abstraction vs Random Clan Name (2674 views)

pl nejm
nl jeewee
pl tramp
pt snsz
nl Wezep
si Aristo


CB 3on3 Ladder
#clanbase.et
07.02.13 00:45 CET
Awards awarded to for
Lady Macbeth @j 67 kills
Killing Spree @t 4 frags without being killed
Accountant @j 103% kills/killed ratio
He's dead, Jim! @t 14 gibs
...and stay dead! RANDOMARISTO 48% gibs/kill
Lead Poisoning @j 59 SMG kills
Spammity spam spam! @j 9 SPAM kills
Fragstealer @j 165 damage per frag
Die! Damn you, Die! RANDOMARISTO 346 damage per frag
What objective? @t 330 XP
Red Shirt RANDOMSENSEZ 71 deaths
Are these pliers sharp? RANDOMARISTO 11 deaths without fragging
Med Pack Whore @t 196 damage per death
Eyes Wide Shut @j 3 team kills
Gingerbread man wEZEP 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
@t983304243140010933279701580/14/131/314/322218545
@j10028567651123201082497871690/02/259/399/216214645
@n49271336820020738393751800/12/230/371/8224138310
@n8088614217627235027539271325070/18/2120/3714/820315647
RANDOMSENSEZ73263527170220951095491091/02/347/444/718313445
wEZEP702964766611221031989741971/03/439/345/422013435
RANDOMARISTO392492564120316730390162730/00/123/445/4292141311
RANDOM6180812420125165827132275395792/05/1109/4414/423213637
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
@t731111419400434143024180/02/111/141/0DKDDDKDKD/D/K/KKK/KDKKDKKDKDDDKDD
@j801041721500334003352680/01/214/152/1DDKDDKK//KKK/KDDDDDKDDDKKDKKDKDDKDKDKK
@n26968301006223134971260/10/08/180/5KDKDDDDKDD/DD/D/D/KD/DKDDD/KDDDDDDKKDD
@n603113970100013904598732120/13/333/473/6
RANDOMSENSEZ12511630244001142782904311/02/124/113/1K/KK/KK/K/DKKDKKDK/KK/KDK/KDDKD/DKKKDDKDK/KK/KKKK/KDKD
wEZEP9010319212008358933481280/01/215/103/1KKD/KKDDK/KKK/DDDKDK/DK/KKDDKK/KK/K/DDKD
RANDOMARISTO4076820400720062793940/00/08/120/1/D/K/DDD/DK/DD/KKKDK/DDDKDKD
RANDOM852955765100026987390452531/03/347/336/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
@t1151041513500231312794180/10/014/101/3DXDXDKDKK/KDKK/DDKKKKDDKXKDKKDK
@j1098223213138354833681010/00/025/111/1KK/KT/TKK/K/DKKDK/KDKDK/KDKKDDKK/DK/TDKSKKDDKDK
@n68861522100727963410540/00/114/121/2K/DDKK/KKK/DDKDDD/D/KDKDKDDK/KDK/KKDD
@n97272535691317947595721730/10/153/333/6
RANDOMSENSEZ52851121302525272933600/00/013/170/2/K/XTDK/DDDKDKDKDD/D/KDDKXKDDDKTDKDKX
wEZEP60951525411737873307131/01/012/162/1DKDTDDD/DKDDKKDKS/KK//KDDDDKK/DKDK/KDKK/D
RANDOMARISTO52941223702332583235910/00/09/215/1DDKKXDKDKKDDDKKDDDTKDDK/KK//DDDXKDDDDTD
RANDOM552743869141515957294751641/01/034/547/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
@t1005577300215611168180/00/02/52/0K/KK/KKDDKDDDK
@j8343101211031934161500/00/07/83/0DKK/DSKDKKDDK/KKDDKDK/
@n253228000258492600/00/12/40/1/DKDDDK/DD
@n691301927410740793709180/00/111/175/1
RANDOMSENSEZ5827712000313341663180/00/06/61/3D/DKKDXKD/DK/DDKKDKD
wEZEP1125798000414361113560/01/08/20/1KKDDKK/KDK/K/KDK/
RANDOMARISTO33523910139391303700/00/04/40/1D/DDKT/DDK/KD
RANDOM68136192910110370940791440/01/018/121/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
@t1506064200212269841040/02/04/20/0/KKKKDKK/D
@j15456171120061942145200/01/013/53/0/KDKK/KKK/KD/KDKKKDKKKK/DK/K
@n100578800051772154200/02/06/30/0KK///KK/DKKK/KDD
@n135173312340013494039781040/05/023/103/0
RANDOMSENSEZ283541400011371204900/00/24/100/1DDDDKDDDKDDDK/DDKD
wEZEP334141200031507120600/00/24/60/1/K/DDDKDKDDD/KDD
RANDOMARISTO1627212000311001685180/00/12/70/1DD/DDDDDD/DKK/
RANDOM261031038000739784940180/00/510/230/3

» View plaintext endround stats
Player Chats
@n [Warmup]: not
@t [Warmup]: ok
@t [Warmup]: sry for waiting
wEZEP [Warmup]: np
wEZEP [Warmup]: hf gl
@t [Countdown]: gl hf
@j [Countdown]: HF
RANDOMSENSEZ [9:35]: :D
[9:33]: Match is PAUSED! (Allies)
@n [9:32]: GG
[9:32]: Match resuming in 10 seconds!
[9:32]: Match resuming in 9 seconds!
[9:32]: Match resuming in 8 seconds!
[9:32]: Match resuming in 7 seconds!
[9:32]: Match resuming in 6 seconds!
[9:32]: Match resuming in 5 seconds!
[9:32]: Match resuming in 4 seconds!
[9:32]: Match resuming in 3 seconds!
[9:32]: Match resuming in 2 seconds!
[9:32]: Match resuming in 1 seconds!
[9:32]: FIGHT!
[9:18]: The Allies have captured the forward bunker!
[9:13]: The Axis have captured the forward bunker!
[9:06]: The Allies have captured the forward bunker!
wEZEP [8:59]: fkcing full
wEZEP [8:55]: kanker toestenboord
[8:44]: Axis Command Post constructed. Charge speed increased!
wEZEP [8:29]: ,/wndjklhbwdjhbe\
wEZEP [8:25]: kanker teostenbord
wEZEP [8:24]: uiodbhwyhb
wEZEP [8:22]: hoerenzoo
[8:22]: The Allies have opened up the Forward spawn rear exit!
[8:17]: The Allies have breached the Forward Bunker Gate!
[8:03]: Allied team has destroyed the Axis Command Post!
[7:47]: Allied Command Post constructed. Charge speed increased!
[7:44]: The Depot Fence has been constructed.
[5:59]: The Allies have breached the Depot Gate!
[4:49]: The Allies have breached the Depot's east wall!
[4:03]: The Allied Truck is in position!
[3:58]: The Crane Controls have been constructed.
[3:57]: The Allies have activated the crane!
wEZEP [3:45]: CKIGN OFF
[3:44]: The Allies have loaded the Gold Crate onto the Truck!
[0:44]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:15
wEZEP [Intermission]: terrible
@n [Intermission]: yes, my aim is terrible
[10:05]: The Allies have captured the forward bunker!
[10:00]: The Axis have captured the forward bunker!
wEZEP [8:41]: :d
wEZEP [8:00]: what a lotto man
@n [7:33]: lotto is hittable here :S
RANDOMSENSEZ [7:01]: srsly
[6:40]: The Allies have captured the forward bunker!
[5:59]: Axis Command Post constructed. Charge speed increased!
[5:58]: The Allies have breached the Forward Bunker Gate!
[5:29]: The Allies have opened up the Forward spawn rear exit!
[5:18]: Allied team has destroyed the Axis Command Post!
[5:05]: Allied Command Post constructed. Charge speed increased!
[4:57]: The Depot Fence has been constructed.
[2:52]: The Allies have breached the Depot Gate!
[2:27]: The Allies have breached the Depot's east wall!
[2:06]: The Allied Truck is in position!
wEZEP [0:56]: GET A HEAD
wEZEP [0:45]: wp
[Intermission]: >>> Objective NOT reached in time (11:15)
[11:16]: Allies have damaged the West Wall
[10:58]: Allies capture the Forward Bunker!
wEZEP [10:38]: AIKNHDBOW
[10:31]: Door Controls have been constructed.
[10:31]: Allies have secured the forward bunker.
[10:20]: The Allies have stolen a gold crate!
[10:12]: The Axis have intercepted the stolen gold crate!
@n [10:06]: and u talk about hits :D
[10:00]: The Allies have stolen a gold crate!
[9:47]: The Axis have intercepted the stolen gold crate!
[9:40]: The Allies have stolen a gold crate!
RANDOMSENSEZ [9:39]: amazing u never fail nades
RANDOMSENSEZ [9:11]: dammit hes right u dont have hits
[9:10]: The Loading Doors are Opening!
[9:07]: The Allies have secured a gold crate!
[9:00]: The Allies have stolen a gold crate!
[8:49]: The Loading Doors are Closing!
[8:45]: The Axis have intercepted the stolen gold crate!
[8:37]: The Allies have stolen a gold crate!
[7:00]: The Loading Doors are Opening!
[6:57]: The Allies have secured a gold crate!
[6:57]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:02
wEZEP [Intermission]: slimme selfkill
[4:16]: Allies have damaged the East Wall
[4:04]: Allies capture the Forward Bunker!
RANDOMSENSEZ [3:08]: i clicked him
RANDOMSENSEZ [3:06]: shit game
[1:44]: Axis reclaim the Forward Bunker!
@n [1:16]: im doing nothing
[0:13]: Allies capture the Forward Bunker!
wEZEP [0:00]: GG W
wEZEP [Intermission]: TP
[Intermission]: >>> Objective NOT reached in time (5:02)
[Intermission]: wEZEP disconnected
@j [Intermission]: ggs
[Intermission]: RANDOMARISTO disconnected
@t [Intermission]: ggs
RANDOMSENSEZ [Intermission]: gg
[Intermission]: @j disconnected
[Intermission]: @t disconnected
[Intermission]: RANDOMSENSEZ disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.