Second Massachusetts vs Doctor (2864 views)
11.03.13 21:30 CET
Awards | awarded to | for |
Lady Macbeth | SMS| Mirek | 44 kills |
Killing Spree | SMS| Mirek | 5 frags without being killed |
Accountant | SMS| Mirek | 116% kills/killed ratio |
He's dead, Jim! | SMS| Mirek | 7 gibs |
...and stay dead! | +Ers | 23% gibs/kill |
Lead Poisoning | SMS| Mirek | 38 SMG kills |
Spammity spam spam! | +Mabuse | 9 SPAM kills |
Fragstealer | +Ers | 185 damage per frag |
Die! Damn you, Die! | +DaNe | 210 damage per frag |
What objective? | +Mabuse | 282 XP |
Red Shirt | +Mabuse | 47 deaths |
Are these pliers sharp? | +Ers | 7 deaths without fragging |
Med Pack Whore | +DaNe | 189 damage per death |
Eyes Wide Shut | ns|Uncle | 3 team kills |
Gingerbread man | +Ers | 12 /kills |
» View plaintext endround stats
+Mabuse [Countdown]: | hf |
[11:33]: | The Tank has been repaired! |
[11:31]: | Allied team has stolen the Tank! |
[11:24]: | The Tank has been damaged! |
[11:04]: | The Tank has been repaired! |
[10:26]: | Truck Barrier #1 has been constructed. |
[10:23]: | Allied Command Post constructed. Charge speed increased! |
[9:53]: | Allied team has destroyed the Bank Doors! |
[9:44]: | The Tank has been damaged! |
[8:57]: | Allied team is escaping with the Gold Crate! |
[8:40]: | Truck Barrier #1 has been destroyed. |
+Mabuse [7:46]: | gg wp |
SMS| Luki [7:43]: | po chju |
[7:42]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 4:17 |
SMS| Mirek [Intermission]: | GG :d |
+DaNe [Warmup]: | ReaDy. |
[2:55]: | The Tank has been repaired! |
[2:52]: | Allied team has stolen the Tank! |
[1:57]: | Axis Command Post constructed. Charge speed increased! |
[1:46]: | The Tank has been damaged! |
[1:20]: | The Tank has been repaired! |
SMS| Mirek [1:10]: | close game gg |
[1:09]: | Allied team has destroyed the Bank Doors! |
+Mabuse [0:26]: | :D! |
+DaNe [0:25]: | :{D |
[Intermission]: | >>> Objective NOT reached in time (4:17) |
+Mabuse [Warmup]: | :D! |
SMS| Luki [Warmup]: | :D |
[6:42]: | Allies capture the factory district! |
[6:17]: | Axis Command Post constructed. Charge speed increased! |
[5:51]: | The side gate has been built! |
[5:46]: | Allies have destroyed the Main Gate! |
[2:09]: | Match is PAUSED! (Allies) |
[2:08]: | Match resuming in 10 seconds! |
[2:08]: | Match resuming in 9 seconds! |
[2:08]: | Match resuming in 8 seconds! |
[2:08]: | Match resuming in 7 seconds! |
[2:08]: | Match resuming in 6 seconds! |
[2:08]: | Match resuming in 5 seconds! |
[2:08]: | Match resuming in 4 seconds! |
[2:08]: | Match resuming in 3 seconds! |
[2:08]: | Match resuming in 2 seconds! |
[2:08]: | Match resuming in 1 seconds! |
[2:08]: | FIGHT! |
+Mabuse [1:40]: | :D! |
+Mabuse [1:38]: | wp |
SMS| Mirek [1:36]: | GG |
[1:32]: | Allies have destroyed the Bunker Controls! |
[1:32]: | Allies have destroyed the Bunker Controls! |
[1:32]: | Allies have destroyed the Bunker Controls! |
[1:32]: | Allies have destroyed the Bunker Controls! |
[1:32]: | Allies have destroyed the Bunker Controls! |
[1:32]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 8:27 |
+DaNe [Warmup]: | ReaDy. |
[5:32]: | Allies capture the factory district! |
[5:17]: | The side gate has been built! |
[4:50]: | Allies have destroyed the Main Gate! |
[3:24]: | Allies have destroyed the Side Door! |
[2:51]: | Allied Command Post constructed. Charge speed increased! |
[2:42]: | The side gate has been destroyed! |
+Mabuse [0:59]: | GG |
[0:52]: | Allies have destroyed the Bunker Controls! |
[0:52]: | Allies have destroyed the Bunker Controls! |
[0:52]: | Allies have destroyed the Bunker Controls! |
[0:52]: | Allies have destroyed the Bunker Controls! |
[0:52]: | Allies have destroyed the Bunker Controls! |
[0:52]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 7:35 (original: 8:27) |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.