: | The Allies have activated the crane! |
[3:59]: | The Allies have loaded the Gold Crate onto the Truck! |
mH. B|_|neD.:>*_* [2:24]: | lol ? |
[1:49]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:10 |
mH. B|_|neD.:>*_* [Intermission]: | red shirt |
mH. B|_|neD.:>*_* [Intermission]: | buned |
mH. B|_|neD.:>*_* [Warmup]: | ?? |
aVest juliette [Warmup]: | sup |
[7:58]: | The Allies have captured the forward bunker! |
[7:44]: | The Depot Fence has been constructed. |
[7:13]: | The Allies have breached the Forward Bunker Gate! |
[7:03]: | The Allies have opened up the Forward spawn rear exit! |
mH. B|_|neD.:>*_* [6:30]: | 1 hp |
mH. B|_|neD.:>*_* [6:30]: | :D |
[5:26]: | Allied Command Post constructed. Charge speed increased! |
[4:14]: | The Allies have breached the Depot's east wall! |
mH. B|_|neD.:>*_* [3:08]: | dpuble plant allowed ? |
mH. B|_|neD.:>*_* [2:22]: | gg |
[2:17]: | The Allies have breached the Depot Gate! |
mH. B|_|neD.:>*_* [1:44]: | ... |
mH. B|_|neD.:>*_* [1:31]: | behind the tree |
mH. B|_|neD.:>*_* [1:30]: | xD |
aVest juliette [0:33]: | wp |
mH. B|_|neD.:>*_* [0:09]: | bad day for me |
aVest asjalik [0:03]: | bad excuse for me |
[Intermission]: | >>> Objective NOT reached in time (10:10) |
[Intermission]: | aVest asjalik disconnected |
mH. B|_|neD.:>*_* [Intermission]: | xDDDDDDDDDDDDDD |
kavinsky [Intermission]: | gg |
[Intermission]: | kavinsky disconnected |
[Intermission]: | mH. B|_|neD.:>*_* disconnected |
[Intermission]: | aVest gutta disconnected |
[Intermission]: | mH. Altair_ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.