eXecutors vs Quantum Entanglement (2236 views)

nl dETZ
si m1tja
nl Samuel
be Heady
de pop
be Ninja


CB 3on3 Ladder
#clanbase.et
06.03.13 20:30 CET
Awards awarded to for
Lady Macbeth qE & nub 71 kills
Killing Spree qE & Heady 6 frags without being killed
Accountant qE & nub 95% kills/killed ratio
He's dead, Jim! qE & nub 19 gibs
...and stay dead! qE & NinjA 27% gibs/kill
Lead Poisoning qE & nub 59 SMG kills
Spammity spam spam! qE & nub 9 SPAM kills
Fragstealer qE & nub 177 damage per frag
Die! Damn you, Die! n3rd:eXe 246 damage per frag
What objective? qE & nub 435 XP
Red Shirt m1TJA:exe 84 deaths
Are these pliers sharp? n3rd:eXe 9 deaths without fragging
Med Pack Whore n3rd:eXe 164 damage per death
Eyes Wide Shut qE & Heady 2 team kills
Gingerbread man qE & Heady 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
dETZ:exe7433248648108890197512700/01/146/491/518515045
n3rd:eXe6137251849022111721127482600/05/240/548/723015249
m1TJA:exe61319528412101810068123652970/14/442/576/519414538
:exe65102315123229224730690348648270/110/4128/5715/520314947
qE & Heady7941862781102281116294541530/03/358/413/718012167
qE & NinjA6832451741411211112110358860/01/344/457/621813867
qE & nub95435717519022612581108785421/03/459/439/417714546
qE & 81117718422744157534864306907811/07/4161/4319/419213557
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETZ:exe88418910011602137800/00/08/70/1KDDDKKDDKKKKD/DKD
n3rd:eXe116581412100420542187570/00/014/70/1DDK/DKKKDK/KK/KDDKKK/KKDKD
m1TJA:exe6444914300218532188580/00/07/112/0DDKDKK/KDKD/KDDDDDKDKKD
:exe8914331355007550957531150/00/029/252/2
qE & Heady4276819101817001764310/00/09/90/2D/D/D/K/D//DKDDKKKDDKK/K/TDD
qE & NinjA6650101530052141182700/00/09/101/0K/KKKD//DDDKDDKDDDK/KK/DK
qE & nub71741014400419121918400/00/08/111/0K/KK/DKDKKKD/KDDDDD/DKXDK
qE & 6020028488011757535509710/00/026/302/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETZ:exe10070881100146511121300/00/08/50/2KKKDKDDKDKSDDKDK
n3rd:eXe756068101112811615110/01/05/61/1D/DKDKKDKDTDKKD
m1TJA:exe66376920001072158700/00/16/70/2DDKDDKKDKDKXKDDD
:exe8016720254111381843141410/01/119/181/5
qE & Heady803581010021569134400/01/05/92/0KDKXKDKKDDD/DDK/KKD
qE & NinjA753268101213421213490/00/06/51/2KDDXKDDK/DKK/KDT
qE & nub12863973021140312611710/00/17/54/1K/TTDKKDKKDDKDKKKDX
qE & 9413023255035431438182200/01/118/197/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETZ:exe541011222300424033108860/00/012/170/1D/DKDKDDD/DKD/DDDKDKKDD/KDKKKDDKKD
n3rd:eXe3110010322011037763985660/02/07/222/0DKDD/D/K//KDDKKKDK//DK/K/DD/D/DDDTDKDDDDDDD
m1TJA:exe42921228210630873993940/01/111/210/1DKK/DDKD/DDKKDKD/DDK/K/DKDDD/DDDKDXSDDDKKD
:exe422933482711209266110862460/03/130/602/2
qE & Heady1641512314401436482691320/00/024/80/2K//DK/KKKDKDKDD/DKKDKKKKKKDKDTKKKKKDKK
qE & NinjA66821421400830103091370/01/112/131/0/K/KDKDDD/KD/DKD/KDDKDKDK/K//KKDKXDK
qE & nub113132252240011442834841610/00/224/91/0K//DKK/KKK/DK/K/DKK/KDKK/DKKKK/DK/KKKDKDDKKK/DD
qE & 11436562571201231108692662300/01/360/302/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETZ:exe87821416200322652488360/01/012/121/1DK/DKKDDDDKKKKKDK/KKDDKDK/DDKD
n3rd:eXe771021418300527512735540/01/210/93/2D/KKDDD/KKK/KD/KDKKD/DKKDDKDDKKD
m1TJA:exe10510519184007279327421090/13/013/93/1KKK/K//KKKDKKDKKK//KKKDK/KD/KDKDDDDDD
:exe90289475290015780979651990/15/235/307/4
qE & Heady56831323200822122404720/00/212/121/1D/KDD/K///DKDDD/K/DKD/DKKDKKDDKKDKKD
qE & NinjA4510492040042976281000/00/27/102/4DKDKDDKDKDDDD/DDK/D/KDDKKDKD/
qE & nub65991523500727772595401/02/111/131/2KDD/DKDDK/KKDDDD/KD/DDDD/K/KKDKKK/KDKK
qE & 552863766110019796578091121/02/530/354/7
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETZ:exe1002433100055052200/00/03/30/0DKDKKD
n3rd:eXe37233800019351075360/00/02/61/1DKDD/KKDDDD
m1TJA:exe5719471001625914360/00/13/51/0KDDDK/KDKDD
:exe65661018200221102511720/00/18/142/1
qE & Heady331926100248441700/00/02/30/1DKKDDD//
qE & NinjA23342732000103674100/00/07/30/0DDKDKKKKKK
qE & nub11627760003991952540/01/05/21/1KKK/KK/DDDK/K
qE & 127881615300525112110540/01/014/81/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETZ:exe50143600006161143180/00/13/50/0DDKDKDKDD
n3rd:eXe66294620009241151360/01/02/41/2DDKDDKKDKD
m1TJA:exe252228000263894100/00/12/40/1D/D/KDDKDD
:exe4765920200221783235540/01/27/131/3
qE & Heady133548620041549834180/02/16/00/1KK/K/KK/D/KKDK
qE & NinjA711457010261667600/00/03/42/0/KDKDDKKD/KS
qE & nub166405330001070668760/00/04/31/0KDKKKDKD
qE & 1231081816510632352178940/02/113/73/1

» View plaintext endround stats
Player Chats
m1TJA:exe [11:43]: D
m1TJA:exe [11:19]: :D
[11:15]: Allies have damaged the East Wall
[11:05]: Allies capture the Forward Bunker!
[9:27]: Axis reclaim the Forward Bunker!
[9:06]: Allies capture the Forward Bunker!
m1TJA:exe [8:44]: NP FOR DETZ
m1TJA:exe [8:43]: HE GOT THIS
[8:24]: Axis reclaim the Forward Bunker!
[8:16]: Allies capture the Forward Bunker!
n3rd:eXe [6:49]: GG
[6:43]: Door Controls have been constructed.
[6:43]: Allies have secured the forward bunker.
[6:38]: The Allies have stolen a gold crate!
m1TJA:exe [6:24]: OMG:d
[6:15]: The Axis have intercepted the stolen gold crate!
[5:57]: The Allies have stolen a gold crate!
[5:29]: The Loading Doors are Opening!
m1TJA:exe [5:20]: :D
[5:13]: The Allies have secured a gold crate!
[4:58]: The Loading Doors are Closing!
[4:56]: The Allies have stolen a gold crate!
[4:10]: The Loading Doors are Opening!
m1TJA:exe [4:07]: gg
[4:07]: The Allies have secured a gold crate!
[4:07]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 7:52
qE & Heady [Intermission]: GG
m1TJA:exe [Warmup]: i think detz carried
dETZ:exe [Warmup]: :D:D
[Countdown]: Allies capture the Forward Bunker!
dETZ:exe [7:13]: XD
[7:07]: Allies have damaged the East Wall
[7:04]: Allies capture the Forward Bunker!
[6:07]: Axis reclaim the Forward Bunker!
m1TJA:exe [5:50]: :DD:D
[5:18]: Allies capture the Forward Bunker!
[5:03]: Door Controls have been constructed.
[5:03]: Allies have secured the forward bunker.
n3rd:eXe [4:47]: :-D
n3rd:eXe [4:47]: :-D
n3rd:eXe [4:47]: :-D
n3rd:eXe [4:47]: :-D
[4:40]: The Allies have stolen a gold crate!
m1TJA:exe [4:38]: i got this aim bro
[4:29]: The Loading Doors are Opening!
[4:01]: The Allies have secured a gold crate!
[3:57]: The Loading Doors are Closing!
dETZ:exe [3:51]: xd
[3:39]: The Allies have stolen a gold crate!
[2:47]: The Loading Doors are Opening!
[2:30]: The Allies have secured a gold crate!
[2:30]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 5:22 (original: 7:52)
n3rd:eXe [Intermission]: xddd
dETZ:exe [Intermission]: i got this
m1TJA:exe [Intermission]: DETZ FOR CARRYING
m1TJA:exe [Intermission]: GG
[10:52]: The Allies have captured the forward bunker!
[10:24]: Axis Command Post constructed. Charge speed increased!
[10:10]: The Allies have breached the Forward Bunker Gate!
n3rd:eXe [10:05]: :-D
[9:53]: The Allies have opened up the Forward spawn rear exit!
[9:33]: Allied team has destroyed the Axis Command Post!
[9:16]: Allied Command Post constructed. Charge speed increased!
m1TJA:exe [8:54]: :D
qE & Heady [8:18]: GG
qE & Heady [8:17]: TNX
qE & Heady [8:17]: BB
dETZ:exe [8:14]: XD
n3rd:eXe [8:13]: nerd
[8:08]: The Allies have breached the Depot Gate!
[8:03]: The Depot Fence has been constructed.
[7:04]: The Allies have breached the Depot's east wall!
[6:26]: The Allied Truck is in position!
dETZ:exe [6:18]: xd
dETZ:exe [4:56]: GG
m1TJA:exe [4:41]: :D
n3rd:eXe [3:46]: :-D
[2:07]: The Crane Controls have been constructed.
[2:07]: The Allies have activated the crane!
[1:53]: The Allies have loaded the Gold Crate onto the Truck!
n3rd:eXe [1:10]: :-D
m1TJA:exe [1:04]: :d
qE & Heady [0:17]: Heady for carry
n3rd:eXe [0:14]: :-D
n3rd:eXe [0:14]: :-D
n3rd:eXe [0:14]: :-D
n3rd:eXe [0:14]: :-D
n3rd:eXe [0:14]: :-D
n3rd:eXe [0:14]: :-D
n3rd:eXe [0:08]: nerding finnaly paid of
n3rd:eXe [0:06]: f
dETZ:exe [0:05]: Xd
qE & Heady [0:00]: nerding?
[Intermission]: >>> Clock set to: 12:00
qE & Heady [Intermission]: played 2 games in 2 weeks
qE & Heady [Intermission]: moron
n3rd:eXe [Intermission]: sure :-))))))))))))))
qE & nub [Intermission]: thats what nerds do
qE & Heady [Countdown]: mitja hurry up we got offi in 50 min
qE & Heady [Countdown]: =D
dETZ:exe [Countdown]: les be slow
m1TJA:exe [11:58]: will be 3:1
dETZ:exe [11:42]: :D:D
dETZ:exe [11:03]: :D:D
dETZ:exe [11:03]: :D:D
dETZ:exe [11:03]: :D:D
dETZ:exe [11:03]: :D:D
[10:23]: The Allies have captured the forward bunker!
[10:19]: The Axis have captured the forward bunker!
[10:13]: The Allies have captured the forward bunker!
[10:12]: The Axis have captured the forward bunker!
[10:11]: The Allies have captured the forward bunker!
dETZ:exe [9:47]: XD
[9:36]: The Allies have breached the Forward Bunker Gate!
[9:20]: Axis Command Post constructed. Charge speed increased!
[9:04]: The Allies have opened up the Forward spawn rear exit!
[8:33]: Allied team has destroyed the Axis Command Post!
[7:54]: Axis Command Post constructed. Charge speed increased!
[6:30]: Allied team has destroyed the Axis Command Post!
[6:23]: Allied Command Post constructed. Charge speed increased!
[5:18]: The Allies have breached the Depot's east wall!
[5:03]: The Allies have breached the Depot Gate!
[4:56]: The Depot Fence has been constructed.
[4:15]: The Allied Truck is in position!
[4:00]: The Crane Controls have been constructed.
[3:59]: The Allies have activated the crane!
m1TJA:exe [3:49]: xD
[3:45]: The Allies have loaded the Gold Crate onto the Truck!
m1TJA:exe [2:57]: wp
dETZ:exe [2:53]: I think its 2-2
m1TJA:exe [2:24]: XD
n3rd:eXe [1:55]: :-D
m1TJA:exe [1:49]: :D
[1:47]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:12 (original: 12:00)
qE & Heady [Intermission]: TAILS
dETZ:exe [Warmup]: RUP
[8:34]: The Doors are opening!!
[8:28]: Main blast door opening!
[6:49]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:10
dETZ:exe [Intermission]: lol we got this
qE & Heady [Intermission]: =D
qE & NinjA [Intermission]: Ninja carrying ??
m1TJA:exe [0:30]: WP:XD
[0:21]: The Doors are opening!!
n3rd:eXe [0:05]: nerding paid off guys , wp
[Intermission]: >>> Objective NOT reached in time (3:10)
m1TJA:exe [Intermission]: :D
dETZ:exe [Intermission]: lmao
dETZ:exe [Intermission]: :D
qE & Heady [Intermission]: heady for carry
[Intermission]: m1TJA:exe disconnected
[Intermission]: qE & Heady disconnected
[Intermission]: n3rd:eXe disconnected
[Intermission]: dETZ:exe disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.