noPulse vs ducks (2180 views)
13.03.13 12:45 CET
Awards | awarded to | for |
Lady Macbeth | -DUCK-elVisS! | 51 kills |
Killing Spree | SLEEPER | 5 frags without being killed |
Accountant | -DUCK-plAin | 95% kills/killed ratio |
He's dead, Jim! | -DUCK-elVisS! | 13 gibs |
...and stay dead! | -DUCK-elVisS! | 25% gibs/kill |
Lead Poisoning | -DUCK-elVisS! | 48 SMG kills |
Spammity spam spam! | -DUCK-ij1 | 8 SPAM kills |
Fragstealer | -DUCK-plAin | 183 damage per frag |
Die! Damn you, Die! | nOpulse-fraGaLL | 256 damage per frag |
What objective? | -DUCK-plAin | 351 XP |
Red Shirt | SLEEPER | 61 deaths |
Are these pliers sharp? | -DUCK-ij1 | 9 deaths without fragging |
Med Pack Whore | -DUCK-ij1 | 169 damage per death |
Eyes Wide Shut | tiMbolina | 3 team kills |
Gingerbread man | SLEEPER | 20 /kills |
» View plaintext endround stats
-DUCK-elVisS! [Warmup]: | we have no time |
-DUCK-elVisS! [Warmup]: | guys really |
-DUCK-elVisS! [Warmup]: | ij1 need to go soon |
Timotei [Warmup]: | viko |
Timotei [Warmup]: | kan jij 1e ronde spleen? |
Timotei [Warmup]: | spelen |
Timotei [Warmup]: | :P |
[Countdown]: | tiMbolinacalled a vote. |
[Countdown]: | Vote FAILED! (Match Reset ) |
[Countdown]: | tiMbolinacalled a vote. |
[Countdown]: | *** Match Reset! *** |
[Countdown]: | Vote passed! |
-DUCK-ij1 [Warmup]: | plzplz |
-DUCK-plAin [Warmup]: | ey u got 4 ppl cant u get this going |
SLEEPER [Warmup]: | testi has to do something |
SLEEPER [Warmup]: | 1 round |
-DUCK-ij1 [Warmup]: | viko plz ready |
SLEEPER [Countdown]: | hf |
[8:31]: | The Tank has been repaired! |
[8:28]: | Allied team has stolen the Tank! |
[8:17]: | Axis Command Post constructed. Charge speed increased! |
[7:32]: | The Tank has been damaged! |
[6:55]: | Truck Barrier #1 has been constructed. |
SLEEPER [6:29]: | and thus it began all over again |
[5:29]: | The Tank has been repaired! |
[5:02]: | Allied team has destroyed the Bank Doors! |
[4:51]: | The Tank has been damaged! |
[4:11]: | Allied team has destroyed the Axis Command Post! |
[3:43]: | Axis Command Post constructed. Charge speed increased! |
[3:10]: | Timotei connected |
SLEEPER [3:09]: | Elviss should get a lean-ban :S |
[1:41]: | Allied team has destroyed the Axis Command Post! |
[0:57]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:24]: | Allied Command Post constructed. Charge speed increased! |
-DUCK-elVisS! [6:49]: | XDDDDD |
nOpulse-fraGaLL [6:46]: | lol |
[4:58]: | The Tank has been repaired! |
[4:55]: | Allied team has stolen the Tank! |
[4:39]: | Tank Barrier #1 has been constructed. |
[3:57]: | Tank Barrier #1 has been destroyed. |
[3:18]: | The Tank has been damaged! |
[3:02]: | The Tank has been repaired! |
[2:40]: | Allied team has destroyed the Bank Doors! |
Timotei [1:20]: | that Artillery! 98 12054181 |
Timotei [1:19]: | brains |
Timotei [1:18]: | :D |
-DUCK-elVisS! [1:12]: | THEY ARE inactive since years |
-DUCK-elVisS! [1:11]: | u idiot |
-DUCK-elVisS! [1:11]: | :) |
Timotei [1:09]: | not found today:P |
[0:49]: | Allied team is escaping with the Gold Crate! |
-DUCK-ij1 [0:02]: | GG |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
-DUCK-plAin [Warmup]: | back on ? |
[9:45]: | Allies capture the factory district! |
[9:15]: | Axis Command Post constructed. Charge speed increased! |
[9:09]: | The side gate has been built! |
[8:56]: | Allies have destroyed the Main Gate! |
[8:26]: | Allies have destroyed the Side Door! |
[7:58]: | Allied team has destroyed the Axis Command Post! |
[7:54]: | Allied Command Post constructed. Charge speed increased! |
[7:49]: | The side gate has been destroyed! |
tiMbolina [6:30]: | gg |
SLEEPER [6:23]: | good map choices |
[6:19]: | Allies have destroyed the Bunker Controls! |
[6:19]: | Allies have destroyed the Bunker Controls! |
[6:19]: | Allies have destroyed the Bunker Controls! |
[6:19]: | Allies have destroyed the Bunker Controls! |
[6:19]: | Allies have destroyed the Bunker Controls! |
[6:19]: | Allies have destroyed the Bunker Controls! |
nOpulse-fraGaLL [Intermission]: | :) |
[Intermission]: | >>> Clock set to: 3:40 |
[2:33]: | Allies capture the factory district! |
[2:13]: | The side gate has been built! |
[1:53]: | Allies have destroyed the Main Gate! |
tiMbolina [0:32]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:40) |
tiMbolina [Intermission]: | gg |
[Intermission]: | tiMbolina disconnected |
-DUCK-elVisS! [Intermission]: | gg |
nOpulse-fraGaLL [Intermission]: | ggs |
[Intermission]: | -DUCK-ij1 disconnected |
[Intermission]: | SLEEPER disconnected |
-DUCK-plAin [Intermission]: | gg cu |
[Intermission]: | nOpulse-fraGaLL disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.