Allied Command Post constructed. Charge speed increased!
[9:25]:
The Tank has been repaired!
[9:23]:
Allied team has stolen the Tank!
[6:42]:
Allied team has destroyed the Bank Doors!
[6:17]:
The Tank has been damaged!
[4:49]:
Allied team is escaping with the Gold Crate!
ij1isaduck [3:34]:
gg
[3:26]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 8:33
Elvissisaduck [Intermission]:
gg
[7:03]:
The Tank has been repaired!
[7:00]:
Allied team has stolen the Tank!
[6:38]:
Allied Command Post constructed. Charge speed increased!
[6:29]:
Truck Barrier #1 has been constructed.
[5:35]:
The Tank has been damaged!
[5:04]:
Axis team has destroyed the Allied Command Post!
[4:55]:
The Tank has been repaired!
[4:34]:
Allied team has destroyed the Bank Doors!
[4:31]:
The Tank has been damaged!
[4:27]:
Allied Command Post constructed. Charge speed increased!
[4:10]:
Allied team is escaping with the Gold Crate!
[1:51]:
Truck Barrier #1 has been destroyed.
AFA/Cr4CKB17cH [1:03]:
tails
AFA/PULU [1:02]:
tails
[1:00]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 7:32 (original: 8:33)
Elvissisaduck [Intermission]:
gg
[9:09]:
The Main Door has been breached!
[8:55]:
Allied Command Post constructed. Charge speed increased!
Elvissisaduck [8:43]:
gg
[7:45]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 2:14
Elvissisaduck [Intermission]:
ggs
AFA/Cr4CKB17cH [Intermission]:
gg
ij1isaduck [Intermission]:
GG
[1:28]:
Storage Wall destroyed!
AFA/PULU [0:06]:
gg
[Intermission]:
>>> Objective NOT reached in time (2:14)
Elvissisaduck [Intermission]:
so much lucky
Elvissisaduck [Intermission]:
:)
AFA/Cr4CKB17cH [Intermission]:
>DD
[Intermission]:
ij1isaduck disconnected
[Intermission]:
Elvissisaduck disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.