Zero Empathy vs tempuS (3412 views)
24.02.13 01:15 CET
Awards | awarded to | for |
Lady Macbeth | zeroE'G-Clon | 55 kills |
Killing Spree | zeroE'Testi | 11 frags without being killed |
Accountant | zeroE'G-Clon | 92% kills/killed ratio |
He's dead, Jim! | zeroE'G-Clon | 11 gibs |
...and stay dead! | tempuS|kZm | 28% gibs/kill |
Lead Poisoning | zeroE'Testi | 45 SMG kills |
Spammity spam spam! | zeroE'G-Clon | 6 SPAM kills |
Fragstealer | zeroE'Testi | 174 damage per frag |
Die! Damn you, Die! | tempuS|SkyLine | 268 damage per frag |
What objective? | zeroE'G-Clon | 337 XP |
Red Shirt | zeroE'Rifleman | 63 deaths |
Are these pliers sharp? | tempuS|kZm | 9 deaths without fragging |
Med Pack Whore | zeroE'G-Clon | 184 damage per death |
Eyes Wide Shut | tempuS|SkyLine | 3 team kills |
Gingerbread man | zeroE'Rifleman | 24 /kills |
» View plaintext endround stats
tempuS|SkyLine [Countdown]: | gl hf |
zeroE'G-Clon [Countdown]: | hf |
zeroE'Rifleman [Countdown]: | hf |
tempuS|kZm [11:58]: | ggl hf |
[11:30]: | The Tank has been repaired! |
[11:27]: | Allied team has stolen the Tank! |
zeroE'G-Clon [10:57]: | shoutout to milhAus whose feelings I hurt :( |
[10:52]: | Allied Command Post constructed. Charge speed increased! |
[10:44]: | Truck Barrier #1 has been constructed. |
[10:09]: | Allied team has destroyed the Bank Doors! |
[9:54]: | The Tank has been damaged! |
[9:22]: | Truck Barrier #1 has been destroyed. |
[7:47]: | Allied team is escaping with the Gold Crate! |
tempuS|kZm [7:02]: | gg |
tempuS|SkyLine [7:00]: | gg |
tempuS|SkyLine [7:00]: | sore |
[6:47]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 5:12 |
tempuS muZE [Warmup]: | kan met sommige gewoon niet spele |
tempuS muZE [Warmup]: | zoals je ziet |
zeroE'Testi [Warmup]: | :p |
tempuS muZE [Warmup]: | wou het eerst ni doen |
zeroE'Testi [Warmup]: | Ach |
zeroE'Testi [Warmup]: | :( |
tempuS muZE [Countdown]: | wacht maar woensdag |
tempuS muZE [Countdown]: | nieuwe muis |
tempuS muZE [Countdown]: | own ik je |
tempuS muZE [Countdown]: | :P |
[4:39]: | The Tank has been repaired! |
[4:36]: | Allied team has stolen the Tank! |
[4:11]: | Allied Command Post constructed. Charge speed increased! |
[3:13]: | Allied team has destroyed the Bank Doors! |
[3:09]: | The Tank has been damaged! |
tempuS|kZm [1:25]: | u_u |
tempuS|kZm [1:23]: | XD |
tempuS|kZm [0:56]: | gg |
tempuS muZE [0:38]: | :-) |
zeroE'Testi [0:26]: | ik raak de laatste tijd ook helemaal niets meer:/ |
[Intermission]: | >>> Objective NOT reached in time (5:12) |
tempuS muZE [Warmup]: | kan gebeure |
tempuS muZE [Warmup]: | heb ik ook vaak |
tempuS muZE [Warmup]: | :-) |
[11:03]: | The Allies have captured the forward bunker! |
[11:02]: | The Axis have captured the forward bunker! |
tempuS muZE [11:00]: | omfg |
tempuS|SkyLine [10:46]: | XD |
zeroE'Testi [10:35]: | :"D:D:D |
[10:13]: | The Allies have captured the forward bunker! |
[9:46]: | Axis Command Post constructed. Charge speed increased! |
[9:40]: | The Allies have breached the Forward Bunker Gate! |
[9:28]: | The Allies have opened up the Forward spawn rear exit! |
[8:01]: | The Allies have breached the Depot Gate! |
[7:54]: | The Depot Fence has been constructed. |
[7:52]: | Allied team has destroyed the Axis Command Post! |
[7:48]: | Allied Command Post constructed. Charge speed increased! |
[6:50]: | The Allies have breached the Depot's east wall! |
[6:50]: | The Allied Truck is in position! |
tempuS muZE [5:44]: | :-) |
zeroE'G-Clon [5:39]: | :) |
tempuS|kZm [1:34]: | u_u |
zeroE'Testi [1:25]: | :d:d |
zeroE'Testi [1:19]: | Niet eens engie gerevived |
zeroE'Testi [1:18]: | :D |
zeroE'Testi [1:17]: | lul |
tempuS muZE [1:16]: | :-) |
tempuS muZE [1:10]: | full pakke |
zeroE'Testi [1:09]: | dat had ik niet verwacht:( |
tempuS muZE [1:09]: | eerst |
tempuS muZE [1:08]: | dan |
tempuS muZE [1:04]: | maaar snappe ze ni |
zeroE'G-Clon [0:47]: | :) |
tempuS muZE [0:37]: | :-) |
tempuS muZE [0:18]: | :-) |
tempuS muZE [0:18]: | :-) |
[Intermission]: | >>> Clock set to: 12:00 |
tempuS muZE [Warmup]: | kzeg hele tijd tege 1 iemand da die ni moet blijde campe en hide maar probere wat mee schiete en fullprobere pakke |
tempuS muZE [Warmup]: | maar tevergeefs |
tempuS muZE [Warmup]: | i was BORN READY mothafuckaz!! |
zeroE'Testi [Warmup]: | :P |
zeroE'Testi [Warmup]: | het zit er niet in met die gasten vandaag |
zeroE'Testi [Warmup]: | achja, ik speel al week dramatisch:P |
tempuS muZE [11:49]: | kut stoel |
tempuS muZE [10:48]: | :-) |
zeroE'G-Clon [10:22]: | NOOOOOOOOOOOOOOOOOOOOO |
tempuS muZE [10:20]: | :-) |
tempuS muZE [9:11]: | :-) |
tempuS muZE [9:09]: | bijna |
[8:44]: | The Allies have breached the Forward Bunker Gate! |
[8:28]: | The Depot Fence has been constructed. |
[8:01]: | Axis Command Post constructed. Charge speed increased! |
zeroE'G-Clon [7:53]: | :) |
[7:32]: | The Allies have opened up the Forward spawn rear exit! |
[7:12]: | Allied team has destroyed the Axis Command Post! |
[6:54]: | Allied Command Post constructed. Charge speed increased! |
[6:08]: | The Allies have breached the Depot Gate! |
[5:23]: | The Allies have breached the Depot's east wall! |
[4:58]: | The Allied Truck is in position! |
[4:28]: | The Crane Controls have been constructed. |
[4:27]: | The Allies have activated the crane! |
[4:13]: | The Allies have loaded the Gold Crate onto the Truck! |
tempuS|SkyLine [3:53]: | jebany smieciu |
tempuS|SkyLine [3:48]: | czeska kurwo |
zeroE'Rifleman [3:45]: | :XD |
zeroE'G-Clon [3:39]: | nice sportmanship |
tempuS muZE [3:36]: | kurwa nie wierze |
zeroE'G-Clon [3:12]: | gg |
[3:12]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:47 (original: 12:00) |
tempuS|kZm [Intermission]: | gg |
[Intermission]: | tempuS|SkyLine disconnected |
[Intermission]: | tempuS muZE disconnected |
[Intermission]: | zeroE'Testi disconnected |
[Intermission]: | tempuS|kZm disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.