noPulse vs muze (2358 views)
12.03.13 16:15 CET
Awards | awarded to | for |
Lady Macbeth | BATA dAdzur | 48 kills |
Killing Spree | noPULSE.sChooler | 6 frags without being killed |
Accountant | fatty | 100% kills/killed ratio |
He's dead, Jim! | BATA dAdzur | 17 gibs |
...and stay dead! | noPULSE.fraGaLL | 41% gibs/kill |
Lead Poisoning | noPULSE.sChooler | 39 SMG kills |
Spammity spam spam! | BATA dAdzur | 7 SPAM kills |
Fragstealer | BATA dAdzur | 165 damage per frag |
Die! Damn you, Die! | BATA dAoPPi | 228 damage per frag |
What objective? | BATA dAdzur | 337 XP |
Red Shirt | noPULSE.fraGaLL | 64 deaths |
Are these pliers sharp? | noPULSE.sChooler | 7 deaths without fragging |
Med Pack Whore | BATA dAoPPi | 191 damage per death |
Eyes Wide Shut | BATA dAv1d | 2 team kills |
Gingerbread man | betAAA butcher | 17 /kills |
» View plaintext endround stats
BATA dAv1d [Countdown]: | JEUJ |
BATA dAv1d [Countdown]: | LOL |
BATA dAv1d [Countdown]: | HIJ IS ER |
BATA dAv1d [Countdown]: | COOL |
noPULSE.fraGaLL [Countdown]: | gl hf |
noPULSE.fraGaLL [Countdown]: | give us flag |
BATA dAoPPi [Countdown]: | JOEPIE |
BATA dAoPPi [Countdown]: | GEEF HEM EEN LOLLY |
betAAA butcher [11:58]: | back |
[11:58]: | Allies team locked from spectators by noPULSE.fraGaLL |
[9:46]: | The Allies have captured the forward bunker! |
[9:24]: | Axis Command Post constructed. Charge speed increased! |
[8:53]: | The Allies have opened up the Forward spawn rear exit! |
[8:49]: | The Allies have breached the Forward Bunker Gate! |
[6:25]: | Allied team has destroyed the Axis Command Post! |
[6:21]: | Axis Command Post constructed. Charge speed increased! |
[5:30]: | The Depot Fence has been constructed. |
[5:18]: | Allied team has destroyed the Axis Command Post! |
[5:16]: | The Allies have breached the Depot Gate! |
BATA dAoPPi [4:40]: | ncie hit cp |
BATA dAoPPi [4:38]: | hs |
[3:33]: | Allied Command Post constructed. Charge speed increased! |
[2:37]: | The Allied Truck is in position! |
[2:15]: | The Allies have breached the Depot's east wall! |
betAAA butcher [1:23]: | :D |
betAAA butcher [1:22]: | :D |
BATA dAoPPi [1:19]: | :-) |
BATA dAoPPi [1:17]: | HAHAHA |
noPULSE.fraGaLL [1:15]: | why the fuck |
BATA dAoPPi [1:14]: | this azur |
noPULSE.fraGaLL [1:13]: | i went to gib |
BATA dAoPPi [1:12]: | crazy shit |
betAAA butcher [1:11]: | this azir |
betAAA butcher [1:08]: | rape |
betAAA butcher [1:07]: | he like |
noPULSE.fraGaLL [0:34]: | fuck off azur |
noPULSE.fraGaLL [0:33]: | too op |
BATA dAdzur [0:17]: | dooppi bestest teambleeeder ever |
[Intermission]: | >>> Clock set to: 12:00 |
BATA dAoPPi [Warmup]: | ready !!! |
noPULSE.fraGaLL [Countdown]: | doopi let us fh plz |
noPULSE.fraGaLL [Countdown]: | ucan easy |
noPULSE.fraGaLL [Countdown]: | jsut kill azu |
betAAA butcher [11:33]: | mazzel |
BATA dAdzur [11:31]: | dooppi is too bad |
[11:17]: | fatty connected |
[9:22]: | The Allies have captured the forward bunker! |
[8:50]: | Axis Command Post constructed. Charge speed increased! |
[8:29]: | The Allies have opened up the Forward spawn rear exit! |
[8:26]: | The Allies have breached the Forward Bunker Gate! |
[7:53]: | Allied team has destroyed the Axis Command Post! |
[7:49]: | Allied Command Post constructed. Charge speed increased! |
[6:55]: | The Depot Fence has been constructed. |
[6:54]: | The Allies have breached the Depot Gate! |
[6:23]: | The Allies have breached the Depot's east wall! |
[6:21]: | The Allied Truck is in position! |
[5:23]: | The Crane Controls have been constructed. |
BATA dAoPPi [4:57]: | :-) |
BATA dAoPPi [4:57]: | :-) |
[4:50]: | The Crane Controls have been destroyed. |
[4:04]: | The Crane Controls have been constructed. |
[4:03]: | The Allies have activated the crane! |
[3:50]: | The Allies have loaded the Gold Crate onto the Truck! |
noPULSE.fraGaLL [2:07]: | lol |
BATA dAoPPi [2:06]: | :-) |
[2:01]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:58 (original: 12:00) |
[9:28]: | Axis have captured the Forward Bunker! |
betAAA butcher [9:05]: | :d |
betAAA butcher [9:02]: | lol |
betAAA butcher [9:01]: | :DD |
[8:39]: | Allies have reclaimed the Forward Bunker! |
[8:18]: | The Axis have blown the Main Entrance! |
[7:01]: | Axis have captured the Forward Bunker! |
[6:29]: | Allies have reclaimed the Forward Bunker! |
[6:03]: | Axis have captured the Forward Bunker! |
BATA dAoPPi [4:14]: | ENEMY SPAWNED |
BATA dAoPPi [4:08]: | ENEMY SPAWNED |
BATA dAoPPi [3:54]: | ENEMY SPAWNED |
[3:03]: | Allies have reclaimed the Forward Bunker! |
BATA dAoPPi [2:33]: | :-) |
[2:30]: | Axis have captured the Forward Bunker! |
betAAA butcher [2:20]: | :D |
BATA dAoPPi [2:09]: | ENEMY SPAWNED |
[1:37]: | Match is PAUSED! (Axis) |
[1:37]: | Match resuming in 225 seconds! |
[1:37]: | Match resuming in 210 seconds! |
[1:37]: | Match resuming in 10 seconds! |
[1:37]: | Match resuming in 9 seconds! |
[1:37]: | Match resuming in 8 seconds! |
[1:37]: | Match resuming in 7 seconds! |
[1:37]: | Match resuming in 6 seconds! |
[1:37]: | Match resuming in 5 seconds! |
[1:37]: | Match resuming in 4 seconds! |
[1:37]: | Match resuming in 3 seconds! |
[1:37]: | Match resuming in 2 seconds! |
[1:37]: | Match resuming in 1 seconds! |
[1:37]: | FIGHT! |
betAAA butcher [0:39]: | :D |
[Intermission]: | >>> Clock set to: 10:00 |
[Intermission]: | BATA dAv1d disconnected |
[Intermission]: | betAAA butcher disconnected |
fatty [Intermission]: | disconnect:D? |
BATA dAoPPi [Warmup]: | get phyzic we will win np |
BATA dAdzur [Warmup]: | no 2nd round ? |
noPULSE.fraGaLL [Warmup]: | yeah u win :) |
noPULSE.fraGaLL [Warmup]: | i dont search merc for dead game |
noPULSE.fraGaLL [Warmup]: | :) |
noPULSE.fraGaLL [Warmup]: | bb |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.