Quantum Entanglement vs eXecutors (2557 views)

be ViKO
be Heady
si m1tja
si Kwiz


CB 2on2 Ladder
#clanbase.et
19.02.13 22:30 CET
Awards awarded to for
Lady Macbeth qE & ViKO 82 kills
Killing Spree Kwiz:exe 9 frags without being killed
Accountant qE & ViKO 80% kills/killed ratio
He's dead, Jim! qE & Heady 29 gibs
...and stay dead! qE & Heady 49% gibs/kill
Lead Poisoning qE & ViKO 73 SMG kills
Spammity spam spam! qE & ViKO 6 SPAM kills
Fragstealer qE & Heady 170 damage per frag
Die! Damn you, Die! m1TJA:exe 223 damage per frag
What objective? qE & ViKO 561 XP
Red Shirt m1TJA:exe 105 deaths
Are these pliers sharp? m1TJA:exe 13 deaths without fragging
Med Pack Whore Kwiz:exe 165 damage per death
Eyes Wide Shut Kwiz:exe 3 team kills
Gingerbread man qE & Heady 31 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
qE & ViKO805618210215123016167118532330/05/573/636/3197115510
qE & Heady7545059792900311012810373180/03/550/386/717213146
qE & 77101114118144126126295222262510/08/5123/3812/718512358
m1TJA:exe544345710511012510908135713540/17/347/704/9191129513
Kwiz:exe7947962789031711318127242631/03/555/546/318316399
:exe6591311918320044222226262956171/010/5102/5410/3187146711
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE & ViKO34971235300536523011180/00/311/251/2K/DK/DDKDDKDKDDDDDKDKD/DDDDDDKDKKDK/KDD/DDDDDDD
qE & Heady36120719500419423281180/00/27/110/2/D/DDDK/DKKKDDDDDDKDDDDKK/
qE & 352171954800955946292360/00/518/361/4
m1TJA:exe1221132218400730082945540/03/017/102/1DK/K/K/DKDKKKKKD/KKDKDKKDKD/DK/K/KDKKKKD
Kwiz:exe230147231020023284264900/02/019/82/0DKKKKKDKK/DDK/KKKDDKKDKKKKKKKKKDK
:exe1762604528600962925594540/05/036/184/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE & ViKO117130201740083160228500/02/217/71/0KKK/KDK//KKK/KKDK/K/KDKDKKD/KD/KDDKDK
qE & Heady8795141640072379162300/02/09/73/2/KK/KDKKK/KDDKDK/KKKD//DKK/DDD
qE & 1022253433800155539390800/04/226/144/2
m1TJA:exe391009232004173827071300/02/16/171/3DDDDDXDD/XDDKDDK/DDDDKDK/DK/KKDDKK
Kwiz:exe471149192024217028321890/00/310/111/1DDTK/KDDDTKDDK//DDKDD/DKDKKDKD
:exe4321418424028390855393190/02/416/282/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE & ViKO66118101531052702157300/01/09/90/0K//DDSK/KDKDKD/K/DDKKDDKK
qE & Heady7067121730061771203500/01/210/81/1K///DDKDK/DD/KKDKDK/DKDKKDKKD
qE & 681852232610114473360800/02/219/171/1
m1TJA:exe5261101910061813244200/02/18/110/1D//KKK/KDKD//DKDK/DDKDDDDKDKD
Kwiz:exe7669101330041795203100/00/19/81/0DK/D/KDKDKDKD/KK/KKDDKD
:exe641302032400103608447300/02/217/191/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE & ViKO118961916201931412181690/00/018/62/1/K/K/K/KDKK/DKDDDDKKK/K/KKKKDK/TK/KK
qE & Heady10077131360092319140500/00/112/31/1/K/K/KKDK/K/DDK/K/KK/K/DKXK
qE & 10917332298011854603586690/00/130/93/2
m1TJA:exe2181523100417092727180/10/05/180/1/DD/DKDDDDKXDK/DDDDDDDKK/DDDD
Kwiz:exe3567617201418772733381/01/04/121/1DDDKDDK/TKKK/DKDDD/DDD/D
:exe281481140301835865460561/11/09/301/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE & ViKO1075714132013220415341280/02/011/102/0KK/KTDKDDKDK/KDKDK/KKDKDDKDK
qE & Heady503948400443692500/00/03/51/0/XDDK//KDKDK/
qE & 799618216017264024591280/02/014/153/0
m1TJA:exe38325132012139115731520/00/15/71/3DDDTKKDDKDDK/DKD/DD
Kwiz:exe1125898000110681067360/00/19/60/1DKKKKXDDKDDKDKK/KD
:exe759014212013245926401880/00/214/131/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE & ViKO1166376100013081269180/00/07/60/0KDDKKKDDKDKKD
qE & Heady150529670011281110400/00/09/40/1KDKDDKDKKDKK/KK
qE & 1331151612800125892373180/00/016/100/1
m1TJA:exe66476910021249117700/00/06/70/0KD/KDKDDKK/DDKD
Kwiz:exe452451100021124141200/00/04/91/0DKK/DKD/DKDKDDDD
:exe5671112010042373258900/00/010/161/0

» View plaintext endround stats
Player Chats
qE & Heady [Warmup]: RUP
Kwiz:exe [Warmup]: cool story tell me more
qE & ViKO [Warmup]: fuck warmup
Kwiz:exe [Warmup]: ok u said so
Kwiz:exe [Countdown]: gl
qE & ViKO [Countdown]: hf bros
m1TJA:exe [Countdown]: xD
Kwiz:exe [Countdown]: where is ur bro
qE & ViKO [Countdown]: upstairs
Kwiz:exe [Countdown]: this guy wont carry u
m1TJA:exe [Countdown]: xd
Kwiz:exe [11:58]: gl xD
[11:32]: Allied Command Post constructed. Charge speed increased!
m1TJA:exe [7:39]: xD
Kwiz:exe [7:38]: viko pl0x
qE & ViKO [5:19]: :D
[4:40]: The Tank has been repaired!
[4:37]: Allied team has stolen the Tank!
[3:45]: Axis team has destroyed the Allied Command Post!
[3:37]: Allied Command Post constructed. Charge speed increased!
[3:35]: Truck Barrier #1 has been constructed.
[3:15]: Allied team has destroyed the Bank Doors!
qE & ViKO [1:34]: gg
qE & Heady [0:40]: what a shitmap
qE & Heady [0:33]: just wait behind a corner till someone comes =D
[Intermission]: >>> Clock set to: 12:00
Kwiz:exe [Intermission]: wp
m1TJA:exe [Intermission]: gg
[10:07]: Allied Command Post constructed. Charge speed increased!
[9:35]: The Tank has been repaired!
[9:33]: Allied team has stolen the Tank!
[9:20]: Axis team has destroyed the Allied Command Post!
[9:13]: Axis Command Post constructed. Charge speed increased!
[8:23]: The Tank has been damaged!
[8:20]: The Tank has been repaired!
[7:27]: Truck Barrier #1 has been constructed.
[6:59]: Allied team has destroyed the Bank Doors!
[6:56]: Allied team has destroyed the Axis Command Post!
[6:55]: The Tank has been damaged!
[6:51]: Allied Command Post constructed. Charge speed increased!
Kwiz:exe [3:36]: optimistic jump
[3:23]: Truck Barrier #1 has been destroyed.
[1:41]: Allied team is escaping with the Gold Crate!
[0:43]: Allied team escaped with the Gold Crate!
qE & Heady [Intermission]: FUCKING SHITMAP
[Intermission]: >>> Objective reached at 11:16 (original: 12:00)
qE & Heady [Intermission]: rly
qE & ViKO [Intermission]: :D
Kwiz:exe [Intermission]: wp
qE & Heady [Intermission]: too sad to play
qE & ViKO [Countdown]: hf
Kwiz:exe [Countdown]: hf
m1TJA:exe [Countdown]: gl
[11:40]: The Allies have captured the forward bunker!
[11:22]: Axis Command Post constructed. Charge speed increased!
[10:56]: The Allies have opened up the Forward spawn rear exit!
[10:54]: The Allies have breached the Forward Bunker Gate!
qE & ViKO [9:05]: :D
[8:59]: Allied team has destroyed the Axis Command Post!
[7:56]: Allied Command Post constructed. Charge speed increased!
[7:04]: The Depot Fence has been constructed.
[7:01]: The Allies have breached the Depot Gate!
[6:25]: The Allies have breached the Depot's east wall!
[5:33]: The Crane Controls have been constructed.
[5:33]: The Allied Truck is in position!
[5:31]: The Allies have activated the crane!
[5:18]: The Allies have loaded the Gold Crate onto the Truck!
[2:33]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:26
Kwiz:exe [Intermission]: wp
qE & Heady [Warmup]: Fun match :)
Kwiz:exe [Warmup]: ye
qE & ViKO [Countdown]: hf
m1TJA:exe [Countdown]: why fun'
m1TJA:exe [Countdown]: lol
qE & Heady [Countdown]: cuz its fun? :p
qE & ViKO [Countdown]: cuz of supply probably :D
Kwiz:exe [Countdown]: mitja didnt have fun it seems
[6:29]: The Allies have breached the Forward Bunker Gate!
[6:14]: Axis Command Post constructed. Charge speed increased!
[5:08]: The Allies have breached the Depot Gate!
[4:55]: The Depot Fence has been constructed.
[4:30]: Allied team has destroyed the Axis Command Post!
[4:27]: Allied Command Post constructed. Charge speed increased!
[2:53]: The Allies have breached the Depot's east wall!
m1TJA:exe [1:57]: TAILS
[1:28]: The Crane Controls have been constructed.
[0:51]: The Crane Controls have been destroyed.
[0:47]: The Allied Truck is in position!
Kwiz:exe [0:31]: xD
[0:21]: m1TJA:execalled a vote.
[0:20]: Vote passed!
[0:20]: Coin toss comes up TAILS!
[0:20]: Coin toss comes up TAILS!
m1TJA:exe [0:17]: :D
Kwiz:exe [0:05]: wp
qE & ViKO [0:02]: wp
[Intermission]: >>> Objective NOT reached in time (9:26)
m1TJA:exe [Intermission]: adler b4 deli ice frost beach
m1TJA:exe [Countdown]: hf
Kwiz:exe [Countdown]: viko tactic is ok
qE & ViKO [Countdown]: hf bro's
Kwiz:exe [Countdown]: level loaded
Kwiz:exe [Countdown]: gl
qE & Heady [Countdown]: i was fb'ing
m1TJA:exe [Countdown]: sure
[11:33]: Allies capture the Forward Bunker!
[11:12]: Allies have damaged the East Wall
[9:50]: Door Controls have been constructed.
[9:50]: Allies have secured the forward bunker.
[9:48]: The Loading Doors are Opening!
[9:44]: The Allies have stolen a gold crate!
[9:30]: The Allies have secured a gold crate!
[9:25]: The Loading Doors are Closing!
[9:23]: The Allies have stolen a gold crate!
[8:52]: The Loading Doors are Opening!
m1TJA:exe [8:41]: WP
[8:22]: The Axis have intercepted the stolen gold crate!
[8:04]: The Allies have stolen a gold crate!
[7:57]: The Loading Doors are Closing!
[7:14]: Axis have returned the objective!
[7:14]: The Axis have intercepted the stolen gold crate!
[7:04]: The Allies have stolen a gold crate!
[6:35]: The Loading Doors are Opening!
[6:32]: The Allies have secured a gold crate!
[6:32]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:27
Kwiz:exe [Intermission]: wp
[4:44]: Allies have damaged the West Wall
[4:03]: Allies capture the Forward Bunker!
[2:43]: Allies have secured the forward bunker.
[2:43]: Door Controls have been constructed.
[2:42]: The Loading Doors are Opening!
[2:40]: The Allies have stolen a gold crate!
[2:27]: The Allies have secured a gold crate!
[2:25]: The Loading Doors are Closing!
[2:12]: The Allies have stolen a gold crate!
[1:32]: The Axis have intercepted the stolen gold crate!
[1:27]: The Allies have stolen a gold crate!
[0:34]: The Axis have intercepted the stolen gold crate!
[0:33]: The Allies have stolen a gold crate!
qE & ViKO [0:09]: wp
Kwiz:exe [0:08]: gg
m1TJA:exe [0:07]: wp
[0:03]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Objective NOT reached in time (5:27)
m1TJA:exe [Intermission]: rematch?:D
[Intermission]: Kwiz:exe disconnected
qE & Heady [Intermission]: Tnx for game
qE & ViKO [Intermission]: homework time
qE & Heady [Intermission]: viko g2g i guess
qE & ViKO [Intermission]: maybe heady&jiewie
qE & Heady [Intermission]: cya
[Intermission]: m1TJA:exe disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.